preprocessing: page-lock the reader's bytes for an uncompressed image

PinInputBuffer() page-locks the buffer an image is decompressed into, which an
uncompressed image never uses: it is read straight out of the reader's own
buffer, so the upload came from pageable memory. Measured on this card, 72.6 MB
crosses at 5.6 GB/s pageable and 14.6 GB/s registered - 12.9 ms against 5.0 ms,
on every image of a sweep that stores its frames uncompressed.

PinInputRegion() page-locks a region the caller owns and remembers it, so a
worker that reads every frame into the same buffer registers it once. The
registration is dropped with the engine, so the three workers that build one
declare their raw image before it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
leonarski_fandClaude Opus 5 committed 2026-09-09 20:14:04 +02:00
1 parent 391736425f
commit ffbdaa71e4
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@@ -350,8 +350,12 @@ void MXAnalysisWithoutFPGA::AnalyzeROIOnly(DataMessage &output) {
const uint8_t *MXAnalysisWithoutFPGA::Decompress(const CompressedImage &image) {
// An uncompressed image is read straight out of the message and never touches decompression_buffer,
// so it stays in pageable memory - the buffer is only worth page-locking when it is actually used.
if (image.GetCompressionAlgorithm() != CompressionAlgorithm::NO_COMPRESSION)
// so what the upload reads is the reader's own bytes: page-lock those instead. Pageable memory is
// staged by the driver a chunk at a time, which on a 4-byte 16 Mpx frame is 12.9 ms against 4.0 ms
// pinned - and a miniCBF sweep takes this path for every image.
if (image.GetCompressionAlgorithm() == CompressionAlgorithm::NO_COMPRESSION)
preprocessor->PinInputRegion(image.GetCompressed(), image.GetUncompressedSize());
else
preprocessor->PinInputBuffer(decompression_buffer, image.GetUncompressedSize());
return image.GetUncompressedPtr(decompression_buffer);
}