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Add units to team (#947)
* add units to team * fix lint * finish team setting backend * finished permission controll on routes * fix import blank line * add unit check on ssh/http pull and push and fix test failed * fix fixtures data * remove unused code
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@ -135,3 +135,11 @@ func (r *RepoUnit) ExternalWikiConfig() *ExternalWikiConfig {
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func (r *RepoUnit) ExternalTrackerConfig() *ExternalTrackerConfig {
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return r.Config.(*ExternalTrackerConfig)
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}
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func getUnitsByRepoID(e Engine, repoID int64) (units []*RepoUnit, err error) {
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return units, e.Where("repo_id = ?", repoID).Find(&units)
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}
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func getUnitsByRepoIDAndIDs(e Engine, repoID int64, types []UnitType) (units []*RepoUnit, err error) {
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return units, e.Where("repo_id = ?", repoID).In("`type`", types).Find(&units)
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}
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