Files
pvxs/src/server.cpp
T
Michael Davidsaver e7a0775d76 server: Add extra call() to Server::stop()
Not a full solution, though should prevent test1000
from occasionally leaving evbase workers dangling

> not ok 1001 - Instance leak ServerGPRConnect : 217
> not ok 1002 - Instance leak SharedPVImpl : 984
> not ok 1003 - Instance leak StructTop : 1202
> not ok 1004 - Instance leak UDPListener : 2
> not ok 1005 - Instance leak evbase : 2
> not ok 1006 - Instance leak evbaseRunning : 2
2023-05-09 10:17:32 -07:00

846 lines
24 KiB
C++

/**
* Copyright - See the COPYRIGHT that is included with this distribution.
* pvxs is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
*/
#include <list>
#include <map>
#include <system_error>
#include <functional>
#include <atomic>
#include <cstdlib>
#include <signal.h>
#include <dbDefs.h>
#include <envDefs.h>
#include <epicsThread.h>
#include <epicsTime.h>
#include <epicsGuard.h>
#include <epicsString.h>
#include <pvxs/server.h>
#include <pvxs/client.h>
#include <pvxs/log.h>
#include "evhelper.h"
#include "serverconn.h"
#include "utilpvt.h"
#include "udp_collector.h"
namespace pvxs {
namespace impl {
ReportInfo::~ReportInfo() {}
}
namespace server {
using namespace impl;
DEFINE_LOGGER(serversetup, "pvxs.server.setup");
DEFINE_LOGGER(serverio, "pvxs.server.io");
DEFINE_LOGGER(serversearch, "pvxs.server.search");
// mimic pvAccessCPP server (almost)
// send a "burst" of beacons, then fallback to a longer interval
static constexpr timeval beaconIntervalShort{15, 0};
static constexpr timeval beaconIntervalLong{180, 0};
Server Server::fromEnv()
{
return Config::fromEnv().build();
}
Server::Server(const Config& conf)
{
/* Here be dragons.
*
* We keep two different ref. counters.
* - "external" counter which keeps a server running.
* - "internal" which only keeps server storage from being destroyed.
*
* External refs are held as Server::pvt. Internal refs are
* held by various in-progress operations (OpBase sub-classes)
* Which need to safely access server storage, but should not
* prevent a server from stopping.
*/
auto internal(std::make_shared<Pvt>(conf));
internal->internal_self = internal;
// external
pvt.reset(internal.get(), [internal](Pvt*) mutable {
auto trash(std::move(internal));
trash->stop();
});
// we don't keep a weak_ptr to the external reference.
// Caller is entirely responsible for keeping this server running
}
Server::~Server() {}
Server& Server::addSource(const std::string& name,
const std::shared_ptr<Source>& src,
int order)
{
if(!pvt)
throw std::logic_error("NULL Server");
if(!src)
throw std::logic_error(SB()<<"Attempt to add NULL Source "<<name<<" at "<<order);
{
auto G(pvt->sourcesLock.lockWriter());
auto& ent = pvt->sources[std::make_pair(order, name)];
if(ent)
throw std::runtime_error(SB()<<"Source already registered : ("<<name<<", "<<order<<")");
ent = src;
pvt->beaconChange++;
}
return *this;
}
std::shared_ptr<Source> Server::removeSource(const std::string& name, int order)
{
if(!pvt)
throw std::logic_error("NULL Server");
auto G(pvt->sourcesLock.lockWriter());
std::shared_ptr<Source> ret;
auto it = pvt->sources.find(std::make_pair(order, name));
if(it!=pvt->sources.end()) {
ret = it->second;
pvt->sources.erase(it);
}
pvt->beaconChange++;
return ret;
