Dense per-pixel maps through the panel table (panel layout stage 1)

Every dense map that needs geometry now evaluates each image pixel at its
place on the detector plane (DetectorModules), so it is right for a stacked
panel layout and picks up refined module placements:

- AzimuthalIntegrationMapping: bins, resolution, solid-angle/polarisation
  corrections built per pixel through the table; a pixel on no panel is left
  as a masked one. The geometry cache key now includes the panel table, so a
  mapping built after the stills module placement is rebuilt rather than
  served from the cache. ResolutionMaskBits follows (it is a lookup).
- ROIMap / ExportROIMap: azimuthal ROIs on the plane (box and circle ROIs
  stay in image pixels).
- ROIIntegration CPU+GPU: the weighted sums are taken per ROI and panel in
  image pixels and placed on the plane at the end (exact; the affine commutes
  with a weighted mean).
- HotPixelFinder: ring/sector keys and the zeta of the persistence rule on
  the plane.
- Background beam-centre walk CPU+GPU: pixels binned at their plane position;
  host and device share BackgroundPlanePoint so they stay bit-identical.

New common/PanelRows.h: ForEachPixelInRows, ForEachPixel cut to a band of
rows in index order, for the row-parallel builders.

An empty table takes the old arithmetic in the old order: rotation sets and
every single-panel input are unchanged. [PanelLayout] AzintMapping and
ResolutionMask enabled (+ azimuthal ROI map and ROI centroid on the plane);
new BeamCenterFromBackground_BinsOnThePlane and
ROIIntegrationGPU_MatchesCPU_Panels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015CeEGgpKdfkCTJb3YNMJcu
This commit is contained in:
leonarski_fandClaude Opus 5.5 committed 2026-10-21 10:26:30 +02:00
1 parent c8fb472f4d
commit dcad4104ce
22 files changed
+427 -134

No files matched your search

+39
View File
@@ -308,6 +308,45 @@ TEST_CASE("FindBeamCenter_BlanksTheBeamStopOutOfTheCapture", "[BeamCenter]") {
CHECK(masked_error <= unmasked_error);
}
// The pixels are binned where the panel table puts them on the plane. Every module of the image moved by
// the same fractional step: the background is isotropic about the beam on the plane, and the walk, which
// works on the plane, finds the beam there - not where it would be on the image.
TEST_CASE("BeamCenterFromBackground_BinsOnThePlane", "[BeamCenter]") {
DiffractionExperiment x = TestExperiment();
std::vector<DetectorModule> moved = ModulesAsImaged(x.GetDetectorSetup().GetGeometry()).Get();
REQUIRE(!moved.empty());
for (auto &m: moved) {
m.ox += 20.4;
m.oy -= 11.3;
}
x.Modules(DetectorModules(moved));
PixelMask pixel_mask(x);
const auto &mask = pixel_mask.GetMask(x);
const DiffractionGeometry geom_true = OffsetBy(x.GetDiffractionGeometry(), 3.0f, -2.5f);
std::vector<float> projection(x.GetPixelsNum(), NAN);
std::mt19937 rng(20261021);
std::normal_distribution<float> gauss(0.0f, 1.0f);
x.GetModules().ForEachPixel(x.GetXPixelsNumConv(), x.GetYPixelsNumConv(),
[&](int64_t, size_t i, double px, double py) {
if (mask[i] != 0)
return;
const float value = background(geom_true.TwoTheta_rad(static_cast<float>(px), static_cast<float>(py)), 60.0f);
projection[i] = value + gauss(rng) * std::sqrt(value / 60.0f);
});
const auto host = FindBeamCenterFromBackground(x, pixel_mask, projection, 0, {}, /*allow_device=*/false);
REQUIRE(host.has_value());
CHECK(host->beam_x_pxl == Catch::Approx(geom_true.GetBeamX_pxl()).margin(0.5));
CHECK(host->beam_y_pxl == Catch::Approx(geom_true.GetBeamY_pxl()).margin(0.5));
// The device places the pixels the same way, to the bit.
const auto device = FindBeamCenterFromBackground(x, pixel_mask, projection, 0, {}, /*allow_device=*/true);
REQUIRE(device.has_value());
CHECK(device->beam_x_pxl == host->beam_x_pxl);
CHECK(device->beam_y_pxl == host->beam_y_pxl);
}
#ifdef JFJOCH_USE_CUDA
#include "../common/CUDAWrapper.h"