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@@ -32,7 +32,7 @@ struct MonitorOp : public ServerOp,
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{}
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virtual ~MonitorOp() {}
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// only access from acceptor worker thread
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// only access from accepter worker thread
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std::function<void(bool)> onStart;
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std::function<void()> onLowMark;
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std::function<void()> onHighMark;
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@@ -186,7 +186,7 @@ struct MonitorOp : public ServerOp,
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}
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if(state==Executing && !queue.empty() && (!pipeline || window)) {
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// reshedule myself
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// reschedule myself
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assert(!scheduled); // we've been holding the lock, so this should not have changed
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conn->iface->server->acceptor_loop.dispatch([self]() {
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@@ -502,7 +502,7 @@ void ServerConn::handle_MONITOR()
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// since server destroy commands aren't acknowledged, we can race
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// with traffic sent by the client before processing our destroy.
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// so we can't fault hard, so just ignore and hope for the best.
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log_debug_printf(connio, "Client %s MONITORs non-existant IOID %u\n",
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log_debug_printf(connio, "Client %s MONITORs non-existent IOID %u\n",
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peerName.c_str(), unsigned(ioid));
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return;
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