}
std::shared_ptr<Source> Server::getSource(const std::string& name, int order)
{
if(!pvt)
throw std::logic_error("NULL Server");
auto G(pvt->sourcesLock.lockReader());
std::shared_ptr<Source> ret;
auto it = pvt->sources.find(std::make_pair(order, name));
if(it!=pvt->sources.end()) {
ret = it->second;
}
return ret;
}
std::vector<std::pair<std::string, int> > Server::listSource()
{
if(!pvt)
throw std::logic_error("NULL Server");
std::vector<std::pair<std::string, int> > names;
auto G(pvt->sourcesLock.lockReader());
names.reserve(pvt->sources.size());
for(auto& pair : pvt->sources) {
names.emplace_back(pair.first.second, pair.first.first);
}
return names;
}
const Config& Server::config() const
{
if(!pvt)
throw std::logic_error("NULL Server");
return pvt->effective;
}
client::Config Server::clientConfig() const
{
if(!pvt)
throw std::logic_error("NULL Server");
client::Config ret;
ret.udp_port = pvt->effective.udp_port;
ret.tcp_port = pvt->effective.tcp_port;
ret.interfaces = pvt->effective.interfaces;
ret.addressList = pvt->effective.interfaces;
ret.autoAddrList = false;
return ret;
}
Server& Server::addPV(const std::string& name, const SharedPV& pv)
{
if(!pvt)
throw std::logic_error("NULL Server");
pvt->builtinsrc.add(name, pv);
pvt->beaconChange++;
return *this;
}
Server& Server::removePV(const std::string& name)
{
if(!pvt)
throw std::logic_error("NULL Server");
pvt->builtinsrc.remove(name);
pvt->beaconChange++;
return *this;
}
Server& Server::start()
{
if(!pvt)
throw std::logic_error("NULL Server");
pvt->start();
return *this;
}
Server& Server::stop()
{
if(!pvt)
throw std::logic_error("NULL Server");
pvt->stop();
return *this;
}
Server& Server::run()
{
if(!pvt)
throw std::logic_error("NULL Server");
pvt->start();
{
SigInt handler([this](){
pvt->done.signal();
});
pvt->done.wait();
}
pvt->stop();
return *this;
}
Server& Server::interrupt()
{
if(!pvt)
throw std::logic_error("NULL Server");
pvt->done.signal();
return *this;
}
Report Server::report(bool zero) const
{
if(!pvt)
throw std::logic_error("NULL Server");
Report ret;
pvt->acceptor_loop.call([this, &ret, zero](){
for(auto& pair : pvt->connections) {
auto conn = pair.first;
ret.connections.emplace_back();
auto& sconn = ret.connections.back();
sconn.peer = conn->peerName;
sconn.credentials = conn->cred;
sconn.tx = conn->statTx;
sconn.rx = conn->statRx;
if(zero) {
conn->statTx = conn->statRx = 0u;
}
for(auto& pair : conn->chanBySID) {
auto& chan = pair.second;
sconn.channels.emplace_back();
auto& schan = sconn.channels.back();
schan.name = chan->name;
schan.tx = chan->statTx;
schan.rx = chan->statRx;
schan.info = chan->reportInfo;
if(zero) {
chan->statTx = chan->statRx = 0u;
}
}
}
});
return ret;
}
std::ostream& operator<<(std::ostream& strm, const Server& serv)
{
auto detail = Detailed::level(strm);
if(!serv.pvt) {
strm<<indent{}<<"NULL";
} else {
strm<<indent{}<<serv.config();
{
auto L(serv.pvt->sourcesLock.lockReader());
for(auto& pair : serv.pvt->sources) {
strm<<indent{}<<"Source: "<<pair.first.second<<" prio="<<pair.first.first<<" ";
if(!pair.second) {
strm<<"NULL";
} else if(detail>0) {
Indented I(strm);
Detailed D(strm, detail-1);
pair.second->show(strm);
}
strm<<"\n";
}
}
if(detail<2)
return strm;
serv.pvt->acceptor_loop.call([&serv, &strm, detail](){
