ContextLocal added

This commit is contained in:
Matej Sekoranja
2015-02-24 10:59:30 +01:00
parent c0694e2d69
commit e79c70c74c
5 changed files with 114 additions and 80 deletions
+45 -2
View File
@@ -88,12 +88,12 @@ ChannelProviderLocal::ChannelProviderLocal()
ChannelProviderLocal::~ChannelProviderLocal()
{
cout << "~ChannelProviderLocal()" << endl;
// TODO should I call destroy() here
destroy();
}
void ChannelProviderLocal::destroy()
{
cout << "ChannelProviderLocal::destroy()" << endl;
Lock xx(mutex);
if(beingDestroyed) return;
beingDestroyed = true;
@@ -172,4 +172,47 @@ Channel::shared_pointer ChannelProviderLocal::createChannel(
return Channel::shared_pointer();
}
ContextLocal::shared_pointer ContextLocal::create()
{
return ContextLocal::shared_pointer(new ContextLocal());
}
void ContextLocal::start(bool _waitForExit)
{
m_context = startPVAServer(
PVACCESS_ALL_PROVIDERS,
0,
true,
true);
if (_waitForExit)
waitForExit();
}
void ContextLocal::waitForExit()
{
while (true)
{
std::cout << "Type 'exit' to stop: ";
std::string input;
std::cin >> input;
if (input == "exit")
break;
}
destroy();
}
void ContextLocal::destroy()
{
if (m_context)
m_context->destroy();
}
ContextLocal::ContextLocal()
{
m_channelProvider = getChannelProviderLocal();
}
}}
+39 -1
View File
@@ -28,6 +28,7 @@
#include <pv/pvCopy.h>
#include <pv/pvAccess.h>
#include <pv/status.h>
#include <pv/serverContext.h>
#ifdef channelProviderLocalEpicsExportSharedSymbols
# define epicsExportSharedSymbols
@@ -399,7 +400,44 @@ private:
epics::pvData::Mutex mutex;
};
/**
* @brief A pvAccess server context that provides
* remote access to a local channel providers (i.e. pvDatabase records).
*/
class epicsShareClass ContextLocal
{
public:
POINTER_DEFINITIONS(ContextLocal);
static shared_pointer create();
/**
* Start the context thread.
* After this is called clients can connect to the server.
* @param waitForExit In true then waitForExit() method is called after the server is started.
*/
void start(bool waitForExit = false);
/**
* Waits for "exit" to be entered on standard input and calls destroy() before returning.
*/
void waitForExit();
/**
* This destroys the context.
* All clients will be disconnected.
*/
void destroy();
private:
ContextLocal();
ChannelProviderLocalPtr m_channelProvider;
epics::pvAccess::ServerContext::shared_pointer m_context;
};
}}
#endif /* CHANNELPROVIDERLOCAL_H */