AzIntEngine: Use integer fill value for azint_count

azint_count is std::vector<uint32_t>; initialize it with 0u instead
of the float literal 0.0f.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-07 13:55:02 +02:00
parent 1d6d50c162
commit 8e4cf98f8a
+1 -1
View File
@@ -9,4 +9,4 @@ azint_bins(integration.GetBinNumber()),
npixel(integration.GetPixelToBin().size()),
azint_sum(integration.GetBinNumber(), 0.0f),
azint_sum2(integration.GetBinNumber(), 0.0f),
azint_count(integration.GetBinNumber(), 0.0f){}
azint_count(integration.GetBinNumber(), 0u){}