v1.0.0-rc.50
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@@ -151,7 +151,7 @@ DiffractionGeometry &DiffractionGeometry::Wavelength_A(float input) {
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return *this;
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}
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float DiffractionGeometry::AngleFromEwaldSphere(const Coord &p0) const {
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float DiffractionGeometry::AngleFromEwaldSphere_deg(const Coord &p0) const {
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// https://journals.iucr.org/d/issues/2014/08/00/dz5332/index.html
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Coord S0 = GetScatteringVector();
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