Files
Jungfraujoch/tests/BraggIntegrationEngineCPUTest.cpp
T
leonarski_f e97b902603 Beam stop: a reflection whose signal disk reaches the shadow is not integrated; no-data pixels are dead, not shadow
The profile fit keeps a signal disk that lost pixels to the mask and fits the pixels that remain. That
holds for a gap or a dead pixel, but not for the beam-stop shadow: the mask is drawn where the background
is dimmed, and the Bragg half-shadow does not end there, so the rest of such a disk is attenuated too.
Measured on summed rocking events against their symmetry mates (stratified by resolution and zeta, the
detector edge excluded), observations whose disk touches the shadow read low by 12-60 % on 5uth, 7qij,
5nw5, 3r6o, 3meb (CCD and PILATUS alike) and level on the in-house photon-counting sweeps; observations
with a clean disk are unbiased except on 5nw5, whose half-shadow reaches ~20 px past the mask. The test
sits in MXAnalysisWithoutFPGA::IntegrateOnImage, so rotation, stills, the _process.h5 and --mode scale see
the same reflections; with no shadow in the mask (the broker) it does nothing.

The shadow finder also reports pixels holding a detector's no-data mark (PILATUS CBF module gaps at -1):
they are the darkest pixels there are. The pre-scan now masks those as dead (bit 10) instead of beam-stop
shadow (bit 9), so that the shadow test does not drop every reflection clipped by a module gap and the
reported shadow share is the shadow's. A mean of zero is not taken as dead: a deep shadow on a still
counts nothing in the projected frames.

CPU subset battery vs rc180 (REFMAC 0-cycle R-free): 3meb -0.0004, 5uth -0.0004, 6h2p -0.0003,
6oel -0.0002, 3r6o +0.0001, 7qij/7rji 0, 5nw5 +0.002 (its lowest-shell CC1/2 0.78 -> 0.89, ISa 8.4 -> 9.3);
in-house refres ISa up 0.1-0.3 on lyso/thau/insu/cytc/myob, half_image refres R_meas 75 -> 64 %, no set
lost quality. Stills (lcls242_s/t, lcls222, euxfel83, sacla236): R-free within +-0.002, the noise of a
perturbed run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015CeEGgpKdfkCTJb3YNMJcu
(cherry picked from commit a7610d847694b5540dacc9ef609344ea7c7ae8fd)
2026-10-25 07:20:21 +01:00

575 lines
29 KiB
C++

// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#include <catch2/catch_all.hpp>
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <vector>
#include "../common/BraggIntegrationSettings.h"
#include "../common/DetectorSetup.h"
#include "../common/DiffractionExperiment.h"
#include "../common/JFJochMath.h"
#include "../common/Reflection.h"
#include "../common/PixelMask.h"
#include "../image_analysis/MXAnalysisWithoutFPGA.h"
#include "../image_analysis/bragg_integration/BraggIntegrationEngineCPU.h"
#include "../image_analysis/image_preprocessing/ImagePreprocessorBuffer.h"
// One spot on a flat background, inside a grid of predictions 8 px apart that put no flux on the
// frame - the tails of reflections recorded on the frames either side of a finely sliced one. Their
// r2 regions cover every background ring, so whether the spot keeps a clean ring depends only on
// whether those predictions are allowed to mask it.