strm<<indent{}<<"State: ";
switch(serv.pvt->state) {
#define CASE(STATE) case Server::Pvt::STATE: strm<< #STATE; break
CASE(Stopped);
CASE(Starting);
CASE(Running);
CASE(Stopping);
#undef CASE
}
strm<<"\n";
Indented I(strm);
for(auto& pair : serv.pvt->connections) {
auto conn = pair.first;
strm<<indent{}<<"Peer"<<conn->peerName
<<" backlog="<<conn->backlog.size()
<<" TX="<<conn->statTx<<" RX="<<conn->statRx
<<" auth="<<conn->cred->method<<"\n";
if(detail>2)
strm<<*conn->cred;
if(detail<=2)
continue;
Indented I(strm);
for(auto& pair : conn->chanBySID) {
auto& chan = pair.second;
strm<<indent{}<<chan->name<<" TX="<<chan->statTx<<" RX="<<chan->statRx<<' ';
if(chan->state==ServerChan::Creating) {
strm<<"CREATING sid="<<chan->sid<<" cid="<<chan->cid<<"\n";
} else if(chan->state==ServerChan::Destroy) {
strm<<"DESTROY sid="<<chan->sid<<" cid="<<chan->cid<<"\n";
} else if(chan->opByIOID.empty()) {
strm<<"IDLE sid="<<chan->sid<<" cid="<<chan->cid<<"\n";
}
for(auto& pair : chan->opByIOID) {
auto& op = pair.second;
if(!op) {
strm<<"NULL ioid="<<pair.first<<"\n";
} else {
strm<<indent{};
switch (op->state) {
#define CASE(STATE) case ServerOp::STATE: strm<< #STATE; break
CASE(Creating);
CASE(Idle);
CASE(Executing);
CASE(Dead);
#undef CASE
}
strm<<" ioid="<<pair.first<<" ";
op->show(strm);
}
}
}
}
});
}
return strm;
}
Server::Pvt::Pvt(const Config &conf)
:effective(conf)
,beaconMsg(128)
,acceptor_loop("PVXTCP", epicsThreadPriorityCAServerLow-2)
,beaconSender4(AF_INET, SOCK_DGRAM, 0)
,beaconSender6(AF_INET6, SOCK_DGRAM, 0)
,beaconTimer(__FILE__, __LINE__,
event_new(acceptor_loop.base, -1, EV_TIMEOUT, doBeaconsS, this))
,searchReply(0x10000)
,builtinsrc(StaticSource::build())
,state(Stopped)
{
effective.expand();
beaconSender4.set_broadcast(true);
auto manager = UDPManager::instance(effective.shareUDP());
evsocket dummy(AF_INET, SOCK_DGRAM, 0);
const auto cb(std::bind(&Pvt::onSearch, this, std::placeholders::_1));
bool bindAny = false;
std::vector<SockAddr> tcpifaces; // may have port zero
for(const auto& iface : effective.interfaces) {
SockEndpoint addr(iface.c_str());
if(addr.addr.isAny()) {
bindAny = true;
} else if(!addr.addr.isMCast()) {
tcpifaces.push_back(addr.addr);
}
addr.addr.setPort(effective.udp_port);
listeners.push_back(manager.onSearch(addr, cb));
// update to allow udp_port==0
effective.udp_port = addr.addr.port();
if(addr.addr.isAny()) {
continue; // special case handling below
}
if(addr.addr.family()==AF_INET && addr.addr.isAny()) {
// if listening on 0.0.0.0, also listen on [::]
auto any6(addr);
any6.addr = SockAddr::any(AF_INET6);
listeners.push_back(manager.onSearch(any6, cb));
} else if(addr.addr.family()==AF_INET6 && addr.addr.isAny()) {
// if listening on [::], also listen on 0.0.0.0
auto any4(addr);
any4.addr = SockAddr::any(AF_INET);
listeners.push_back(manager.onSearch(any4, cb));
}
if(evsocket::ipstack!=evsocket::Winsock
&& addr.addr.family()==AF_INET && !addr.addr.isAny() && !addr.addr.isMCast()) {
/* An oddness of BSD sockets (not winsock) is that binding to
* INADDR_ANY will receive unicast and broadcast, but binding to
* a specific interface address receives only unicast. The trick
* is to bind a second socket to the interface broadcast address,
* which will then receive only broadcasts.
