Files
sics/network.h
2000-02-07 10:38:55 +00:00

92 lines
3.1 KiB
C

/*--------------------------------------------------------------------------
Networking for SICS
This module implements some networking functionality based on
TCP/IP sockets.
Mark Koennecke, October 1996
Free for non-commercial use, no warranties taken!
----------------------------------------------------------------------------*/
#ifndef NNNET
#define NNNET
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
typedef struct {
int sockid;
int iType;
struct sockaddr_in adresse;
long lMagic;
} mkChannel;
#define NETMAGIC 29121993
/*========================= exported functions ============================*/
/* C O N N E C T I O N O R I E N T E D */
/********************** OPENING ************************************** */
mkChannel *NETOpenPort(int iPort);
/* opens a ServerPort for listening, returns NULL if failure,
else a valid mkChannel structure for the port
*/
mkChannel *NETAccept(mkChannel *self, int timeout);
/* tries to accept a new connection on the Channel self
until timeout. If a connection can be built a new mkChannel
structure is returned, else NULL. With a negative value or 0 for
timeout this function blocks for an accept.
*/
mkChannel *NETConnect(char *name, int port);
/* tries to open a client connection to the server specified by name
and port. Returns NULL on failure, a struct else
*/
int NETInfo(mkChannel *self, char *pComposter, int iBufLen);
/* Once a socket is connected it is possible to figure out
which host the connection came from. Maximum iBufLen characters
of hostname are copied to pComposter
*/
/* *********************** DATA TRANSFER ******************************** */
int NETWrite(mkChannel *self, char *buffer, long lLen);
/* writes data to socket self, returns True if succes,
false otherwise.
*/
long NETRead(mkChannel *self, char *buffer, long lLen, int timeout);
/* reads data from socket self into buffer with max length lLen
waits maximum timeout for data. Returns -1 on error, 0 on no
data, and else the length of the data read. With a negative value
or 0 for timeout this function blocks for the read.
*/
/* ********************* KILLING FIELD ******************************** */
int NETClosePort(mkChannel *self);
/* closes a port, do not forget to free the channel data-
structure afterwards, returns True on success, False else
*/
/*################## ConnectionLess functions ##########################*/
mkChannel *UDPOpen(int iPort);
/* opens a port connectionless communications.
*/
mkChannel *UDPConnect(char *name, int iPort);
/* connects a client for connectionless communication
*/
/* can use NETClosePort */
long UDPRead(mkChannel *self, char *buffer, long lLen, int timeout);
int UDPWrite(mkChannel *self, char *buffer, long lLen);
#endif