$(P)$(R)Nelements $(P)$(R)MoveMode $(P)$(R)Npulses $(P)$(R)StartPulses $(P)$(R)EndPulses $(P)$(R)TimeMode $(P)$(R)Time $(P)$(R)TimeScale $(P)$(R)Accel $(P)$(R)TrajectoryFile $(P)$(R)DebugLevel $(P)$(R)M1Move $(P)$(R)M2Move $(P)$(R)M3Move $(P)$(R)M4Move $(P)$(R)M5Move $(P)$(R)M6Move $(P)$(R)M7Move $(P)$(R)M8Move $(P)$(R)SimMode $(P)$(R)TimeTraj $(P)$(R)M1Traj $(P)$(R)M2Traj $(P)$(R)M3Traj $(P)$(R)M4Traj $(P)$(R)M5Traj $(P)$(R)M6Traj $(P)$(R)M7Traj $(P)$(R)M8Traj # MAX controller specific $(P)$(R)realTimeTrajectory $(P)$(R)OutBitNum $(P)$(R)InBitNum $(P)$(R)OverrideFactor $(P)$(R)UpdateFreq