TEST_CASE("BraggIntegrationEngineCPU_NeighbourMaskFollowsPartiality", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
experiment.ImportBraggIntegrationSettings(BraggIntegrationSettings());
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
const float cx = 600.3f, cy = 300.2f, amp = 800.0f, sigma = 1.3f;
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = 12;
for (int dy = -6; dy <= 6; ++dy)
for (int dx = -6; dx <= 6; ++dx) {
const int x = static_cast<int>(std::lround(cx)) + dx, y = static_cast<int>(std::lround(cy)) + dy;
const float ex = x - cx, ey = y - cy;
image[y * width + x] += static_cast<int32_t>(std::lround(amp * std::exp(-(ex * ex + ey * ey) / (2 * sigma * sigma))));
}
auto run = [&](float neighbour_partiality, BraggIntegrationCounts &counts) {
std::vector<Reflection> predicted;
for (int gy = -4; gy <= 4; ++gy)
for (int gx = -4; gx <= 4; ++gx) {
Reflection r{};
r.h = gx; r.k = gy; r.l = 1;
r.predicted_x = cx + 8.0f * gx;
r.predicted_y = cy + 8.0f * gy;
r.d = 2.0f;
r.prescaling_corr = 1.0f;
r.partiality = (gx == 0 && gy == 0) ? 0.5f : neighbour_partiality;
predicted.push_back(r);
}
BraggIntegrationEngineCPU engine(experiment, PixelMask(experiment));
const auto out = engine.Run(image, predicted, predicted.size(), 0);
counts = engine.Counts();
std::vector<Reflection> spot;
for (const auto &r : out)
if (r.h == 0 && r.k == 0)
spot.push_back(r);
return spot;
};
// Tails: no reflection is dropped, and the spot is measured against the clean flat background -
// while the density the widened-radius guard reads still sees every prediction.
BraggIntegrationCounts tails;
const auto spot = run(0.01f, tails);
CHECK(tails.bkg_starved == 0);
CHECK(tails.bkg_starved_by_neighbour > 0);
REQUIRE(spot.size() == 1);
CHECK(spot[0].bkg == Catch::Approx(12.0f));
CHECK(spot[0].I == Catch::Approx(6.2831853 * sigma * sigma * amp).epsilon(0.05));
// The same predictions with their flux on this frame do take the rings, the spot's among them, and
// it is the neighbours, not the detector, that starve them - the same rings the density counted.
BraggIntegrationCounts on_frame;
CHECK(run(1.0f, on_frame).empty());
CHECK(on_frame.bkg_starved > 0);
CHECK(on_frame.bkg_starved_by_neighbour == on_frame.bkg_starved);
CHECK(on_frame.bkg_starved_by_neighbour == tails.bkg_starved_by_neighbour);
}
// The neighbour count taken without an image (CountNeighbourCrowding) is the one the integrator
// takes while integrating, on a frame whose pixels are all readable, whatever the partialities.
TEST_CASE("BraggIntegrationEngineCPU_CrowdingCountedWithoutImage", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
experiment.ImportBraggIntegrationSettings(BraggIntegrationSettings().R1(5.0f).R2(7.0f).R3(13.0f));
const size_t npixel = experiment.GetPixelsNum();
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = 12;
for (float spacing : {7.0f, 11.0f, 16.0f}) {
std::vector<Reflection> predicted;
for (int gy = -6; gy <= 6; ++gy)
for (int gx = -6; gx <= 6; ++gx) {
Reflection r{};
r.h = gx; r.k = gy; r.l = 1;
r.predicted_x = 600.3f + spacing * gx + 0.37f * gy;
r.predicted_y = 300.2f + spacing * gy;
r.d = 2.0f;
r.prescaling_corr = 1.0f;
r.partiality = (gx + gy) % 3 == 0 ? 0.01f : 0.8f;
predicted.push_back(r);
}
BraggIntegrationEngineCPU integrated(experiment, PixelMask(experiment));
integrated.Run(image, predicted, predicted.size(), 0);
BraggIntegrationEngineCPU counted(experiment, PixelMask(experiment));
counted.CountNeighbourCrowding(predicted, predicted.size());
CHECK(counted.Counts().predicted == integrated.Counts().predicted);
CHECK(counted.Counts().bkg_starved_by_neighbour == integrated.Counts().bkg_starved_by_neighbour);
if (spacing == 7.0f)
CHECK(counted.Counts().bkg_starved_by_neighbour > 0);
}
}
// A saturated pixel (INT32_MAX, as the preprocessor marks it) at the peak of a spot on rotation data: the
// reflection is not measured but kept, flagged overloaded, so that a rotation merge can drop its whole
// rocking event. The same spot without the saturated pixel is an ordinary measurement.
