- Adapted indenation to new agreed upon system
- Added support for second generation scriptcontext based counter
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@ -6,7 +6,7 @@
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/* \brief an sct controller
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*/
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typedef struct SctController SctController;
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typedef struct SctController SctController;
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/** \brief queue node action to a controller
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*
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@ -16,9 +16,9 @@ typedef struct SctController SctController;
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* \param action the initial state
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* \param con an optional connection to be used by the action scripts
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*/
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void SctQueueNode(SctController *controller, Hdb *node,
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DevPrio prio, char *action, SConnection *con);
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void SctQueueNode(SctController * controller, Hdb * node,
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DevPrio prio, char *action, SConnection * con);
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/** \brief call a script and configure the sct command to be used
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* in connection with the given node and controller
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*
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@ -27,12 +27,12 @@ void SctQueueNode(SctController *controller, Hdb *node,
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* \param the node to which the sct command
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* \return 0 when this was a new action, > 0 when an action was overwritten
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*/
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int SctCallInContext(SConnection *con, char *script, Hdb *node,
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SctController *controller, char **resPtr);
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int SctCallInContext(SConnection * con, char *script, Hdb * node,
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SctController * controller, char **resPtr);
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/**
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* test the controller verbose flag
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* \param c The SctController to test
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* \return 1 for verbose, 0 for silent
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*/
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int SctVerbose(SctController *c);
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int SctVerbose(SctController * c);
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#endif
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