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This is an UNSTABLE release. It includes many experimental features, as well as many AI generated fixes. We recommend using rc.152 for production use. * jfjoch_broker: Add EXPERIMENTAL pixelrefine mode for image processing * jfjoch_broker: Allow to load user mask from 8-bit and 16-bit TIFF files * jfjoch_broker: Add ROI calculation in non-FPGA workflow * jfjoch_broker: Fixes to TCP image pusher * jfjoch_broker: Remove NUMA bindings * jfjoch_broker: Improvements to indexing * jfjoch_broker: For PSI EIGER, trimming energies are taken from the detector configuration (now compulsory) instead of hardcoded values * jfjoch_writer: Save ROI definitions and the per-pixel ROI bitmap in the master file; azimuthal ROIs support phi (angular) sectors * jfjoch_viewer: Major redesign with dockable panels and saved layouts, plus on-canvas creation/move/resize of box, circle and azimuthal ROIs * jfjoch_viewer: Run jfjoch_process reprocessing jobs from inside the GUI and overlay per-run results Reviewed-on: #63
96 lines
3.1 KiB
TypeScript
96 lines
3.1 KiB
TypeScript
import {ChangeEvent, memo, ReactNode, useEffect, useState} from 'react';
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import {
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InputAdornment, SxProps,
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TextField, Theme
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} from "@mui/material";
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type MyProps = {
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start_val?: number,
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default?: number,
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label: string,
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callback: (val: number, err: boolean) => void,
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counter?: number,
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min?: number,
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max?: number,
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sx?: SxProps<Theme>,
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units?: string,
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disabled?: boolean,
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fullWidth?: boolean,
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float?: boolean
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}
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function unitsNode(str: string | undefined): ReactNode | null {
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if (str === undefined)
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return null;
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else if (str === "us")
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return <InputAdornment position="end">µs</InputAdornment>;
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else if (str === "A-1")
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return <InputAdornment position="end">
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<span>Å<sup>-1</sup></span>
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</InputAdornment>;
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else
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return <InputAdornment position="end">{str}</InputAdornment>;
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}
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function NumberTextField({start_val, default: defaultValue, label, callback, counter, min, max, sx, units, disabled, float}: MyProps) {
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const [text, setText] = useState(".");
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const [err, setErr] = useState(true);
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const [val, setVal] = useState(0);
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// Something has to change in parent to trigger setup => otherwise this makes infinite loop.
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// In case of error state start_val could stay same, but we want to return to "safe" set
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// so there is external counter that if changed reset is triggered.
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useEffect(() => {
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let v : number = 0;
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if (start_val !== undefined)
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v = start_val;
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else if (defaultValue !== undefined)
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v = defaultValue;
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if (float !== true)
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v = Math.round(v);
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else
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v = Math.round(v * 1000.0) / 1000.0
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setErr(false);
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setVal(v);
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setText(v.toString());
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [counter, start_val]);
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const updateValue = (event: ChangeEvent<HTMLInputElement>) => {
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let new_text = event.target.value;
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if (!new_text) new_text = "0";
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let num_val : number = Number(new_text);
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let new_err : boolean = !Number.isFinite(num_val)
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|| (!float && !Number.isInteger(num_val))
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|| ((min !== undefined) && (num_val < min))
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|| ((max !== undefined) && (num_val > max));
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// If error I keep old numeric value to return (so there is always a proper value kept)
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let new_val : number = new_err ? val : num_val;
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setErr(new_err);
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setVal(new_val);
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setText(new_text);
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callback(new_val, new_err);
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};
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return <TextField id="frame_time" label={label} variant="outlined"
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sx = {sx}
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error={err}
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onChange={updateValue}
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value={text}
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disabled={disabled}
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InputProps={{
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inputProps: {
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style: {textAlign: 'right'}
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},
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endAdornment: unitsNode(units)
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}}/>
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}
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export default memo(NumberTextField);
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