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velosim.c
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velosim.c
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/*--------------------------------------------------------------------------
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V E L O S I M
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A software simulation for a velocity selector. For the case the
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real one is broken(most of the time) and you need to test the
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software or for simulation purposes.
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Author: Mark Koennecke, June 1997
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Copyright:
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Labor fuer Neutronenstreuung
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Paul Scherrer Institut
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CH-5423 Villigen-PSI
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The authors hereby grant permission to use, copy, modify, distribute,
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and license this software and its documentation for any purpose, provided
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that existing copyright notices are retained in all copies and that this
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notice is included verbatim in any distributions. No written agreement,
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license, or royalty fee is required for any of the authorized uses.
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Modifications to this software may be copyrighted by their authors
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and need not follow the licensing terms described here, provided that
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the new terms are clearly indicated on the first page of each file where
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they apply.
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IN NO EVENT SHALL THE AUTHORS OR DISTRIBUTORS BE LIABLE TO ANY PARTY
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FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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ARISING OUT OF THE USE OF THIS SOFTWARE, ITS DOCUMENTATION, OR ANY
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DERIVATIVES THEREOF, EVEN IF THE AUTHORS HAVE BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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THE AUTHORS AND DISTRIBUTORS SPECIFICALLY DISCLAIM ANY WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT. THIS SOFTWARE
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IS PROVIDED ON AN "AS IS" BASIS, AND THE AUTHORS AND DISTRIBUTORS HAVE
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NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR
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MODIFICATIONS.
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----------------------------------------------------------------------------*/
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#include <string.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <math.h>
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#include <time.h>
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#include "fortify.h"
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#include "conman.h"
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#include "servlog.h"
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#include "stringdict.h"
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#include "event.h"
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typedef struct __VelSelDriv *pVelSelDriv;
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#include "velodriv.h"
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/* VELO* MUST be the same as in velo.i!*/
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#define VELOREDO 2
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#define VELOFAIL 0
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#define VELOOK 1
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#define VSNOCON 0
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#define VSOK 1
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#define VSACCEL -7
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#define VSFAIL -2
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#define FAILURE 1 /* a flat 1% error rate for trouble detection */
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/* -------- A private datastructure for velocity selector simulation */
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typedef struct {
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long lTime;
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float fPos;
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} Simi, *pSimi;
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/*----------------------------------------------------------------------------*/
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static float SimRandom(void)
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{
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float fVal;
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fVal = ( (float) rand() / (float)RAND_MAX) * 100.0;
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return fVal;
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}
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/*---------------------------------------------------------------------------*/
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static int RunComplete(pVelSelDriv self)
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{
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time_t tD;
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pSimi pDriv;
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pDriv = (pSimi)self->pPrivate;
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if((int)time(&tD) > pDriv->lTime)
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{
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return 1;
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}
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return 0;
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}
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/*--------------------------------------------------------------------------*/
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static int SimInit(pVelSelDriv self, SConnection *pCon)
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{
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pSimi pDriv;
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assert(self);
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pDriv = (pSimi)self->pPrivate;
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pDriv->fPos = 0.0;
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return 1;
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}
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/*----------------------------------------------------------------------------*/
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static int GetSimPos(pVelSelDriv self, float *fPos)
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{
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pSimi pDriv;
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assert(self);
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if(SimRandom() < FAILURE)
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{
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*fPos = SimRandom();
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return HWFault;
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}
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pDriv = (pSimi)self->pPrivate;
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if(RunComplete(self))
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{
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*fPos = pDriv->fPos;
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}
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else /* simulate a selector running at a strange speed */
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{
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if(SimRandom() < FAILURE)
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{
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*fPos = pDriv->fPos - 10.;
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}
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else
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{
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*fPos = pDriv->fPos;
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}
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return OKOK;
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}
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return OKOK;
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}
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/*----------------------------------------------------------------------------*/
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static int SimRun(pVelSelDriv self, float fVal)
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{
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float fDiff;
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time_t tD;
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pSimi pDriv;
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assert(self);
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/* calculate time for completion */
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pDriv = (pSimi)self->pPrivate;
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fDiff = fVal - pDriv->fPos;
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if(fDiff < .0) fDiff = -fDiff;
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pDriv->lTime = (int)time(&tD) + (int)(fDiff/10000.);
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/* in a fifth the failures, simply die, else simply do not find pos */
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if(SimRandom() < (FAILURE/5))
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{
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return HWFault;
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}
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else
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{
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pDriv->fPos = fVal;
