- added scriptcontext.h
- killing a node using sct should now be safe - sctdrive adapter object might be dynamic - default for the checkstatus script: returning the status property - introduced <sctcon> unpoll - changed <sctcon> queuecon to <sctcon> send - some more improvements in sct
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scriptcontext.h
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33
scriptcontext.h
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#ifndef SCRIPTCONTEXT_H
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#define SCRIPTCONTEXT_H
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#include "sics.h"
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#include "devser.h"
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/* \brief an sct controller
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*/
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typedef struct SctController SctController;
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/** \brief queue node action to a controller
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*
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* \param controller the controller
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* \param node the node
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* \param prio the priority
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* \param action the initial state
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* \param con an optional connection to be used by the action scripts
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*/
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void SctQueueNode(SctController *controller, Hdb *node,
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DevPrio prio, char *action, SConnection *con);
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/** \brief call a script and configure the sct command to be used
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* in connection with the given node and controller
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*
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* \param con the connection
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* \param script a tcl script
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* \param the node to which the sct command
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* \return 0 when this was a new action, > 0 when an action was overwritten
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*/
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int SctCallInContext(SConnection *con, char *script, Hdb *node,
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SctController *controller, char **resPtr);
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#endif
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