TEST_CASE("BraggIntegrationEngineCPU_SaturatedPeakIsFlaggedNotDropped", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f)
.Goniometer(GoniometerAxis("omega", 0.0f, 0.1f, Coord(-1, 0, 0), {}));
experiment.ImportIndexingSettings(IndexingSettings().RotationIndexing(true));
experiment.ImportBraggIntegrationSettings(BraggIntegrationSettings());
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
const int cx = 600, cy = 300;
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = 12;
for (int dy = -6; dy <= 6; ++dy)
for (int dx = -6; dx <= 6; ++dx)
image[(cy + dy) * width + cx + dx] += static_cast<int32_t>(std::lround(800.0 * std::exp(-(dx * dx + dy * dy) / (2 * 1.3 * 1.3))));
Reflection r{};
r.h = 1; r.k = 2; r.l = 3;
r.predicted_x = cx; r.predicted_y = cy;
r.d = 2.0f;
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
const std::vector<Reflection> predicted{r};
BraggIntegrationEngineCPU engine(experiment, PixelMask(experiment));
const auto clean = engine.Run(image, predicted, 1, 0);
REQUIRE(clean.size() == 1);
CHECK_FALSE(clean[0].overloaded);
image[cy * width + cx] = INT32_MAX;
const auto saturated = engine.Run(image, predicted, 1, 0);
REQUIRE(saturated.size() == 1);
CHECK(saturated[0].overloaded);
CHECK(saturated[0].clipped);
}
// An empty aperture on a background that is a curved function of the radius alone: the flat ring mean
// reads it wrong by the curvature, and the radial correction with the curve taken from a per-ring
// profile of the whole frame (as the spot finder hands it over on stills) takes that back out.
TEST_CASE("BraggIntegrationEngineCPU_RadialCurveFromRings", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
const float bx = 400.0f, by = 400.0f;
const auto background = [](double r) { return 50.0 + 0.05 * (r - 300.0) * (r - 300.0); };
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = static_cast<int32_t>(std::lround(
background(std::hypot(static_cast<double>(i % width) - bx, static_cast<double>(i / width) - by))));
// The profile per q bin, as the spot finder's rings would hold it.
const float low_q = 0.05f, dq = 0.01f;
const double F_px = 100.0 / 0.075, lambda = 1.0;
std::vector<float> rings(500);
for (size_t i = 0; i < rings.size(); ++i) {
const double q = low_q + (i + 0.5) * dq;
rings[i] = static_cast<float>(background(F_px * std::tan(2.0 * std::asin(q * lambda / (4.0 * PI)))));
}
rings[100] = NAN; // a ring with no value is bridged
Reflection r{};
r.h = 1; r.k = 0; r.l = 0;
r.predicted_x = bx + 300.0f;
r.predicted_y = by;
r.d = static_cast<float>(lambda / (2.0 * std::sin(0.5 * std::atan(300.0 / F_px)))); // where the curve has it
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
const std::vector<Reflection> predicted{r};
auto integrate = [&](bool correct) {
experiment.ImportBraggIntegrationSettings(
BraggIntegrationSettings().Integrator(IntegratorMode::BoxSum).BackgroundRadialCorrection(correct));
BraggIntegrationEngineCPU engine(experiment, PixelMask(experiment));
engine.RadialBackgroundFromRings(rings, static_cast<int32_t>(rings.size()), low_q, dq);
REQUIRE(!engine.GetRadialBackground().empty());
const auto out = engine.Run(image, predicted, predicted.size(), 0);
REQUIRE(out.size() == 1);
return out[0];
};
// The curvature is along the radius only, so the error is n_inner x 0.05 x (<u^2>_ring - <u^2>_disk)
// with u the radial offset: 49 px x 0.05 x ((6^2 + 13^2) / 4 - 4^2 / 4) = 116 counts read too low.
const Reflection plain = integrate(false), corrected = integrate(true);
CHECK(plain.I < -80.0f);
CHECK(std::fabs(corrected.I) < 5.0f);
// The non-signal variance follows the corrected background under the signal disk (45 pixels at
// r1 = 4); the ring's own estimate noise is the same either way.