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return OKOK;
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}
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}
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/*--------------------------------------------------------------------------*/
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static int SimError(pVelSelDriv self, int *iCode, char *error, int iErrLen)
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{
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assert(self);
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if(RunComplete(self))
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{
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*iCode = 56;
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strncpy(error,
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"ERROR: HW: Simulated selector error on simulated selector",iErrLen);
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}
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else
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{
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*iCode = 12;
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strncpy(error,"Selector still creeping along",iErrLen-1);
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}
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return 1;
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}
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/*---------------------------------------------------------------------------*/
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static int SimFix(pVelSelDriv self, int iError)
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{
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float fRand;
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/* return the three values MOTREDO, MOTFAIL, MOTOK with a third
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randomness
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*/
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assert(self);
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fRand = SimRandom();
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if(iError == 12)
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{
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return VELOREDO;
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}
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SICSLogWrite("Selector dying randomly",eHWError);
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if(fRand < 0.3333)
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{
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return VELOOK;
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}
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else if(fRand < 0.66666)
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{
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return VELOREDO;
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}
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else
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{
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return VELOFAIL;
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}
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}
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/*--------------------------------------------------------------------------*/
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static int SimHalt(pVelSelDriv self)
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{
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pSimi pDriv;
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assert(self);
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pDriv = (pSimi)self->pPrivate;
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pDriv->lTime = 0;
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return OKOK;
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}
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/*--------------------------------------------------------------------------*/
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static int SimStat(pVelSelDriv self, int *iCode, float *fVal)
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{
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pSimi pDriv;
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assert(self);
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pDriv = (pSimi)self->pPrivate;
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*iCode = ROTMOVE;
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if(RunComplete(self))
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{
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*fVal = pDriv->fPos;
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return VSOK;
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}
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else
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{
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if(SimRandom() < FAILURE/2)
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{
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return VSFAIL;
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}
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else if(SimRandom() < FAILURE)
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{
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return VSFAIL;
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}
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*fVal = random()/150678;
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return VSACCEL;
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}
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}
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/*-------------------------------------------------------------------------*/
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static int SimText(pVelSelDriv self, char *pText, int iTextLen)
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{
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strncpy(pText,"Simulated Info on a simulated velocity selector",
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iTextLen);
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return 1;
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}
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/*------------------------------------------------------------------------*/
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static int SimLoss(pVelSelDriv self, float *fLoss)
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{
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*fLoss = 20.33338;
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return 1;
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}
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/*-------------------------------------------------------------------------*/
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static void SimKill(void *pData)
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{
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free(pData);
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}
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/*-------------------------------------------------------------------------*/
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pVelSelDriv VSCreateSim(void)
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{
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pVelSelDriv pNew = NULL;
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/* business as usual: allocate memory */
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pNew = (pVelSelDriv)malloc(sizeof(VelSelDriv));
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if(!pNew)
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{
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return NULL;
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}
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/* zero the world */
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memset(pNew,0,sizeof(VelSelDriv));
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pNew->pPrivate = malloc(sizeof(Simi));
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if(!pNew->pPrivate)
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{
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free(pNew);
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return NULL;
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}
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/* initialise function pointers */
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pNew->DeletePrivate = SimKill;
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pNew->Halt = SimHalt;
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pNew->GetError = SimError;
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pNew->TryAndFixIt = SimFix;
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pNew->GetRotation = GetSimPos;
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pNew->SetRotation = SimRun;
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pNew->GetStatus = SimStat;
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pNew->GetDriverText = SimText;
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pNew->GetLossCurrent = SimLoss;
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pNew->Init = SimInit;
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/* done it */
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return pNew;
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}
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/*--------------------------------------------------------------------------*/
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void VSDeleteDriver(pVelSelDriv self)
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{
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assert(self);
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/* try to delete the private parts */
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if(self->DeletePrivate)
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{
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self->DeletePrivate(self->pPrivate);
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}
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/* now we cleans ourselves */
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free(self);
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}
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