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One analysis engine is built per worker thread, and each uploaded its own copy of tables that are pure functions of the detector geometry: the pixel -> azimuthal bin map and the per-pixel corrections (both in AzIntEngineGPU AND again in AdaptiveSpotFinderGPU, from the same mapping), plus the pixel mask. On an 18 Mpx detector that is ~224 MB per worker; with 32 workers ~7 GB of device memory held 32 identical copies. Upload each table once per GPU instead and hand every engine on that device a shared pointer to it. The cache is keyed by (device, source-vector address) because workers are pinned round-robin across GPUs, so on a multi-GPU node each device keeps its own copy - a kernel may only read memory resident on the device it runs on - and the table is freed on the device that allocated it. Entries are held weakly, so a table goes away with the last engine using it. Measured on an 18 Mpx detector, 32 worker threads, 16 GB card: the stills path went from exhausting the card (OOM in de-novo indexing) to 8.6 GB peak, and a normal rotation run from 14.6 GB to 7.4 GB - it had been running within 1.6 GB of the limit, so any larger detector or second GPU consumer would have tipped it over. Per-worker footprint drops 403 -> 173 MB. Merge statistics are unchanged on a six-crystal regression subset, including two-pass runs where the second pass rebuilds the mapping on refined geometry, and wall time is unchanged (13.5-13.8 s vs 13.8-14.1 s). Also take the launch configuration from the current device rather than device 0 in AzIntEngineGPU and ImagePreprocessorGPU: with round-robin pinning, device 0's SM count and shared-memory size can belong to a different card than the one the kernels use. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
30 lines
1.2 KiB
C++
30 lines
1.2 KiB
C++
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include "ImagePreprocessor.h"
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#include "../indexing/CUDAMemHelpers.h"
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#include "../indexing/CudaSharedTables.h"
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class ImagePreprocessorGPU : public ImagePreprocessor {
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std::shared_ptr<CudaStream> stream;
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int threads;
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int blocks;
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// Geometry-only, so one copy per GPU shared with every other engine on it (CudaSharedTables.h).
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std::shared_ptr<CudaDevicePtr<uint8_t>> gpu_mask;
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CudaDevicePtr<uint8_t> gpu_decompressed_image;
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CudaDevicePtr<ImageStatistics> gpu_stats;
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std::vector<ImageStatistics> cpu_stats;
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CudaRegisteredVector<ImageStatistics> cpu_stats_reg;
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std::vector<int32_t> cpu_image;
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template <class T> ImageStatistics Analyze(ImagePreprocessorBuffer &processed_image, const uint8_t *input, T err_value, T sat_value);
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public:
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ImagePreprocessorGPU(const DiffractionExperiment &experiment, const PixelMask &mask, std::shared_ptr<CudaStream> stream);
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ImageStatistics Analyze(ImagePreprocessorBuffer &processed_image, const uint8_t *decompressed_image, CompressedImageMode image_mode) override;
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};
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