CHECK(corrected.var_bkg - plain.var_bkg == Catch::Approx(45.0 * (corrected.bkg - plain.bkg)).epsilon(1e-4));
// An empty profile hands the curve back to the reflections' own rings.
BraggIntegrationEngineCPU engine(experiment, PixelMask(experiment));
engine.RadialBackgroundFromRings({}, 500, low_q, dq);
CHECK(engine.GetRadialBackground().empty());
}
// A ring on a background falling steeply away from the beam: the flat high-side clip cuts the beam-side
// half of the ring and the background reads low. With the correction on, the clip follows the frame's
// radial curve (RadialClipOffset) and the empty aperture reads zero.
TEST_CASE("BraggIntegrationEngineCPU_ClipFollowsRadialCurve", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
const float bx = 400.0f, by = 400.0f;
const auto background = [](double r) { return 40000.0 - 100.0 * r; };
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = static_cast<int32_t>(std::lround(std::max(0.0,
background(std::hypot(static_cast<double>(i % width) - bx, static_cast<double>(i / width) - by)))));
const float low_q = 0.05f, dq = 0.01f;
const double F_px = 100.0 / 0.075, lambda = 1.0;
std::vector<float> rings(500);
for (size_t i = 0; i < rings.size(); ++i) {
const double q = low_q + (i + 0.5) * dq;
rings[i] = static_cast<float>(background(F_px * std::tan(2.0 * std::asin(q * lambda / (4.0 * PI)))));
}
Reflection r{};
r.h = 1; r.k = 0; r.l = 0;
r.predicted_x = bx + 200.0f;
r.predicted_y = by;
r.d = static_cast<float>(lambda / (2.0 * std::sin(0.5 * std::atan(200.0 / F_px))));
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
const std::vector<Reflection> predicted{r};
auto background_read = [&](bool correct) {
experiment.ImportBraggIntegrationSettings(BraggIntegrationSettings().BackgroundRadialCorrection(correct));
BraggIntegrationEngineCPU engine(experiment, PixelMask(experiment));
engine.RadialBackgroundFromRings(rings, static_cast<int32_t>(rings.size()), low_q, dq);
const auto out = engine.Run(image, predicted, predicted.size(), 0);
REQUIRE(out.size() == 1);
return out[0].bkg;
};
// The kernel models the radial offset only; the ring's tangential reach adds the circle's own
// curvature, slope * <v^2> / (2 r) = 100 * 51 / 400 = 13 counts, which it leaves.
const double truth = background(200.0);
CHECK(background_read(false) < truth - 100.0);
CHECK(std::fabs(background_read(true) - truth) < 20.0);
}
// An empty aperture next to the edge of the beam-stop shadow: the background rises towards the beam until
// the shadow cuts it off, and the shadowed pixels are masked, so the ring has lost its beam-side part. The
// correction is taken over the ring pixels actually read (BraggCurveCorrection) and recovers the
// background under the disk (51.7 against 51.5; the plain ring reads 54.3). An average of the curve over
// the whole annulus counts the curve inside the shadow, where the ring has no pixels, and on the same
// edge without the tilt moved the background the wrong way (57 against 50.4). The detector is tilted, so
// the curve has to be read at the reflection's own 2 theta (CurveRadius): the PONI is 17 px from where
// the beam lands, and read at the distance from it the reflection sits on the flat part of the curve and
// nothing is corrected (54.3).
