Files
pvData/pvDataApp/misc/thread.cpp
2011-02-02 10:11:07 -05:00

193 lines
4.5 KiB
C++

/* thread.cpp */
/**
* Copyright - See the COPYRIGHT that is included with this distribution.
* EPICS pvDataCPP is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
*/
#include <cstddef>
#include <cstdlib>
#include <cstddef>
#include <string>
#include <cstdio>
#include <stdexcept>
#include <epicsThread.h>
#include <epicsEvent.h>
#include <epicsExit.h>
#include "lock.h"
#include "event.h"
#include "thread.h"
#include "linkedList.h"
#include "CDRMonitor.h"
namespace epics { namespace pvData {
static unsigned int epicsPriority[] = {
epicsThreadPriorityLow,
epicsThreadPriorityLow + 15,
epicsThreadPriorityMedium - 15,
epicsThreadPriorityMedium,
epicsThreadPriorityMedium + 15,
epicsThreadPriorityHigh - 15,
epicsThreadPriorityHigh
};
unsigned int const * const ThreadPriorityFunc::getEpicsPriorities()
{
return epicsPriority;
}
static String threadPriorityNames[] = {
String("lowest"),String("lower"),String("low"),
String("middle"),
String("high"),String("higher"),String("highest")
};
class ThreadListElement;
typedef LinkedListNode<ThreadListElement> ThreadListNode;
typedef LinkedList<ThreadListElement> ThreadList;
PVDATA_REFCOUNT_MONITOR_DEFINE(thread);
static Mutex listGuard;
static ThreadList *threadList;
static void deleteStatic(void*)
{
delete threadList;
}
static void init(void*)
{
threadList = new ThreadList();
epicsAtExit(&deleteStatic,0);
}
static
epicsThreadOnceId initOnce = EPICS_THREAD_ONCE_INIT;
class ThreadListElement {
public:
ThreadListElement(Thread *thread) : thread(thread),node(new ThreadListNode(this)){}
~ThreadListElement(){delete node;}
Thread *thread;
ThreadListNode *node;
};
int ThreadPriorityFunc::getEpicsPriority(ThreadPriority threadPriority) {
return epicsPriority[threadPriority];
}
extern "C" void myFunc ( void * pPvt );
class ThreadPvt {
public:
ThreadPvt(Thread *thread,String name,
ThreadPriority priority, Runnable*runnable);
virtual ~ThreadPvt();
void ready();
public: // only used within this source module
Thread *thread;
String name;
ThreadPriority priority;
Runnable *runnable;
bool isReady;
ThreadListElement *threadListElement;
Event *waitDone;
epicsThreadId id;
};
extern "C" void myFunc ( void * pPvt )
{
ThreadPvt *threadPvt = (ThreadPvt *)pPvt;
threadPvt->runnable->run();
threadPvt->waitDone->signal();
}
ThreadPvt::ThreadPvt(Thread *thread,String name,
ThreadPriority priority, Runnable *runnable)
: thread(thread),name(name),priority(priority),
runnable(runnable),
isReady(false),
threadListElement(new ThreadListElement(thread)),
waitDone(new Event()),
id(epicsThreadCreate(
name.c_str(),
epicsPriority[priority],
epicsThreadGetStackSize(epicsThreadStackSmall),
myFunc,this))
{
epicsThreadOnce(&initOnce, &init, 0);
PVDATA_REFCOUNT_MONITOR_CONSTRUCT(thread);
Lock x(&listGuard);
threadList->addTail(threadListElement->node);
}
ThreadPvt::~ThreadPvt()
{
bool result = waitDone->wait(2.0);
if(!result) {
throw std::logic_error(String("delete thread but run did not return"));
String message("destroy thread ");
message += thread->getName();
message += " but run did not return";
throw std::logic_error(message);
}
if(!threadListElement->node->isOnList()) {
String message("destroy thread ");
message += thread->getName();
message += " is not on threadlist";
throw std::logic_error(message);
}
Lock x(&listGuard);
threadList->remove(threadListElement->node);
delete waitDone;
delete threadListElement;
PVDATA_REFCOUNT_MONITOR_DESTRUCT(thread);
}
Thread::Thread(String name,ThreadPriority priority,Runnable *runnable)
: pImpl(new ThreadPvt(this,name,priority,runnable))
{
}
Thread::~Thread()
{
delete pImpl;
}
void Thread::sleep(double seconds)
{
epicsThreadSleep(seconds);;
}
String Thread::getName()
{
return pImpl->name;
}
ThreadPriority Thread::getPriority()
{
return pImpl->priority;
}
void Thread::showThreads(StringBuilder buf)
{
Lock x(&listGuard);
ThreadListNode *node = threadList->getHead();
while(node!=0) {
Thread *thread = node->getObject()->thread;
*buf += thread->getName();
*buf += " ";
*buf += threadPriorityNames[thread->getPriority()];
*buf += "\n";
node = threadList->getNext(node);
}
}
}}