- Reworked the connection object and the IO system
- Reworked the support for TRICS - Added a second generation motor
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@ -608,11 +608,11 @@ void z1FromAllAngles(double lambda, double omega , double gamma,
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mat_free(z3);
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}
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/*-----------------------------------------------------------------------*/
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int findAllowedBisecting(double lambda, MATRIX z1, float fSet[4],
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int findAllowedBisecting(double lambda, MATRIX z1, double *fSet,
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inRange testFunc, void *userData){
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int status, i, mask[4];
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double stt, om, chi, phi, psi, ompsi, chipsi, phipsi;
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float fTest[4];
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double fTest[4];
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status = z1mToBisecting(lambda,z1, &stt, &om, &chi, &phi);
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chi = circlify(chi);
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