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<h1 style="text-align: center">EPICS pvDataCPP<br />
Overview<br />
2010.12.13</h1>
<p>TODO</p>
<ul>
<li>rename epicsException to exception. Do we want assert under pvData? I
think yes.</li>
<li>implement misc: Status??</li>
<li>pvMiscBitSetUtil has not been tested.</li>
<li>Update testBaseException testBitSet testByteBuffer testSerialization so
that they can be part of testAll.pl</li>
<li>Change all throw statements so that they generated stack trace.</li>
</ul>
CONTENTS
<div class="toc">
<ul>
<li><a href="#Introducti">Introduction</a></li>
<li><a href="#PVData">PVData Meta Language</a>
<ul>
<li><a href="#Definition">Definition</a></li>
<li><a href="#Example">Example</a></li>
</ul>
</li>
<li><a href="#User">PV - User Description</a>
<ul>
<li><a href="#Overview">Overview</a></li>
<li><a href="#Process">Process Variable Reflection</a>
<ul>
<li><a href="#Type">Type Description</a></li>
<li><a href="#Reflection">Reflection Description</a></li>
</ul>
</li>
<li><a href="#Standard">Standard Fields</a></li>
<li><a href="#PVField">PVField - Data Interfaces</a>
<ul>
<li><a href="#PVField1">PVField</a></li>
<li><a href="#PVAuxInfo">PVAuxInfo</a></li>
<li><a href="#PVScalar">PVScalar and extensions</a>
<ul>
<li><a href="#Primitive">Primitive PVField types</a></li>
</ul>
</li>
<li><a href="#PVArray">PVArray and Extensions</a>
<ul>
<li><a href="#PVArray1">PVArray Extensions</a></li>
<li><a href="#Complete">Complete set of PVArray
Extensions</a></li>
</ul>
</li>
<li><a href="#PVStructur">PVStructure</a></li>
<li><a href="#PVStructur1">PVStructureArray</a></li>
<li><a href="#PVDataCrea">PVDataCreate</a></li>
</ul>
</li>
<li><a href="#Standard1">Standard Data Fields</a></li>
<li><a href="#Convert">Convert</a></li>
</ul>
</li>
<li><a href="#Namespace">Namespace, Typedefs, and Memory Management</a>
<ul>
<li><a href="#Namespace1">Namespace</a></li>
<li><a href="#typedefs">typedefs</a></li>
<li><a href="#Memory">Memory Managemment</a>
<ul>
<li><a href="#NoDefaultM">NoDefaultMethods</a></li>
</ul>
</li>
<li><a href="#PVData1">PVData introspection objects</a></li>
<li><a href="#PVData2">PVData data objects</a></li>
<li><a href="#Other">Other code in this project</a></li>
</ul>
</li>
<li><a href="#Examples">Examples</a>
<ul>
<li><a href="#Accessing">Accessing PVData</a></li>
<li><a href="#Creating">Creating PVData</a></li>
</ul>
</li>
<li><a href="#Property">Property</a>
<ul>
<li><a href="#Definition1">Definition of Property</a></li>
<li><a href="#Standard2">Standard Properties</a></li>
<li><a href="#Overview1">Overview of Property Support</a></li>
<li><a href="#timeStamp">timeStamp</a>
<ul>
<li><a href="#timeStamp."><span
style="font-family: courier;">timeStamp.h</span></a></li>
<li><a href="#pvTimeStam"><span
style="font-family: courier;">pvTimeStamp.h</span></a></li>
</ul>
</li>
<li><a href="#alarm">alarm</a>
<ul>
<li><a href="#alarm.h"><span
style="font-family: courier;">alarm.h</span></a></li>
<li><a href="#pvAlarm.h"><span
style="font-family: courier;">pvAlarm.h</span></a></li>
</ul>
</li>
<li><a href="#control">control</a>
<ul>
<li><a href="#control.h"><span
style="font-family: courier;">control.h</span></a></li>
<li><a href="#pvControl."><span
style="font-family: courier;">pvControl.h</span></a></li>
</ul>
</li>
<li><a href="#display">display</a>
<ul>
<li><a href="#display.h"><span
style="font-family: courier;">display.h</span></a></li>
<li><a href="#pvDisplay."><span
style="font-family: courier;">pvDisplay.h</span></a></li>
</ul>
</li>
<li><a href="#pvEnumerat">pvEnumerated</a></li>
</ul>
</li>
<li><a href="#PVData3">PVData Abstract and Base Classes</a>
<ul>
<li><a href="#Overview2">Overview</a></li>
<li><a href="#Factories">Factories</a></li>
<li><a href="#Abstract">Abstract Classes for PVField</a>
<ul>
<li><a href="#AbstractPV">AbstractPVField</a></li>
<li><a href="#AbstractPV1">AbstractPVScalar</a></li>
<li><a href="#AbstractPV2">AbstractPVArray</a></li>
<li><a href="#AbstractPV3">AbstractPVScalarArray</a></li>
</ul>
</li>
<li><a href="#BasePVStru">BasePVStructure</a></li>
<li><a href="#Base">Base Classes For PVScalar</a></li>
<li><a href="#Base1">Base Classes for PVArray</a></li>
</ul>
</li>
<li><a href="#Miscellano">Miscellanous Classes</a>
<ul>
<li><a href="#Overview3">Overview</a></li>
<li><a href="#BitSet">BitSet</a></li>
<li><a href="#ByteBuffer">ByteBuffer</a></li>
<li><a href="#Event">Event</a></li>
<li><a href="#Exception">Exception</a></li>
<li><a href="#Executor">Executor</a></li>
<li><a href="#Linked">Linked List</a></li>
<li><a href="#Lock">Lock and Mutex</a></li>
<li><a href="#Message">Message Queue</a>
<ul>
<li><a href="#Definition2">Definitions</a></li>
<li><a href="#MessageQue">MessageQueue</a></li>
