AzIntEngine: Use integer fill value for azint_count
azint_count is std::vector<uint32_t>; initialize it with 0u instead of the float literal 0.0f. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -9,4 +9,4 @@ azint_bins(integration.GetBinNumber()),
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npixel(integration.GetPixelToBin().size()),
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azint_sum(integration.GetBinNumber(), 0.0f),
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azint_sum2(integration.GetBinNumber(), 0.0f),
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azint_count(integration.GetBinNumber(), 0.0f){}
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azint_count(integration.GetBinNumber(), 0u){}
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