change message for channelStateChange
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@@ -167,7 +167,6 @@ void PvaClientChannel::channelCreated(const Status& status, Channel::shared_poin
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<< " channelName " << channelName
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<< " isConnected " << (channel->isConnected() ? "true" : "false")
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<< " status.isOK " << (status.isOK() ? "true" : "false")
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<< " this " << this
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<< endl;
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}
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Lock xx(mutex);
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@@ -196,9 +195,7 @@ void PvaClientChannel::channelStateChange(
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if(PvaClient::getDebug()) {
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cout << " PvaClientChannel::channelStateChange "
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<< " channelName " << channelName
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<< " is connected " << (connectionState==Channel::CONNECTED ? "true" : "false")
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<< " isDestroyed " << isDestroyed
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<< " this " << this
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<< " " << Channel::ConnectionStateNames[connectionState]
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<< endl;
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}
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Lock xx(mutex);
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