The sample camera drew its own gold/orange/red "Session Vacant /
Baton Requested / Guest Mode" box whenever the busy overlay had nothing
to show. Since the busy-style builder already receives the session
state, that box only ever appeared while the session was still unknown
(no status yet, or one without a session), so it flashed a different
color and shape than the yellow "Viewing mode, click here to grab the
baton" badge every known not-owned state gets.
Hoist that badge into VIEWING_MODE_STYLE and paint it from both paths;
the hover fill is shared through _badge_fill. The three MARK_TOOLTIP
constants had no other users and are dropped.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Click is no longer the only way back to the "?" badge: moving the
pointer off the expanded box, or out of the widget entirely, folds it.
Checked before the interaction gate so it works in viewing mode too.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Bottom-right corner shows the hovered pixel coordinates with a grey
1-2-5 scale bar above them, derived from geom.pixel_in_mm and the
current zoom. Works in viewing mode (before the interaction gate),
clears on leave, and skips drawing outside the image.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Same exception as the motion watch: busy in Sample alignment is the
alignment itself, and the sample motion is watched in these very
views - the curtain hid exactly what the user needed to see. Gated
at both style call sites (sample camera and the Axis views); the
session-driven 'In viewing mode' badge is unaffected.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
_autoscale now defaults on, so the view fits from the first layout
(the constructor's placeholder already carries the camera size and
resizeEvent refits on every resize). update_pixmap additionally
refits when the frame size changes - the real stream resolution can
differ from the placeholder, and only a view resize refit before.
Right-click 'Scale to fit' still toggles back to 1:1.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Diff coverage vs main now 100 percent from the gui suite alone:
non-staff locked banners and both gated-tab popups, remote-close
bookkeeping in update_daq_status, smargon staged moves, camera More
link and Alt-wheel axis fallback, number box relimits, energy row
emit, and the gui.main() banner/graceful-exit path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Diff coverage vs main was 77%, under the 80% CI gate; the new camera
help/error/badge code and the theme+layout main_window paths were the
uncovered bulk. Locally: 82%.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>