Scaling/Merging: Clean-up data structures
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@@ -6,6 +6,7 @@
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#include <vector>
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#include "../common/Reflection.h"
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#include "../common/UnitCell.h"
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#include "IntegrationOutcome.h"
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struct ResolutionStats {
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float d_low = std::numeric_limits<float>::max();
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@@ -14,5 +15,4 @@ struct ResolutionStats {
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int n_images = 0;
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};
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// Returns the highest (best) resolution in Angstrom observed by reflection
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ResolutionStats UpdateReflectionResolution(const UnitCell &cell, std::vector<std::vector<Reflection> > &reflections);
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ResolutionStats UpdateReflectionResolution(const UnitCell &cell, std::vector<IntegrationOutcome> &reflections);
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