TEST_CASE("BraggIntegrationEngineCPU_RadialCurveOverThePixelsRead", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f)
.PoniRot1_rad(0.01f);
const DiffractionGeometry geom = experiment.GetDiffractionGeometry();
const double F_px = 100.0 / 0.075, lambda = 1.0;
// The radius the curve is tabulated against, F tan(2 theta), of a pixel.
const auto radius = [&](double x, double y) {
return F_px * std::tan(2.0 * std::asin(lambda / (2.0 * geom.PxlToRes(static_cast<float>(x), static_cast<float>(y)))));
};
const double edge = 296.0; // the shadow's edge
const auto background = [](double r) { return 50.0 + 4.0 * std::max(0.0, 302.0 - r); };
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i) {
const double r = radius(static_cast<double>(i % width), static_cast<double>(i / width));
image[i] = r < edge ? INT32_MIN : static_cast<int32_t>(std::lround(background(r)));
}
// The rings inside the shadow hold what is left there, little; fine enough that the edge is sharp.
const float low_q = 0.05f, dq = 0.0002f;
std::vector<float> rings(10000);
for (size_t i = 0; i < rings.size(); ++i) {
const double q = low_q + (i + 0.5) * dq;
const double r = F_px * std::tan(2.0 * std::asin(q * lambda / (4.0 * PI)));
rings[i] = static_cast<float>(r < edge ? 10.0 : background(r));
}
// 304 px out from where the beam lands, on the side away from the PONI.
const auto [dbx, dby] = geom.GetDirectBeam_pxl();
REQUIRE(std::fabs(dbx - 400.0f) > 10.0f);
Reflection r{};
r.h = 1; r.k = 0; r.l = 0;
r.predicted_x = std::round(dbx + (dbx > 400.0f ? 304.0f : -304.0f));
r.predicted_y = std::round(dby);
r.d = geom.PxlToRes(r.predicted_x, r.predicted_y);
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
const std::vector<Reflection> predicted{r};
auto integrate = [&](bool correct) {
experiment.ImportBraggIntegrationSettings(
BraggIntegrationSettings().Integrator(IntegratorMode::BoxSum).BackgroundRadialCorrection(correct));
BraggIntegrationEngineCPU engine(experiment, PixelMask(experiment));
engine.RadialBackgroundFromRings(rings, static_cast<int32_t>(rings.size()), low_q, dq);
const auto out = engine.Run(image, predicted, predicted.size(), 0);
REQUIRE(out.size() == 1);
return out[0];
};
// The background under the disk, from the image itself.
const float r1 = experiment.GetBraggIntegrationSettings().GetR1();
double truth = 0.0;
int n = 0;
for (int dy = -8; dy <= 8; ++dy)
for (int dx = -8; dx <= 8; ++dx)
if (dx * dx + dy * dy < r1 * r1) {
truth += image[static_cast<size_t>(r.predicted_y + dy) * width + static_cast<size_t>(r.predicted_x + dx)];
++n;
}
truth /= n;
const Reflection plain = integrate(false), corrected = integrate(true);
CHECK(plain.bkg > truth + 2.0);
CHECK(corrected.bkg == Catch::Approx(truth).margin(0.5));
}
// A still has no rocking event to drop, so an overloaded observation is kept as a lower bound: the box sum
// with every saturated pixel at the saturation limit. A spot with its core clipped at the limit, the
// clipped pixels marked saturated as the preprocessor marks them: the still gives exactly the clipped
// sum, unflagged and clipped (it may be low), and below the unclipped spot; rotation data keep the flag.
