- Initial commit of a UB calculation setup for four circle

diffractometers
This commit is contained in:
koennecke
2005-03-23 08:19:47 +00:00
parent 2b63ad06b2
commit beba0d4644
18 changed files with 1236 additions and 55 deletions

145
vector.c Normal file
View File

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/**
* This is a little collection of vector functions for use with the UB
* calculation routines. Therefore vectors are mapped onto the matrix
* package. Strictly speaking all routines only work properly on 3D
* vectors.
*
* copyright: see file COPYRIGHT
*
* Mark Koennecke, March 2005
*/
#include <stdlib.h>
#include <assert.h>
#include <math.h>
#include "vector.h"
/*----------------------------------------------------------------------*/
MATRIX makeVector(){
return mat_creat(3,1,ZERO_MATRIX);
}
/*---------------------------------------------------------------------*/
MATRIX makeVectorInit(double val[3]){
int i;
MATRIX result = NULL;
result = makeVector();
if(result == NULL){
return result;
}
for(i = 0; i < 3; i++){
result[i][0] = val[i];
}
return result;
}
/*---------------------------------------------------------------------*/
void vectorToArray(MATRIX v, double val[3]){
int i;
assert(MatCol(v) == 3);
for(i = 0; i < 3; i++){
val[i] = v[i][0];
}
}
/*----------------------------------------------------------------------*/
void killVector(MATRIX v){
mat_free(v);
}
/*----------------------------------------------------------------------*/
void vectorSet(MATRIX v, int idx, double value){
assert(idx >= 0 && idx < 3);
v[idx][0] = value;
}
/*----------------------------------------------------------------------*/
double vectorGet(MATRIX v, int idx){
assert(idx >= 0 && idx < 3);
return v[idx][0];
}
/*----------------------------------------------------------------------*/
double vectorLength(MATRIX v){
assert(MatRow(v) == 3);
return sqrt(v[0][0]*v[0][0] + v[1][0]*v[1][0] + v[2][0]*v[2][0]);
}
/*---------------------------------------------------------------------*/
void normalizeVector(MATRIX v){
int i;
double norm;
norm = vectorLength(v);
if(norm > .001) {
for(i = 0; i < 3; i++){
v[i][0] /= norm;
}
} else {
for(i = 0; i < 3; i++){
v[i][0] = .0;
}
}
}
/*----------------------------------------------------------------------*/
double vectorDotProduct(MATRIX v1, MATRIX v2){
double sum;
int i;
assert(MatRow(v1) == MatRow(v2));
sum = .0;
for(i = 0; i < MatRow(v1); i++){
sum += v1[i][0]*v2[i][0];
}
return sum;
}
/*----------------------------------------------------------------------*/
MATRIX vectorCrossProduct(MATRIX v1, MATRIX v2){
MATRIX result;
assert(MatRow(v1) == 3);
assert(MatRow(v2) == 3);
result = makeVector();
if(result == NULL){
return NULL;
}
vectorSet(result,0,vectorGet(v1,1)*vectorGet(v2,2) - vectorGet(v1,2)*vectorGet(v2,1));
vectorSet(result,1,vectorGet(v1,2)*vectorGet(v2,0) - vectorGet(v1,0)*vectorGet(v2,2));
vectorSet(result,2,vectorGet(v1,0)*vectorGet(v2,1) - vectorGet(v1,1)*vectorGet(v2,0));
return result;
}
/*-------------------------------------------------------------------------*/
MATRIX matFromTwoVectors(MATRIX v1, MATRIX v2){
MATRIX a1, a2, a3, result;
int i;
a1 = mat_copy(v1);
if(a1 == NULL){
return NULL;
}
normalizeVector(a1);
a3 = vectorCrossProduct(v1,v2);
if(a3 == NULL){
return NULL;
}
normalizeVector(a3);
a2 = vectorCrossProduct(a1,a3);
if(a2 == NULL){
return NULL;
}
result = mat_creat(3,3,ZERO_MATRIX);
if(result == NULL){
return NULL;
}
for(i = 0; i < 3; i++){
result[i][0] = vectorGet(a1,i);
result[i][1] = vectorGet(a2,i);
result[i][2] = vectorGet(a3,i);
}
killVector(a1);
killVector(a2);
killVector(a3);
return result;
}