ShadowFinder: the arm search's dim plane as a zero-filled Plane, for the merged helpers
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1G8gJVAy6gp1K5Dz3NE5C
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@@ -958,7 +958,7 @@ std::vector<uint32_t> ShadowFinder::GetMask(size_t nthreads) const {
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}
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});
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std::vector<char> dim(n_pixels, 0);
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Plane<char> dim = filled_plane<char>(n_pixels, 0, nthreads);
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ParallelChunks(n_pixels, nthreads, [&](int lo, int hi) {
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for (int i = lo; i < hi; i++) {
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if (!valid[i] || region[i] || ratio[i] >= PENUMBRA_RATIO)
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