Rigid body GPU: faster gather, zone tables kept per pool, high-priority streams
The gather stages each brick's atoms cooperatively with the Cartesian position of the image nearest the brick, so a point no longer wraps and transforms every atom it visits (a narrow cell keeps the per-point image). What a zone needs of the atoms is worked out once per pool and zone rather than once per fit. Engine streams run at the device's highest priority, because the first validation runs beside the P1 cross-check merge. 8t7r-sized fit (63.6k atoms, 30 evaluations, 14 Jacobians): 0.80 -> 0.45 s; 6oel-sized: 0.50 -> 0.27 s. Tests: a non-CUDA build compiles the GPU test helpers away; the GPU-vs-CPU residual bound is 2e-4 of <Fobs>, the resolution of gemmi's own scale fit. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1G8gJVAy6gp1K5Dz3NE5C
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@@ -1078,14 +1078,18 @@ namespace {
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fobs.ensure_sorted();
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gemmi::Model model = st.models[0];
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std::unique_ptr<RigidBodyGPUPool> pool;
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RigidBodyGPUPool *pool = nullptr;
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#ifdef JFJOCH_USE_CUDA
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std::unique_ptr<RigidBodyGPUPool> engines;
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if (gpu) {
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pool = RigidBodyGPUPool::Create(model, st.cell, *sg, zone, fobs.v.size(), 1, logger);
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REQUIRE(pool);
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engines = RigidBodyGPUPool::Create(model, st.cell, *sg, zone, fobs.v.size(), 1, logger);
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REQUIRE(engines);
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pool = engines.get();
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}
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#else
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(void) gpu;
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#endif
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const std::unique_ptr<RigidBodyTargetBase> target_backend = MakeTarget(model, st, pool.get());
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const std::unique_ptr<RigidBodyTargetBase> target_backend = MakeTarget(model, st, pool);
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RigidBodyTargetBase &target = *target_backend;
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target.SetZone(fobs, zone);
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const size_t n = target.NumObservations();
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@@ -1271,7 +1275,11 @@ TEST_CASE("RigidBodyGPU_MatchesCPU", "[ModelValidation][gpu]") {
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}
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INFO(cryst << " at " << zone << " A: residuals differ by at most " << worst << ", rms residual "
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<< std::sqrt(rms));
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CHECK(worst <= 1e-4);
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// Most cases agree to a few 1e-6 of <Fobs>. The bound is set by gemmi's scale fit instead: its
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// Levenberg-Marquardt stops at a relative change of 1e-5, so a near-tie in its accept or stop
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// decision - which a 1e-5 change of Fcalc can flip, on the CPU alone - moves the scale by up
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// to about 1e-4 of |F|.
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CHECK(worst <= 2e-4);
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for (int j = 0; j < 6; j++) {
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double diff = 0, norm = 0;
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for (size_t i = 0; i < n; i++) {
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