TEST_CASE("BraggIntegrationEngineCPU_StillKeepsOverloadAsLowerBound", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
experiment.ImportBraggIntegrationSettings(BraggIntegrationSettings());
const int32_t limit = 500, bkg = 12;
experiment.Detector().SaturationLimit(limit);
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
const int cx = 600, cy = 300;
const float r1 = experiment.GetBraggIntegrationSettings().GetR1();
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = bkg;
double clipped_sum = 0.0, true_sum = 0.0;
int n_saturated = 0;
for (int dy = -6; dy <= 6; ++dy)
for (int dx = -6; dx <= 6; ++dx) {
const int32_t v = bkg + static_cast<int32_t>(std::lround(2000.0 * std::exp(-(dx * dx + dy * dy) / (2 * 1.3 * 1.3))));
image[(cy + dy) * width + cx + dx] = v >= limit ? INT32_MAX : v;
if (dx * dx + dy * dy < r1 * r1) {
clipped_sum += std::min(v, limit) - bkg;
true_sum += v - bkg;
n_saturated += v >= limit;
}
}
REQUIRE(n_saturated > 1);
Reflection r{};
r.h = 1; r.k = 2; r.l = 3;
r.predicted_x = cx; r.predicted_y = cy;
r.d = 2.0f;
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
const std::vector<Reflection> predicted{r};
BraggIntegrationEngineCPU still(experiment, PixelMask(experiment));
const auto kept = still.Run(image, predicted, 1, 0);
REQUIRE(kept.size() == 1);
CHECK_FALSE(kept[0].overloaded);
CHECK(kept[0].clipped);
CHECK(kept[0].I == Catch::Approx(clipped_sum).epsilon(0.01));
CHECK(kept[0].I < 0.8 * true_sum);
CHECK(kept[0].sigma >= std::sqrt(kept[0].I));
CHECK(still.Counts().overloads_kept == 1);
experiment.Goniometer(GoniometerAxis("omega", 0.0f, 0.1f, Coord(-1, 0, 0), {}))
.ImportIndexingSettings(IndexingSettings().RotationIndexing(true));
BraggIntegrationEngineCPU rotation(experiment, PixelMask(experiment));
const auto flagged = rotation.Run(image, predicted, 1, 0);
REQUIRE(flagged.size() == 1);
CHECK(flagged[0].overloaded);
CHECK(rotation.Counts().overloads_kept == 0);
}
// A still keeps an overloaded observation as a lower bound only where it has pixels at the saturation
// limit. One overloaded by a pixel unreadable on this frame alone has nothing to count at the limit:
// it stays flagged and is dropped.
TEST_CASE("BraggIntegrationEngineCPU_StillKeepsOnlySaturatedOverloads", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
experiment.ImportBraggIntegrationSettings(BraggIntegrationSettings());
const int32_t limit = 500, bkg = 12;
experiment.Detector().SaturationLimit(limit);
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = bkg;
auto spot = [&](int cx, int cy, double amplitude) {
for (int dy = -6; dy <= 6; ++dy)
for (int dx = -6; dx <= 6; ++dx) {
const int32_t v = bkg + static_cast<int32_t>(std::lround(amplitude * std::exp(-(dx * dx + dy * dy) / (2 * 1.3 * 1.3))));
image[(cy + dy) * width + cx + dx] = v >= limit ? INT32_MAX : v;
}
};
spot(600, 300, 2000.0); // clipped: a plateau of saturated pixels in a bright spot
spot(300, 300, 40.0);
image[300 * width + 300] = INT32_MIN; // its peak unreadable on this frame, not in the mask
std::vector<Reflection> predicted;
for (const auto &[x, y] : {std::pair{600, 300}, std::pair{300, 300}}) {
Reflection r{};
r.h = x; r.k = y; r.l = 1;
r.predicted_x = x; r.predicted_y = y;
r.d = 2.0f;
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
predicted.push_back(r);
}
BraggIntegrationEngineCPU still(experiment, PixelMask(experiment));
const auto out = still.Run(image, predicted, predicted.size(), 0);
REQUIRE(out.size() == 2);
CHECK_FALSE(out[0].overloaded);
CHECK(out[1].overloaded);
CHECK(still.Counts().overloads_kept == 1);
}
// A detector that reports gain ADU per photon: the same spot read at gain 4 leaves the integrator in
// photons - a quarter of the ADU intensity, at the Poisson sigma of that many photons, i.e. half the
// sigma the ADU counted as photons gave.
