- Adapted indenation to new agreed upon system
- Added support for second generation scriptcontext based counter
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17
uubuffer.h
17
uubuffer.h
@ -9,19 +9,18 @@
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#ifndef UUBUFFER
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#define UUBUFFER
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int UUencodeBuffer(void *pBuffer, int iBufLen, char *pName,
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void **pEncoded, int *iLength);
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int UUencodeBuffer(void *pBuffer, int iBufLen, char *pName,
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void **pEncoded, int *iLength);
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/*
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- pBuffer is the buffer to encode
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- iBufLen is the length of buffer to encode
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- pName is the name to write instead of a filename
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- *pEncoded is the pointer to the encoded buffer
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- *iLength is the length of the encoded buffer.
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On success, a 1 will be returned, 0 else.
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UUencodeBuffer allocates memory for pEncoded. It is the callers
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responsability to free this memory after use.
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*/
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#endif
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On success, a 1 will be returned, 0 else.
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UUencodeBuffer allocates memory for pEncoded. It is the callers
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responsability to free this memory after use.
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*/
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#endif
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