*/
for(auto bcast : dummy.broadcasts(&addr.addr)) {
bcast.setPort(addr.addr.port());
listeners.push_back(manager.onSearch(bcast, cb));
}
}
}
if(bindAny) {
if(evsocket::canIPv6) {
if(evsocket::ipstack==evsocket::Linsock) {
/* Linux IP stack disallows binding both 0.0.0.0 and [::] for the same port.
* so we must always bind [::]
*/
tcpifaces.emplace_back(AF_INET6);
} else {
/* Other IP stacks allow binding different sockets.
* OSX has the added oddity of ordering dependence.
* 0.0.0.0 and then :: is allowed, but not the reverse.
*
* Always bind both in the OSX allowed order.
*/
tcpifaces.emplace_back(AF_INET);
tcpifaces.emplace_back(AF_INET6);
}
} else {
tcpifaces.emplace_back(AF_INET);
}
}
if(tcpifaces.empty()) {
log_err_printf(serversetup, "Server Unreachable. Interface address list includes not TCP interfaces.%s", "\n");
}
for(const auto& addr : effective.ignoreAddrs) {
SockAddr temp(addr.c_str());
ignoreList.push_back(temp);
}
acceptor_loop.call([this, &tcpifaces](){
// from accepter worker
bool firstiface = true;
for(auto& addr : tcpifaces) {
if(addr.port()==0)
addr.setPort(effective.tcp_port);
interfaces.emplace_back(addr, this, firstiface);
if(firstiface || effective.tcp_port==0)
effective.tcp_port = interfaces.back().bind_addr.port();
firstiface = false;
}
for(const auto& addr : effective.beaconDestinations) {
beaconDest.emplace_back(addr.c_str(), effective.udp_port);
log_debug_printf(serversetup, "Will send beacons to %s\n",
std::string(SB()<<beaconDest.back()).c_str());
}
});
{
// choose new GUID.
// treat as 3x 32-bit unsigned.
union {
std::array<uint32_t, 3> i;
std::array<uint8_t, 3*4> b;
} pun{};
static_assert (sizeof(pun)==12, "");
// seed with some randomness to avoid making UUID a vector
// for information disclosure
evutil_secure_rng_get_bytes((char*)pun.b.data(), sizeof(pun.b));
// i[0] (start) time
epicsTimeStamp now;
epicsTimeGetCurrent(&now);
pun.i[0] ^= now.secPastEpoch ^ now.nsec;
// i[1] host
// mix together first interface and all local bcast addresses
pun.i[1] ^= ntohl(osiLocalAddr(dummy.sock).ia.sin_addr.s_addr);
for(auto& addr : dummy.broadcasts()) {
if(addr.family()==AF_INET)
pun.i[1] ^= ntohl(addr->in.sin_addr.s_addr);
}
// i[2] process on host
#if defined(_WIN32)
pun.i[2] ^= GetCurrentProcessId();
#elif !defined(__rtems__) && !defined(vxWorks)
pun.i[2] ^= getpid();
#else
pun.i[2] ^= 0xdeadbeef;
#endif
// and a bit of server instance within this process
pun.i[2] ^= uint32_t(effective.tcp_port)<<16u;
// maybe a little bit of randomness (eg. ASLR on Linux)
pun.i[2] ^= size_t(this);
if(sizeof(size_t)>4)
pun.i[2] ^= size_t(this)>>32u;
std::copy(pun.b.begin(), pun.b.end(), effective.guid.begin());
}
// Add magic "server" PV
{
auto L = sourcesLock.lockWriter();
sources[std::make_pair(-1, "__server")] = std::make_shared<ServerSource>(this);
sources[std::make_pair(-1, "__builtin")] = builtinsrc.source();
}
}
Server::Pvt::~Pvt()
{
stop();
}
void Server::Pvt::start()
{
log_debug_printf(serversetup, "Server Starting\n%s", "");
// begin accepting connections
state_t prev_state;
acceptor_loop.call([this, &prev_state]()
{
prev_state = state;
if(state!=Stopped) {
// already running
log_debug_printf(serversetup, "Server not stopped %d\n", state);
return;
}
state = Starting;
log_debug_printf(serversetup, "Server starting\n%s", "");
for(auto& iface : interfaces) {