TEST_CASE("BraggIntegrationEngineCPU_PixelGainGivesPhotons", "[Integration][portable]") {
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
const int cx = 600, cy = 300;
ImagePreprocessorBuffer image(npixel);
for (size_t i = 0; i < npixel; ++i)
image[i] = 40;
for (int dy = -6; dy <= 6; ++dy)
for (int dx = -6; dx <= 6; ++dx)
image[(cy + dy) * width + cx + dx] += static_cast<int32_t>(std::lround(800.0 * std::exp(-(dx * dx + dy * dy) / (2 * 1.3 * 1.3))));
Reflection r{};
r.h = 1; r.k = 2; r.l = 3;
r.predicted_x = cx; r.predicted_y = cy;
r.d = 2.0f;
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
const std::vector<Reflection> predicted{r};
for (const auto mode : {IntegratorMode::BoxSum, IntegratorMode::ProfileGaussian}) {
BraggIntegrationSettings settings;
settings.Integrator(mode);
experiment.ImportBraggIntegrationSettings(settings);
BraggIntegrationEngineCPU adu(experiment, PixelMask(experiment));
const auto out_adu = adu.Run(image, predicted, 1, 0);
settings.PixelGain(4.0f);
experiment.ImportBraggIntegrationSettings(settings);
BraggIntegrationEngineCPU photons(experiment, PixelMask(experiment));
const auto out_ph = photons.Run(image, predicted, 1, 0);
REQUIRE(out_adu.size() == 1);
REQUIRE(out_ph.size() == 1);
CHECK(out_ph[0].I == Catch::Approx(out_adu[0].I / 4.0f));
CHECK(out_ph[0].sigma == Catch::Approx(out_adu[0].sigma / 2.0f));
CHECK(out_ph[0].bkg == Catch::Approx(out_adu[0].bkg / 4.0f));
CHECK(out_ph[0].var_bkg == Catch::Approx(out_adu[0].var_bkg / 4.0f));
}
}
// The same frame, once in photons and once in a detector's units at 7 ADU per photon, integrates to the
// same reflections in photons when the engine is given the gain: the background clip, its one-photon
// floor, the variance floors, the profile fit's weights and a still's overload kept as a lower bound
// are all taken at the gain. A sparse background of 0-2 photons per pixel, where the floors bind, weak
// and strong spots, and one spot clipped at the saturation limit.
TEST_CASE("BraggIntegrationEngineCPU_AduIntegratesAsPhotons", "[Integration][portable]") {
constexpr int32_t g = 7, limit = 400;
DiffractionExperiment experiment(DetJF(2));
experiment.DetectorDistance_mm(100.0f).IncidentEnergy_keV(WVL_1A_IN_KEV).BeamX_pxl(400.0f).BeamY_pxl(400.0f);
const size_t width = experiment.GetXPixelsNum(), npixel = experiment.GetPixelsNum();
ImagePreprocessorBuffer photons(npixel);
uint32_t state = 12345;
for (size_t i = 0; i < npixel; ++i) {
state = state * 1664525u + 1013904223u;
const uint32_t u = state >> 24;
photons[i] = u < 200 ? 0 : (u < 245 ? 1 : 2);
}
std::vector<Reflection> predicted;
int n = 0;
for (int cy = 60; cy < 480; cy += 40)
for (int cx = 60; cx < 1000; cx += 40, ++n) {
const double amplitude = n == 7 ? 3000.0 : 2.0 + 15.0 * (n % 23);
for (int dy = -6; dy <= 6; ++dy)
for (int dx = -6; dx <= 6; ++dx) {
int32_t &v = photons[(cy + dy) * width + cx + dx];
v += static_cast<int32_t>(std::lround(amplitude * std::exp(-(dx * dx + dy * dy) / (2 * 1.3 * 1.3))));
