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callback.c
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callback.c
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/*--------------------------------------------------------------------------
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S I C S C A L L B A C K
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Functions needed to deal with the SICSCallback interface. Description is
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in file interface.h, interface.w and interface.w.
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Mark Koennecke, Juli 1997
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Copyright:
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Labor fuer Neutronenstreuung
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Paul Scherrer Institut
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CH-5423 Villigen-PSI
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The authors hereby grant permission to use, copy, modify, distribute,
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and license this software and its documentation for any purpose, provided
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that existing copyright notices are retained in all copies and that this
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notice is included verbatim in any distributions. No written agreement,
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license, or royalty fee is required for any of the authorized uses.
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Modifications to this software may be copyrighted by their authors
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and need not follow the licensing terms described here, provided that
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the new terms are clearly indicated on the first page of each file where
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they apply.
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IN NO EVENT SHALL THE AUTHORS OR DISTRIBUTORS BE LIABLE TO ANY PARTY
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FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
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ARISING OUT OF THE USE OF THIS SOFTWARE, ITS DOCUMENTATION, OR ANY
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DERIVATIVES THEREOF, EVEN IF THE AUTHORS HAVE BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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THE AUTHORS AND DISTRIBUTORS SPECIFICALLY DISCLAIM ANY WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT. THIS SOFTWARE
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IS PROVIDED ON AN "AS IS" BASIS, AND THE AUTHORS AND DISTRIBUTORS HAVE
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NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR
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MODIFICATIONS.
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----------------------------------------------------------------------------*/
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#include <string.h>
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#include <stdlib.h>
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#include <assert.h>
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#include "fortify.h"
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#include "lld.h"
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#include "conman.h"
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#include "interface.h"
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#define CALLBACK 17777
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/*--------------------- The interface datastructure ---------------------*/
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typedef struct __ICallBack {
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int iID;
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int iList;
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} ICallBack;
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/*-------------- The data stored for a single callback ------------------*/
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typedef struct {
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long iID;
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SICSCallBack pFunc;
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void *pUserData;
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KillFuncIT pKill;
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int iEvent;
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} CallBackItem, *pCallBackItem;
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/*------------------------------------------------------------------------*/
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static int CheckPointer(pICallBack self)
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{
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if(self == NULL) return 0;
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if(self->iID != CALLBACK)
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{
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return 0;
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}
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return 1;
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}
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/*-------------------------------------------------------------------------*/
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pICallBack CreateCallBackInterface(void)
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{
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pICallBack pNew = NULL;
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pNew = (pICallBack)malloc(sizeof(ICallBack));
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if(!pNew)
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{
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return 0;
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}
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pNew->iID = CALLBACK;
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pNew->iList = LLDcreate(sizeof(CallBackItem));
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if(pNew->iList < 0)
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{
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free(pNew);
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return NULL;
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}
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return pNew;
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}
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/*--------------------------------------------------------------------------*/
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void DeleteCallBackInterface(pICallBack self)
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{
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int iRet;
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CallBackItem sItem;
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if(!CheckPointer(self))
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{
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return;
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}
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/* kill all userdata associated with callbacks */
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iRet = LLDnodePtr2First(self->iList);
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while(iRet != 0)
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{
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LLDnodeDataTo(self->iList,&sItem);
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if(sItem.pKill != NULL)
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{
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sItem.pKill(sItem.pUserData);
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}
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iRet = LLDnodePtr2Next(self->iList);
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}
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LLDdelete(self->iList);
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free(self);
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}
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/*--------------------------------------------------------------------------*/
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int InvokeCallBack(pICallBack self, int iEvent, void *pEventData)
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{
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CallBackItem sItem;
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int iCurrent, iRet;
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int iResult = 1;
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if(!CheckPointer(self))
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{
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return 0;
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}
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iCurrent = LLDnodePtr2First(self->iList);
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while(iCurrent != 0)
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{
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LLDnodeDataTo(self->iList,&sItem);
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if(sItem.iEvent == iEvent)
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{
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iRet = sItem.pFunc(iEvent, pEventData,sItem.pUserData);
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if(!iRet)
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{
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iResult = 0;
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}
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}
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iCurrent = LLDnodePtr2Next(self->iList);
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}
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return iResult;
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}
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/*--------------------------------------------------------------------------*/
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static long lCount = 1L;
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long RegisterCallback(pICallBack self, int iEvent,
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SICSCallBack pFunc,
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void *pUserData, KillFunc pKFunc)
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{
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CallBackItem sItem;
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if(!CheckPointer(self))
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{
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return 0;
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}
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sItem.iID = lCount++;
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assert(pFunc);
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sItem.pFunc = pFunc;
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sItem.iEvent = iEvent;
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sItem.pUserData = pUserData;
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sItem.pKill = pKFunc;
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LLDnodeAppendFrom(self->iList,&sItem);
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return sItem.iID;
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}
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/*-------------------------------------------------------------------------*/
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int RemoveCallback(pICallBack self, long lID)
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{
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CallBackItem sItem;
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int iCurrent;
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if(!CheckPointer(self))
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{
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return 0;
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}
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iCurrent = LLDnodePtr2First(self->iList);
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while(iCurrent != 0)
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{
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LLDnodeDataTo(self->iList,&sItem);
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if(sItem.iID == lID)
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{
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if(sItem.pKill != NULL)
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{
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sItem.pKill(sItem.pUserData);
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}
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LLDnodeDelete(self->iList);
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return 1;
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}
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iCurrent = LLDnodePtr2Next(self->iList);
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}
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return 0;
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}
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/*--------------------------------------------------------------------------*/
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int RemoveCallback2(pICallBack self, void *pUserData)
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{
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CallBackItem sItem;
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int iCurrent;
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if(!CheckPointer(self))
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{
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return 0;
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}
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iCurrent = LLDnodePtr2First(self->iList);
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while(iCurrent != 0)
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{
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LLDnodeDataTo(self->iList,&sItem);
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if(sItem.pUserData == pUserData)
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{
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if(sItem.pKill != NULL)
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{
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sItem.pKill(sItem.pUserData);
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}
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LLDnodeDelete(self->iList);
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}
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iCurrent = LLDnodePtr2Next(self->iList);
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}
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return 1;
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}
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