if(evconnlistener_enable(iface.listener.get())) {
log_err_printf(serversetup, "Error enabling listener on %s\n", iface.name.c_str());
}
log_debug_printf(serversetup, "Server enabled listener on %s\n", iface.name.c_str());
}
});
if(prev_state!=Stopped)
return;
// being processing Searches
for(auto& L : listeners) {
L->start();
}
// begin sending beacons
acceptor_loop.call([this]()
{
timeval immediate = {0,0};
// send first beacon immediately
if(event_add(beaconTimer.get(), &immediate))
log_err_printf(serversetup, "Error enabling beacon timer on\n%s", "");
state = Running;
});
}
void Server::Pvt::stop()
{
log_debug_printf(serversetup, "Server Stopping\n%s", "");
// Stop sending Beacons
state_t prev_state;
acceptor_loop.call([this, &prev_state]()
{
prev_state = state;
if(state!=Running) {
log_debug_printf(serversetup, "Server not running %d\n", state);
return;
}
state = Stopping;
if(event_del(beaconTimer.get()))
log_err_printf(serversetup, "Error disabling beacon timer on\n%s", "");
});
if(prev_state!=Running)
return;
// stop processing Search requests
for(auto& L : listeners) {
L->stop();
}
acceptor_loop.call([this]()
{
// stop accepting new TCP connections
for(auto& iface : interfaces) {
if(evconnlistener_disable(iface.listener.get())) {
log_err_printf(serversetup, "Error disabling listener on %s\n", iface.name.c_str());
}
log_debug_printf(serversetup, "Server disabled listener on %s\n", iface.name.c_str());
}
// close current TCP connections
auto conns = std::move(connections);
for(auto& pair : conns) {
pair.second->disconnect();
pair.second->cleanup();
}
state = Stopped;
});
/* Cycle through once more to ensure any callbacks queue during the previous call have completed.
* TODO: this is partly a crutch as eg. SharedPV::attach() binds strong self references
* into on*() lambdas, which indirectly hold references keeping acceptor_loop alive.
*/
acceptor_loop.sync();
}
void Server::Pvt::onSearch(const UDPManager::Search& msg)
{
// on UDPManager worker
for(const auto& addr : ignoreList) { // expected to be a short list
if(msg.src.family()!=addr.family()) {
// skip
} else if(msg.src->in.sin_addr.s_addr != addr->in.sin_addr.s_addr) {
// skip
} else if(addr->in.sin_port==0) {
// ignore all ports
return;
} else if(msg.src->in.sin_port == addr->in.sin_port) {
// ignore specific sender port
return;
}
}
log_debug_printf(serverio, "%s searching\n", msg.src.tostring().c_str());
searchOp._names.resize(msg.names.size());
for(auto i : range(msg.names.size())) {
searchOp._names[i]._name = msg.names[i].name;
searchOp._names[i]._claim = false;
}
ipAddrToDottedIP(&msg.server->in, searchOp._src, sizeof(searchOp._src));
{
auto G(sourcesLock.lockReader());
for(const auto& pair : sources) {
try {
pair.second->onSearch(searchOp);
}catch(std::exception& e){
log_exc_printf(serversetup, "Unhandled error in Source::onSearch for '%s' : %s\n",
pair.first.second.c_str(), e.what());
}
}
}
uint16_t nreply = 0;
for(const auto& name : searchOp._names) {
log_debug_printf(serverio, " %sclaim %s\n",
name._claim ? "" : "dis",
name._name);
if(name._claim)
nreply++;
}
// "pvlist" breaks unless we honor mustReply flag
if(nreply==0 && !msg.mustReply)
return;
VectorOutBuf M(true, searchReply);
M.skip(8, __FILE__, __LINE__); // fill in header after body length known
_to_wire<12>(M, effective.guid.data(), false, __FILE__, __LINE__);
