159 lines
3.9 KiB
C
159 lines
3.9 KiB
C
/*----------------------------------------------------------------------------
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U U B U F F E R
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A function for encoding a given buffer with the uuencode algorithm.
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Derived form a uuencoder for files written by Don Kneller:
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kneller@ucsfcgl.bitnet.
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Mark Koennecke, April 1998
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-----------------------------------------------------------------------------*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "fortify.h"
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#include <string.h>
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#include <assert.h>
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#include "uubuffer.h"
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/*--------------------------------------------------------------------------*/
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typedef struct _ReadBuf {
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char *pPtr;
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char *pCurrent;
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int iBufPtr;
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int iBufLen;
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} ReadBuf, *pReadBuf;
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/*--------------------------------------------------------------------------*/
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static int ReadBytes(pReadBuf self, char *pBuffer, int iLen)
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{
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int iLeft;
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if (self->iBufPtr + iLen < self->iBufLen) {
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memcpy(pBuffer, &self->pPtr[self->iBufPtr], iLen);
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self->iBufPtr += iLen;
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self->pCurrent += iLen;
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return iLen;
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} else {
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iLeft = self->iBufLen - self->iBufPtr;
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if (iLeft == 0) {
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return 0;
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}
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memcpy(pBuffer, &self->pPtr[self->iBufPtr], iLeft);
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self->iBufPtr = self->iBufLen;
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self->pCurrent += iLeft;
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return iLeft;
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}
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}
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/*-------------------------------------------------------------------------*/
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static int ReadPut(pReadBuf self, char c)
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{
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*(self->pCurrent) = c;
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self->iBufPtr++;
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self->pCurrent++;
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return 1;
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}
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/*--------------------------------------------------------------------------*/
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static int ReadWrite(pReadBuf self, char *pText)
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{
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int i;
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for (i = 0; i < strlen(pText); i++) {
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ReadPut(self, pText[i]);
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}
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return 1;
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}
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/*-------------------------------------------------------------------------*/
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/* ENC is the basic 1 character encoding function to make a char printing */
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#define ENC(c) (((c) & 077) + ' ')
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static void OutDec(char *p, pReadBuf self)
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{
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int c1, c2, c3, c4;
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c1 = *p >> 2;
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c2 = ((p[0] << 4) & 060) | ((p[1] >> 4) & 017);
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c3 = ((p[1] << 2) & 074) | ((p[2] >> 6) & 03);
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c4 = p[2] & 077;
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/* original, replaced by code below for efficiency.
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Saves a couple of function call overhead. The profiler
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showed this as a bottleneck.
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ReadPut(self,ENC(c1));
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ReadPut(self,ENC(c2));
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ReadPut(self,ENC(c3));
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ReadPut(self,ENC(c4));
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*/
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*(self->pCurrent) = ENC(c1);
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self->pCurrent++;
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*(self->pCurrent) = ENC(c2);
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self->pCurrent++;
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*(self->pCurrent) = ENC(c3);
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self->pCurrent++;
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*(self->pCurrent) = ENC(c4);
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self->pCurrent++;
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self->iBufPtr += 4;
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}
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/*--------------------------------------------------------------------------*/
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int UUencodeBuffer(void *pBuffer, int iBufLen, char *pName,
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void **pEncoded, int *iLength)
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{
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char pBuffel[80];
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ReadBuf sRead, sWrite;
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int i, n;
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assert(pBuffer);
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assert(iBufLen > 0);
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/* set up read buffer */
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sRead.pPtr = pBuffer;
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sRead.iBufPtr = 0;
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sRead.iBufLen = iBufLen;
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sRead.pCurrent = pBuffer;
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/* set up write buffer. uuencode increases size by 33%, we do 50%
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+ a bit for newlines etc.
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*/
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iBufLen += iBufLen / 2;
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sWrite.pPtr = NULL;
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sWrite.pPtr = (char *) malloc((512 + iBufLen) * sizeof(char));
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if (!sWrite.pPtr) {
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return 0;
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}
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memset(sWrite.pPtr, 0, (512 + iBufLen) * sizeof(char));
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sWrite.iBufPtr = 0;
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sWrite.iBufLen = iBufLen + 512;
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sWrite.pCurrent = sWrite.pPtr;
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/* do the header */
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ReadWrite(&sWrite, "begin 622 ");
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ReadWrite(&sWrite, pName);
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ReadWrite(&sWrite, " \r\n");
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/* well, do it */
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for (;;) {
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n = ReadBytes(&sRead, pBuffel, 45);
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if (n > 0) {
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ReadPut(&sWrite, ENC(n));
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for (i = 0; i < n; i += 3) {
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OutDec(&pBuffel[i], &sWrite);
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}
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ReadWrite(&sWrite, "\r\n");
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} else {
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break;
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}
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}
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/* finish the game */
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ReadWrite(&sWrite, "end \r\n");
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*pEncoded = sWrite.pPtr;
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*iLength = sWrite.iBufPtr;
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return 1;
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}
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