// Copyright (2019-2022) Paul Scherrer Institute // SPDX-License-Identifier: GPL-3.0-or-later #include #include "Coord.h" #include "JFJochException.h" Coord::Coord() { x = 0.0; y = 0.0; z = 0.0; } Coord::Coord(const float in[3]) { x = in[0]; y = in[1]; z = in[2]; } Coord::Coord(float in_x, float in_y, float in_z) { x = in_x; y = in_y; z = in_z; } Coord Coord::operator+(const Coord &in) const { return Coord(this->x+in.x, this->y+in.y, this->z+in.z); } Coord Coord::operator-(const Coord &in) const { return Coord(this->x-in.x, this->y-in.y, this->z-in.z); } Coord Coord::operator*(float in) const { return Coord(this->x*in, this->y*in, this->z*in); } Coord Coord::operator/(float in) const { return Coord(this->x/in, this->y/in, this->z/in); }; Coord Coord::operator-() const { return Coord(- this->x, -this->y, -this->z); } Coord& Coord::operator+=(const Coord &in) { this->x += in.x; this->y += in.y; this->z += in.z; return *this; } Coord& Coord::operator-=(const Coord &in) { this->x -= in.x; this->y -= in.y; this->z -= in.z; return *this; } Coord& Coord::operator*=(float in) { this->x *= in; this->y *= in; this->z *= in; return *this; } Coord& Coord::operator/=(float in) { this->x /= in; this->y /= in; this->z /= in; return *this; } Coord Coord::operator%(const Coord &in) const { return Coord(this->y * in.z - this->z * in.y, this->z * in.x - this->x * in.z, this->x * in.y - this->y * in.x); }; // Cross product float Coord::operator*(const Coord &in) const { return this->x * in.x + this->y * in.y + this->z * in.z; }; bool Coord::operator==(const Coord &other) const { if ((this->x == other.x) && (this->y == other.y) && (this->z == other.z)) return true; else return false; } float Coord::Length() const { return sqrt(this->x*this->x + this->y*this->y + this->z*this->z); } Coord Coord::Normalize() const { float len = Length(); return Coord(this->x/len, this->y/len, this->z/len); } Coord operator*(float in1, const Coord& in2) { return in2 * in1; } const float& Coord::operator[](int64_t val) const { switch (val) { case 0: return x; case 1: return y; case 2: return z; default: throw JFJochException(JFJochExceptionCategory::InputParameterInvalid, "Coord index must be in range 0-2"); } } float& Coord::operator[](int64_t val) { switch (val) { case 0: return x; case 1: return y; case 2: return z; default: throw JFJochException(JFJochExceptionCategory::InputParameterInvalid, "Coord index must be in range 0-2"); } } std::ostream &operator<<( std::ostream &output, const Coord &in ) { output << in.x << " " << in.y << " " << in.z; return output; } float angle_deg(const Coord &c1, const Coord &c2) { float cos_ang = c1 * c2 / (c1.Length() * c2.Length()); return acos(cos_ang) * (180.0 / M_PI); }