to_wire(M, msg.searchID);
to_wire(M, SockAddr::any(AF_INET));
to_wire(M, uint16_t(effective.tcp_port));
to_wire(M, "tcp");
// "found" flag
to_wire(M, uint8_t(nreply!=0 ? 1 : 0));
to_wire(M, uint16_t(nreply));
for(auto i : range(msg.names.size())) {
if(searchOp._names[i]._claim) {
to_wire(M, uint32_t(msg.names[i].id));
log_debug_printf(serversearch, "Search claimed '%s'\n", msg.names[i].name);
}
}
auto pktlen = M.save()-searchReply.data();
// now going back to fill in header
FixedBuf H(true, searchReply.data(), 8);
to_wire(H, Header{CMD_SEARCH_RESPONSE, pva_flags::Server, uint32_t(pktlen-8)});
if(!M.good() || !H.good()) {
log_crit_printf(serverio, "Logic error in Search buffer fill\n%s", "");
} else {
(void)msg.reply(searchReply.data(), pktlen);
}
}
void Server::Pvt::doBeacons(short evt)
{
log_debug_printf(serversetup, "Server beacon timer expires\n%s", "");
VectorOutBuf M(true, beaconMsg);
M.skip(8, __FILE__, __LINE__); // fill in header after body length known
_to_wire<12>(M, effective.guid.data(), false, __FILE__, __LINE__);
to_wire(M, uint8_t(0u)); // flags (aka. QoS, aka. undefined)
to_wire(M, uint8_t(beaconSeq++)); // sequence
to_wire(M, uint16_t(beaconChange));// change count
to_wire(M, SockAddr::any(AF_INET));
to_wire(M, uint16_t(effective.tcp_port));
to_wire(M, "tcp");
// "NULL" serverStatus
to_wire(M, uint8_t(0xff));
size_t pktlen = M.save()-beaconMsg.data();
// now going back to fill in header
FixedBuf H(true, beaconMsg.data(), 8);
to_wire(H, Header{CMD_BEACON, pva_flags::Server, uint32_t(pktlen-8)});
assert(M.good() && H.good());
for(const auto& dest : beaconDest) {
auto& sender = dest.addr.family()==AF_INET ? beaconSender4 : beaconSender6;
sender.mcast_prep_sendto(dest);
int ntx = sendto(sender.sock, (char*)beaconMsg.data(), pktlen, 0, &dest.addr->sa, dest.addr.size());
if(ntx<0) {
int err = evutil_socket_geterror(sender.sock);
auto lvl = Level::Warn;
if(err==EINTR || err==EPERM)
lvl = Level::Debug;
log_printf(serverio, lvl, "Beacon tx error (%d) %s\n",
err, evutil_socket_error_to_string(err));
} else if(unsigned(ntx)<pktlen) {
log_warn_printf(serverio, "Beacon truncated %u < %u",
unsigned(ntx), unsigned(pktlen));
} else {
log_debug_printf(serverio, "Beacon tx to %s\n", std::string(SB()<<dest).c_str());
}
}
// mimic pvAccessCPP server (almost)
// send a "burst" of beacons, then fallback to a longer interval
timeval interval(beaconIntervalLong);
if(beaconCnt<10u) {
interval = beaconIntervalShort;
beaconCnt++;
}
if(event_add(beaconTimer.get(), &interval))
log_err_printf(serversetup, "Error re-enabling beacon timer on\n%s", "");
}
void Server::Pvt::doBeaconsS(evutil_socket_t fd, short evt, void *raw)
{
try {
static_cast<Pvt*>(raw)->doBeacons(evt);
}catch(std::exception& e){
log_exc_printf(serverio, "Unhandled error in beacon timer callback: %s\n", e.what());
}
}
Source::~Source() {}
Source::List Source::onList() {
return Source::List{};
}
void Source::show(std::ostream& strm)
{
auto list(onList());
strm<<(list.dynamic ? "Dynamic":"")<<"Source";
Indented I(strm);
if(list.names) {
for(auto& name : *list.names) {
strm<<"\n"<<indent{}<<name;
}
}
}
OpBase::~OpBase() {}
ChannelControl::~ChannelControl() {}
ConnectOp::~ConnectOp() {}
ExecOp::~ExecOp() {}
MonitorControlOp::~MonitorControlOp() {}
MonitorSetupOp::~MonitorSetupOp() {}
}} // namespace pvxs::server