if (v >= limit)
v = INT32_MAX;
}
Reflection r{};
r.h = n; r.k = 1; r.l = 1;
r.predicted_x = static_cast<float>(cx);
r.predicted_y = static_cast<float>(cy);
r.d = 2.0f;
r.prescaling_corr = 1.0f;
r.partiality = 1.0f;
predicted.push_back(r);
}
ImagePreprocessorBuffer adu(npixel);
for (size_t i = 0; i < npixel; ++i)
adu[i] = photons[i] == INT32_MAX ? INT32_MAX : g * photons[i];
for (const auto mode : {IntegratorMode::BoxSum, IntegratorMode::ProfileGaussian}) {
BraggIntegrationSettings settings;
settings.Integrator(mode);
experiment.ImportBraggIntegrationSettings(settings);
experiment.Detector().SaturationLimit(limit);
BraggIntegrationEngineCPU in_photons(experiment, PixelMask(experiment));
const auto ref = in_photons.Run(photons, predicted, predicted.size(), 0);
settings.PixelGain(static_cast<float>(g));
experiment.ImportBraggIntegrationSettings(settings);
experiment.Detector().SaturationLimit(g * limit);
BraggIntegrationEngineCPU in_adu(experiment, PixelMask(experiment));
const auto out = in_adu.Run(adu, predicted, predicted.size(), 0);
REQUIRE(out.size() == ref.size());
REQUIRE(ref.size() > 100);
CHECK(in_adu.Counts().overloads_kept == 1);
CHECK(in_photons.Counts().overloads_kept == 1);
for (size_t i = 0; i < ref.size(); ++i) {
CHECK(out[i].h == ref[i].h);
CHECK(out[i].I == Catch::Approx(ref[i].I).epsilon(1e-4).margin(1e-3));
CHECK(out[i].sigma == Catch::Approx(ref[i].sigma).epsilon(1e-4));
CHECK(out[i].bkg == Catch::Approx(ref[i].bkg).epsilon(1e-4).margin(1e-5));
// 1/den - I cancels: float rounding of den shows at 1e-4 of the difference.
CHECK(out[i].var_bkg == Catch::Approx(ref[i].var_bkg).epsilon(1e-3).margin(1e-3));
CHECK(out[i].overloaded == ref[i].overloaded);
}
}
}
// A reflection is left out only when its signal disk reaches the beam-stop shadow: a shadow pixel just
// outside the disk, or a pixel masked for any other reason inside it, keeps it.
TEST_CASE("DropShadowClipped_SignalDiskTouchingTheShadow", "[Integration][portable]") {
const int W = 64, H = 32;
const float r1 = 4.0f;
std::vector<uint32_t> mask(W * H, 0);
for (int y = 0; y < H; y++)
mask[y * W + 30] = 1u << PixelMask::BeamStopPixelBit; // a shadow column at x = 30
mask[16 * W + 10] = 1u << PixelMask::ModuleGapPixelBit; // a gap pixel at (10, 16)
auto at = [](float x, float y) {
Reflection r{};
r.predicted_x = x;
r.predicted_y = y;
return r;
};
std::vector<Reflection> refl = {at(10.0f, 16.0f), // a gap pixel at its centre: kept
at(26.5f, 16.0f), // 3.5 px from the shadow: dropped
at(25.0f, 16.0f), // 5 px from it: kept
at(33.9f, 5.0f), // 3.9 px on the other side: dropped
at(34.0f, 5.0f), // 4 px, the disk's own edge: kept
at(1.0f, 1.0f)}; // near the image corner: kept
DropShadowClipped(refl, mask, W, H, r1);
REQUIRE(refl.size() == 4);
CHECK(refl[0].predicted_x == 10.0f);
CHECK(refl[1].predicted_x == 25.0f);
CHECK(refl[2].predicted_x == 34.0f);
CHECK(refl[3].predicted_x == 1.0f);
}