Files
pva2pva/p2pApp/server.h
Michael Davidsaver 74fbc64d51 boilerplate reduction
2017-06-22 14:55:08 +02:00

38 lines
1.4 KiB
C++

#ifndef SERVER_H
#define SERVER_H
#include "chancache.h"
#include "channel.h"
struct GWServerChannelProvider : public
epics::pvAccess::ChannelProvider,
epics::pvAccess::ChannelFind,
std::tr1::enable_shared_from_this<GWServerChannelProvider>
{
POINTER_DEFINITIONS(GWServerChannelProvider);
ChannelCache cache;
virtual std::tr1::shared_ptr<ChannelProvider> getChannelProvider();
virtual void cancel() {}
virtual std::string getProviderName() {
return "GWServer";
}
virtual epics::pvAccess::ChannelFind::shared_pointer channelFind(std::string const & channelName,
epics::pvAccess::ChannelFindRequester::shared_pointer const & channelFindRequester);
using epics::pvAccess::ChannelProvider::createChannel;
virtual epics::pvAccess::Channel::shared_pointer createChannel(std::string const & channelName,
epics::pvAccess::ChannelRequester::shared_pointer const & channelRequester,
short priority, std::string const & addressx);
virtual void destroy();
GWServerChannelProvider(const std::tr1::shared_ptr<epics::pvAccess::Configuration>& conf);
GWServerChannelProvider(const epics::pvAccess::ChannelProvider::shared_pointer& prov);
virtual ~GWServerChannelProvider();
};
#endif // SERVER_H