9 lines
547 B
ReStructuredText
9 lines
547 B
ReStructuredText
Heartbeat
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* ping gets an 'intended looptime' argument (as number in seconds or null to disable)
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* server replys as usual
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* if the server received no new message within twice the indended looptime, it may close the connection.
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* if the client receives no pong within 3s it may close the connection
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* later discussions showed, that the ping/pong should stay untouched and the keepalive time should be (de-)activated by a special message instead. Also the 'connection specific settings' from earlier drafts may be resurrected for this....
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