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* Rugnux: Stills processing needs only the unit cell and space group beyond what the file records - detector distance, beam centre, tilt, panel placement, saturation level, gain and polarisation plane are found from the images - and is up to twice as fast. * Rugnux: Stills can be indexed without a GPU, with a CPU implementation of the fast-feedback indexer (macOS, computers without a GPU). * Rugnux: Rotation and stills data are integrated in the detector's own units with one gain model, improving data from CCD detectors. * Web frontend: The Rugnux live page shows the placed model with its electron density and anomalous difference map in a Mol* viewer. Reviewed-on: #90 Co-authored-by: Filip Leonarski <filip.leonarski@psi.ch>
108 lines
6.4 KiB
C++
108 lines
6.4 KiB
C++
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include <cstdint>
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#include <memory>
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#include <vector>
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#include "BraggIntegrationEngine.h"
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#include "../indexing/CUDAMemHelpers.h"
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#include "../../common/PixelMask.h"
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// CUDA engine: reproduces BraggIntegrationEngineCPU up to floating-point precision. Each stage is a
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// kernel with one CUDA block per reflection cooperating over the small window via shared-memory
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// reductions (the natural mapping for thousands of independent, tiny per-spot integrations).
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//
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// Pipeline (profile modes): reset -> mark_mask -> boxsum -> learn_profile -> build_profiles -> fit
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// (the resolution shell is computed inline, so there is no separate shell pass). BoxSum mode stops
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// after boxsum (that pass is the BraggIntegrate2D box integrator and the seed of the profile fit).
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// The preprocessed image already lives on the device (ImagePreprocessorBufferGPU::getGPUBuffer());
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// only the per-frame predicted centres are uploaded.
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class BraggIntegrationEngineGPU : public BraggIntegrationEngine {
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std::shared_ptr<CudaStream> stream;
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int threads;
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size_t fit_shared_bytes;
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int rad_w = 0; // radial-background window of boxsum, in bins of one pixel
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size_t boxsum_shared_bytes = 0;
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size_t capacity = 0; // per-reflection device/host arrays hold at least this many reflections
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// Whether d_mask / d_owner may still carry the marks of an earlier image. Run() clears what it
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// marked before it returns when that is cheaper than clearing the frame, and this is then false in
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// the steady state; it is true before the first call, after one that threw part-way through, and
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// whenever the marks covered enough of the frame that clearing all of it was the cheaper choice.
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bool dirty = true;
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size_t mask_box_px = 0; // pixels one reflection's mark_mask box covers, at the widest aperture
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// --- per-reflection device arrays (grown by EnsureCapacity) ---
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CudaDevicePtr<float> d_px_x, d_px_y, d_d;
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CudaDevicePtr<BraggPanel> d_panel; // the panel of each reflection (BraggStencil.h)
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CudaDevicePtr<uint8_t> d_mark; // the reflection marks its signal region in d_mask
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CudaDevicePtr<int> d_cx, d_cy;
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CudaDevicePtr<float> d_I, d_sigma, d_bkg, d_bkg_var, d_var_bkg, d_obs_x, d_obs_y;
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CudaDevicePtr<float> d_isum; // box-sum raw sum, for the radial correction
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CudaDevicePtr<int> d_ninner, d_rbin, d_kbin;
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// The run's pixel mask, one byte per pixel (PixelMask::GetBinaryMask), shared with the
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// preprocessor's copy. See BraggIntegrationEngineCPU::static_mask.
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std::shared_ptr<CudaDevicePtr<uint8_t>> d_static_mask;
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CudaDevicePtr<uint8_t> d_ok, d_strong, d_has_obs, d_overloaded;
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CudaDevicePtr<int> d_saturated; // signal-disk pixels at the saturation limit
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// --- radial background curvature correction (see BraggIntegrationEngine) ---
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int n_rad = 0; // radial bins, 0 when the correction is off
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CudaDevicePtr<unsigned long long> d_rad_sum; // integer pixel sums, see boxsum
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CudaDevicePtr<float> d_k_diff;
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CudaDevicePtr<int> d_rad_cnt;
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CudaDevicePtr<float> d_rad_curve; // the curve handed over (RadialBackgroundFromRings)
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CudaDevicePtr<float> d_curve_corr; // its correction per reflection (BraggCurveCorrection)
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CudaDevicePtr<float> d_curve_r; // where each reflection sits on it (CurveRadius)
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// --- fixed-size device arrays ---
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// The learning/fit math is single precision: FP64 is heavily throttled on consumer GPUs and the
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// extraction is Poisson-noise limited, so float reproduces the double CPU path to ~1e-4.
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CudaDevicePtr<uint8_t> d_mask; // per-pixel inner-stencil reflection mask
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// Per-pixel (distance, reflection) key naming the nearest predicted centre; allocated only when
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// an overlap treatment is on, so the default path costs no extra device memory.
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CudaDevicePtr<uint32_t> d_owner;
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// Fixed-point (see PROFILE_FIXED): a float atomicAdd here made the profile depend on the order
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// the blocks arrived in, and with it every intensity fitted through it.
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CudaDevicePtr<unsigned long long> d_shell_grid, d_global_grid; // learned profile accumulators (N_SHELL*GG, GG)
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CudaDevicePtr<float> d_shell_P, d_global_P; // normalised profiles (empirical mode)
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CudaDevicePtr<unsigned long long> d_mom; // learned 2nd moments, 3 per shell + global
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CudaDevicePtr<float> d_sigma2_r, d_sigma2_t; // radial/tangential widths, N_SHELL + global
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CudaDevicePtr<int> d_shell_n, d_global_n;
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CudaDevicePtr<unsigned long long> d_invd2; // [min,max] inv-d^2 as monotonic bit patterns
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// BraggIntegrationCounts, accumulated on the device so an image costs no transfer; brought back
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// only when Counts() is asked for.
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CudaDevicePtr<unsigned long long> d_counts;
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// --- host staging (copied back once per frame) ---
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// Pinned, like every other engine's staging: a copy out of pageable memory does not return until the
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// driver has staged it through a bounce buffer, so eight of them in a row are eight serialised
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// round-trips rather than eight queued transfers.
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CudaHostPtr<float> h_px_x, h_px_y, h_d;
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CudaHostPtr<float> h_curve_r; // where each reflection sits on the frame's curve (CurveRadius)
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CudaHostPtr<BraggPanel> h_panel;
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CudaHostPtr<uint8_t> h_mark;
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CudaHostPtr<float> h_I, h_sigma, h_bkg, h_var_bkg, h_obs_x, h_obs_y;
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CudaHostPtr<uint8_t> h_ok, h_has_obs, h_overloaded;
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CudaHostPtr<int> h_saturated;
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void EnsureCapacity(size_t n);
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public:
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BraggIntegrationEngineGPU(const DiffractionExperiment &experiment, std::shared_ptr<CudaStream> stream,
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const PixelMask &mask);
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// Waits for the stream: its pooled buffers are freed next (see CudaDevicePtr).
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~BraggIntegrationEngineGPU() override { if (stream) cudaStreamSynchronize(*stream); }
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std::vector<Reflection> Run(const ImagePreprocessorBuffer &image,
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const std::vector<Reflection> &predicted, size_t npredicted,
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int64_t image_number) override;
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// Brings the two device counters back before answering. Synchronises the stream, so ask once a
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// pass rather than once an image.
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[[nodiscard]] BraggIntegrationCounts Counts() const override;
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};
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