image_preprocessing: decode bitshuffle+LZ4 on the GPU
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The pipeline decompressed each image on the host and uploaded the result. On an 18 Mpx rotation dataset that made the host-to-device copy the bottleneck of the whole per-image loop: nsys puts the copies at 78% of the loop against 39% for every kernel combined - 3600 transfers of 72.4 MB - and they ran at only 12.5 GB/s of an available 27-28 because the host-side decompression was itself saturating host memory bandwidth. The GPU was mostly waiting. So the compressed chunk goes across instead, about 4 MB rather than 72 MB, and is decoded on the device. That removes the transfer and the host decompression that was throttling it, in one change. Measured on an idle machine, a run goes from 45.11 s to 24.97 s - 1.81x - with the merged output unchanged. THE APPROACH IS JON WRIGHT'S (ESRF): "Experiences with GPU decompression for bitshuffle + LZ4 data", HDF5 User Group 2021, and github.com/jonwright/ bslz4decoders. The kernels here are ours, but the idea and the demonstration that it is worth doing are his. Cited in docs/ACKNOWLEDGEMENT.md and in the new section 0 of docs/CPU_DATA_ANALYSIS.md. Two kernels mirror the CPU decoder. LZ4 runs one WARP per bitshuffle block: every lane parses the same sequence stream (a broadcast read, no divergence) and the literal and match copies are split across the 32 lanes so the stores coalesce; an overlapping match is treated as a pattern of period offset sourced from bytes that already precede the write position, which keeps it parallel rather than a serial byte loop. One thread per block instead measured 13x slower. The bitshuffle inverse then un-transposes each byte-plane through shared memory and interleaves the planes back into elements. Only BSHUF_LZ4 is decoded on the device. The zstd variants have no device decoder, and neither has an uncompressed or float image; Supports() returns false for those and the caller decompresses on the host exactly as before. The fallback is explicit, so a format we cannot decode on the device is a slower path and never a wrong answer. Tests hold the device decoder against the CPU one byte for byte, on data from the production compressor, for every element size the detectors emit - including the 8-bit DECTRIS modes, which take bitshuf_decode_block's separate elem_size == 1 branch - plus a many-block frame, the formats it must decline, and malformed containers, which must throw rather than run off a buffer. Battery: 37 crystals, no failures, identical to the host-decode run. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -3,7 +3,10 @@
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#pragma once
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#include <memory>
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#include "ImagePreprocessor.h"
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#include "BSLZ4DecoderGPU.h"
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#include "../indexing/CUDAMemHelpers.h"
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#include "../indexing/CudaSharedTables.h"
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@@ -23,7 +26,12 @@ class ImagePreprocessorGPU : public ImagePreprocessor {
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std::vector<int32_t> cpu_image;
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// Built on first use: a decoder that can serve this engine's images, sized to the frame.
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std::unique_ptr<BSLZ4DecoderGPU> bslz4_decoder;
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template <class T> ImageStatistics Analyze(ImagePreprocessorBuffer &processed_image, const uint8_t *input, T err_value, T sat_value);
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// Preprocess an image already sitting in gpu_decompressed_image, shared by both entry points.
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template <class T> ImageStatistics AnalyzeOnDevice(ImagePreprocessorBuffer &processed_image, T err_value, T sat_value);
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public:
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// copy_image_to_host copies the preprocessed image back after every frame. It is only needed when
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// something on the CPU reads it - the GPU engines all work off the device buffer - and at 4 bytes
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@@ -31,6 +39,8 @@ public:
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ImagePreprocessorGPU(const DiffractionExperiment &experiment, const PixelMask &mask, std::shared_ptr<CudaStream> stream,
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bool copy_image_to_host = true);
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ImageStatistics Analyze(ImagePreprocessorBuffer &processed_image, const uint8_t *decompressed_image, CompressedImageMode image_mode) override;
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bool AnalyzeCompressed(ImagePreprocessorBuffer &processed_image, const CompressedImage &image,
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ImageStatistics &stats) override;
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void PinInputBuffer(std::vector<uint8_t> &buffer, size_t size) override;
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};
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