Add units to team (#947)

* add units to team

* fix lint

* finish team setting backend

* finished permission controll on routes

* fix import blank line

* add unit check on ssh/http pull and push and fix test failed

* fix fixtures data

* remove unused code
This commit is contained in:
Lunny Xiao
2017-05-18 22:54:24 +08:00
committed by GitHub
parent 5db5e16ab6
commit fd6034aaf2
18 changed files with 366 additions and 113 deletions

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@ -112,6 +112,8 @@ var migrations = []Migration{
NewMigration("add primary key to external login user", addExternalLoginUserPK),
// 31 -> 32
NewMigration("add field for login source synchronization", addLoginSourceSyncEnabledColumn),
// v32 -> v33
NewMigration("add units for team", addUnitsToRepoTeam),
}
// Migrate database to current version

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@ -1,4 +1,4 @@
// Copyright 2017 The Gogs Authors. All rights reserved.
// Copyright 2017 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.

23
models/migrations/v32.go Normal file
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@ -0,0 +1,23 @@
// Copyright 2017 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package migrations
import "github.com/go-xorm/xorm"
func addUnitsToRepoTeam(x *xorm.Engine) error {
type Team struct {
UnitTypes []int `xorm:"json"`
}
err := x.Sync(new(Team))
if err != nil {
return err
}
_, err = x.Update(&Team{
UnitTypes: []int{1, 2, 3, 4, 5, 6, 7, 8, 9},
})
return err
}