</ul>
</li>
<li><a href="#NoDefaultM1">NoDefaultMethods</a></li>
<li><a href="#pvType">pvType</a></li>
<li><a href="#Requester">Requester</a></li>
<li><a href="#Serialize">Serialize</a></li>
<li><a href="#Show">Show Constructors and Destructors</a></li>
<li><a href="#Status">Status</a></li>
<li><a href="#Thread">Thread</a>
<ul>
<li><a href="#ThreadPrio">ThreadPriority</a></li>
<li><a href="#Thread1">Thread</a></li>
</ul>
</li>
<li><a href="#Time">Time Function Call</a></li>
<li><a href="#Timer">Timer</a></li>
<li><a href="#Queue">Queue</a></li>
</ul>
</li>
<li><a href="#pvMisc">pvMisc</a>
<ul>
<li><a href="#BitSetUtil">BitSetUtil</a></li>
<li><a href="#MultiChoic">MultiChoice</a></li>
</ul>
</li>
<li><a href="#License">License Agreement</a></li>
</ul>
</div>
<hr />
<h2 style="text-align: center" id="Introducti">Introduction</h2>
<hr />
<p>This product is available via the <a href="#LicenseAgreement">open source
license</a> described at the end of this document.</p>
<p>PVData is one of a set of related projects: pvData, pvAccess, and javaIOC.
It describes and implements the data that the other project use. Thus it is
not useful by itself but understanding pvData is required in order to
understand the other projects. The reader should also become familar with
pvAccess and javaIOC, which are located via the same sourceforge site as this
project. Project PVAccess provides network support for transporting pvData.
Project javaIOC provides a memory resident "smart" database of pvData
data.</p>
<p>This document describes the C++ implementation of pvData, which was first
implemented in Java. A C++ implementation of pvAccess is being developed in
parallel with pvDataCPP. In the future a C++ implementation of javaIOC will
be developed and the name javaIOC will become pvIOC.</p>
<p>pvData (Process Variable Data) defines and implements an efficent way to
store, access, and transmit memory resident structured data.</p>
<dl>
<dt>description</dt>
<dd>The header files pvIntrospect.h and pvData.h provide the C++
description of pvData.</dd>
<dt>implementation</dt>
<dd>Directory factory provides a complete C++ definition for pvData. It
also proivides abstract and base classes that support specialized
implementations of the data classes.</dd>
<dt>efficient</dt>
<dd>Small memory footprint, low cpu overhead, and concise code base.</dd>
<dt>data storage</dt>
<dd>pvData defines separate introspection and data interfaces. The
introspection interfaces provide access to immutable objects, which
allows introspection instances to be freely shared. The introspection
interface for a process variable can be accessed without requiring
access to the data.</dd>
<dt>data access</dt>
<dd>Client code can access pvData via the introspection and data
interfaces. For "well known" data, e.g. timeStamp, specialized
interfaces can be provided without requiring any changes to the core
software.</dd>
<dt>data transfer</dt>
<dd>The separation of introspection and data interfaces allows for
efficient network data transfer. At connection time introspection
information is passed from server to client. Each side creates a data
instance. The data is transferred between these instances. The data in
the network packets does not have to be self describing since each side
has the introspection information.</dd>
<dt>memory resident</dt>
<dd>pvData only defines memory resident data.</dd>
<dt>structured data</dt>
<dd>pvData has four types: scalar, scalar array, structure, and structure
array. A scalar can be one of the following: boolean, byte, short, int,
long, float, double, string. A scalar array is a one dimensional array
with the element type being one of the scalar types. A structure is an
ordered set of fields where each field has a name and type. A structure
array is a one dimensional array of structures where each element has
the same introspection interface. Since a field can have type structure
complex structures are supported. No other types are needed since
structures can be defined that simulate complex types.</dd>
</dl>
<p>The javaIOC implements a Process Variable (PV) Database, which is a memory
resident database holding pvData with the following features:</p>
<ul>
<li>A database has records.</li>
<li>Each record has a unique record name.</li>
<li>A record has a top level pvData structure.</li>
</ul>
<p>pvData was initially created to support the javaIOC and was part of the
javaIOC project. It is now a separate project that is used by the javaIOC. In
addition to the javaIOC, pvData is intended for use by 1) channel access
clients, 2) Interface between client and network, 3) Interface between
network and channel access server, 4) Interface between server and IOC
