Files
sics/asyncqueue.h
Douglas Clowes 0db57b9bae Reference count async queue transactions
so we can put them of task message queues
2015-07-29 17:47:15 +10:00

207 lines
6.4 KiB
C

/*
* A S Y N C Q U E U E
*
* This module manages communications on an asynchronous connection.
*
* Douglas Clowes, May 2007
*
*/
#ifndef SICSASYNCQUEUE
#define SICSASYNCQUEUE
#include "asyncprotocol.h"
typedef struct __AsyncQueue AsyncQueue, *pAsyncQueue;
/** \brief create an AsyncUnit attached to a named AsyncQueue.
*
* \param queueName the name of the AsyncQueue to be used
* \param unit pointer to the AsyncUnit created on positive return
* \return positive if successful
*/
int AsyncUnitCreate(const char *queueName, pAsyncUnit * unit);
/** \brief Get an AsyncUnit from a given AsyncQueue
* \param queue The AsyncQueue for which this AsyncUnit is valid
* \return a new AsyncUnit or NULL on error
*/
pAsyncUnit AsyncUnitFromQueue(pAsyncQueue queue);
/** \brief create an AsyncUnit attached to an anonymous AsyncQueue.
*
* \param host name or address of the target host
* \param port number or service name on the target host
* \param unit pointer to the AsyncUnit created on positive return
* \return positive if successful
*
* If <port> is null then <host> points to an existing queue name.
* If a queue exists for <host>/<port>, then that queue is used.
* If neither of the above hold, a new queue is created.
*/
int AsyncUnitCreateHost(const char *host,
const char *port, pAsyncUnit * unit);
/** \brief destroys an AsyncUnit
*
* \param unit pointer to the AsyncUnit to be destroyed
*/
int AsyncUnitDestroy(pAsyncUnit unit);
/** \brief Queue a transaction at the head of the associated AsyncQueue
*
* \param unit AsyncUnit
* \param pTxn pointer to transaction
*/
int AsyncUnitEnqueueHead(pAsyncUnit unit, pAsyncTxn pTxn);
/** \brief Queue a transaction at the tail of the associated AsyncQueue
*
* \param unit AsyncUnit
* \param pTxn pointer to transaction
*/
int AsyncUnitEnqueueTxn(pAsyncUnit unit, pAsyncTxn pTxn);
/** \brief prepare a transaction according to the protocol (default is CRLF)
*
* \param unit AsyncUnit
* \param command text string to be sent
* \param cmd_len length of data in command
* \param responseHandler function to handle the response
* \param context to be used by handler function
* \param resp_len maximum length to be allowed for response
*/
pAsyncTxn AsyncUnitPrepareTxn(pAsyncUnit unit,
const char *command, int cmd_len,
AsyncTxnHandler responseHandler,
void *context, int rsp_len);
/** \brief clone a pointer to the transaction - must use AsyncUnitFreeTxn
* \param txn the transaction to clone
*/
pAsyncTxn AsyncUnitHoldTxn(pAsyncTxn txn);
/** \brief free a cloned transaction
* \param txn the transaction to free (returned by AsyncUnitHoldTxn)
*/
void AsyncUnitFreeTxn(pAsyncTxn txn);
/** \brief prepare and queue a transaction
*
* \param unit AsyncUnit
* \param command text string to be sent
* \param cmd_len length of data in command
* \param responseHandler function to handle the response
* \param context to be used by handler function
* \param resp_len maximum length to be allowed for response
*/
int AsyncUnitSendTxn(pAsyncUnit unit,
const char *command, int cmd_len,
AsyncTxnHandler responseHandler, void *context,
int rsp_len);
/** \brief send a transaction and wait for the response
*
* \param unit AsyncUnit
* \param command text string to be sent
* \param cmd_len length of data in command
* \param responseHandler function to handle the response
* \param context to be used by handler function
* \param resp_len [in] maximum length to be allowed for response
* [out] actual length returned
*/
int AsyncUnitTransact(pAsyncUnit unit,
const char *command, int cmd_len,
char *response, int *rsp_len);
/** \brief write to the AsyncQueue file descriptor
*
* The data is transmitted directly to the descriptor without being queued.
* This may be used by the protocol transmit function or for retrieving error
* text associated with the current transmission.
*
* \param unit AsyncUnit
* \param data to be transmitted
* \param buflen lenght of data
*/
int AsyncUnitWrite(pAsyncUnit unit, void *buffer, int buflen);
/** \brief registers a notification callback
*
* The notification callback may notify unsolicited or unusual events
*
* \param unit AsyncUnit
* \param context passed in callback
* \param notify function to be called
*/
typedef void (*AQU_Notify) (void *context, int event);
void AsyncUnitSetNotify(pAsyncUnit unit, void *context, AQU_Notify notify);
/** \brief get the intertransaction delay in milliseconds
*/
int AsyncUnitGetDelay(pAsyncUnit unit);
/** \brief set the intertransaction delay in milliseconds
*/
void AsyncUnitSetDelay(pAsyncUnit unit, int iDelay);
/** \brief get the default transaction timeout in milliseconds
*/
int AsyncUnitGetTimeout(pAsyncUnit unit);
/** \brief set the default transaction timeout in milliseconds
*/
void AsyncUnitSetTimeout(pAsyncUnit unit, int timeout);
/** \brief get the number of retries
*/
int AsyncUnitGetRetries(pAsyncUnit unit);
/** \brief set the number of retries
*/
void AsyncUnitSetRetries(pAsyncUnit unit, int retries);
/** \brief get the associated protocol handler
*/
pAsyncProtocol AsyncUnitGetProtocol(pAsyncUnit unit);
/** \brief set the associated protocol handler
*/
void AsyncUnitSetProtocol(pAsyncUnit unit, pAsyncProtocol protocol);
/** \brief retrieves the socket/channel associated with the AsyncQueue
*
* \param unit AsyncUnit
* \return channel or NULL
*/
mkChannel *AsyncUnitGetSocket(pAsyncUnit unit);
/** \brief attempt to reconnect the socket of the associated AsyncQueue
*
* \param unit pointer to AsyncUnit
*/
int AsyncUnitReconnect(pAsyncUnit handle);
/** \brief create an AsyncQueue from the SICS command MakeAsyncQueue
*/
int AsyncQueueFactory(SConnection * pCon, SicsInterp * pSics,
void *pData, int argc, char *argv[]);
/** \brief SICS command handler for the AsyncQueue object
*/
int AsyncQueueAction(SConnection * pCon, SicsInterp * pSics,
void *pData, int argc, char *argv[]);
/** \brief store queue level context
*/
void *AsyncUnitSetQueueContext(pAsyncUnit handle, void *cntx);
/** \brief retrieve queue level context
*/
void *AsyncUnitGetQueueContext(pAsyncUnit handle);
/** \brief return one if queue is connected, zero otherwise
*/
int AsyncUnitIsQueueConnected(pAsyncUnit handle);
#endif /* SICSASYNCQUEUE */