- free more memory on exit
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@ -50,6 +50,9 @@ void killSicsPoll(void *data){
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status = LLDnodePtr2Next(self->pollList);
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}
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LLDdelete(self->pollList);
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if(self->pDes) {
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DeleteDescriptor(self->pDes);
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}
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free(self);
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if(defCon != NULL){
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SCDeleteConnection(defCon);
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