database. Since it is an interface to data, it could also be used by other
systems, e.g. TANGO, TINE, etc. A high level Physics application can hold
data as pvData. By starting a channel access server, the data can made
available to network clients.</p>
<p>pvData contains everything required to support Channel Access and Channel
Access clients and servers. </p>
<p>This project has many concepts that are similar to EPICS (Experimental
Physics and Industrial Control System). This C++ implementation uses the
EPICS build system and also EPICS libCom. The directory structure for this
project is a standard EPICS application. The following source directories
appear under pvDataApp:</p>
<dl>
<dt>misc</dt>
<dd>Support for pvData. This support is described in a major section
below.</dd>
<dt>pv</dt>
<dd>The C++ introspection and data descriptions for pvData.</dd>
<dt>factory</dt>
<dd>The C++ definitions for pvData.</dd>
<dt>property</dt>
<dd>Support code for "standard" pvData structures, e.g. timeStamp and
alarm.</dd>
</dl>
<hr />
<h2 style="text-align: center" id="PVData">PVData Meta Language</h2>
<hr />
<p>This section describes a meta language for describing pvData. Currently
there are no plans for any software, e.g. a parser, for the meta language. It
is only meant for documentation. Note that the toString methods described
below do present data in this format.</p>
<h3 id="Definition">Definition</h3>
<p>PVData supports structured data. All data appears as a top level
structure. A structure has an ordered set of fields where each field has a
<span style="font-family: courier;">fieldDef</span> defined as follows:</p>
<pre>type fieldName = value // comment</pre>
<p>where <span style="font-family: courier;">= value</span> is optional and
<span style="font-family: courier;">//</span> indicates the the rest of the
line is a comment. </p>
<p>type is one of the following:</p>
<dl>
<dt>scalar</dt>
<dd>A scalar field can be any of the following:
<dl>
<dt style="font-family: courier;">boolean</dt>
<dd>Has the value<span style="font-family: courier;">true</span> or
<span style="font-family: courier;">false</span></dd>
<dt style="font-family: courier;">byte</dt>
<dd>An 8 bit signed integer.</dd>
<dt style="font-family: courier;">short</dt>
<dd>An 16 bit signed integer.</dd>
<dt style="font-family: courier;">int</dt>
<dd>An 32 bit signed integer.</dd>
<dt style="font-family: courier;">long</dt>
<dd>An 64 bit signed integer.</dd>
<dt style="font-family: courier;">float</dt>
<dd>A IEEE float.</dd>
<dt style="font-family: courier;">double</dt>
<dd>A IEEE double.</dd>
<dt style="font-family: courier;">string</dt>
<dd>An immutable string.</dd>
</dl>
</dd>
<dt>scalarArray</dt>
<dd>A scalarArray field is an array of any of the scalar types.
<dl>
<dt style="font-family: courier;">boolean[]</dt>
<dt style="font-family: courier;">byte[]</dt>
<dt style="font-family: courier;">short[]</dt>
<dt style="font-family: courier;">int[]</dt>
<dt style="font-family: courier;">long[]</dt>
<dt style="font-family: courier;">float[]</dt>
<dt style="font-family: courier;">double[]</dt>
<dt style="font-family: courier;">string[]</dt>
</dl>
</dd>
<dt>structure</dt>
<dd>A structure field has the definition:
<pre> structure fieldName
fieldDef
...
</pre>
or
<pre> structureName fieldName = {values}
</pre>
For <span style="font-family: courier;">structure fieldName</span> each
<span style="font-family: courier;">fieldDef</span> must have a unique
<span style="font-family: courier;">fieldName</span> within the <span
style="font-family: courier;">structure</span> For <span
style="font-family: courier;">structureName fieldName</span> the <span
style="font-family: courier;">structureName</span> must be the <span
style="font-family: courier;">fieldName</span> of a previously defined
top level <span style="font-family: courier;">structure</span> </dd>
<dt>structureArray</dt>
<dd>A structureArray field has the definition:
<pre> structure[] structureName fieldName = {values}
</pre>
where <span style="font-family: courier;">structureName</span> must be
<span style="font-family: courier;">fieldName</span> of a previously
defined top level <span style="font-family: courier;">structure</span>
Thus a structure array is an array where each element is a structure
but all elements have the same introspection interface. </dd>
</dl>
<p>Each field can optionally have data values assigned to it. The definition
of the data values depends on the type. For scalars the data value is
whatever is valid for the type. </p>
<dl>
<dt style="font-family: courier;">boolean</dt>
<dd>The value must be <span style="font-family: courier;">true</span> or
<span style="font-family: courier;">false</span> </dd>
<dt style="font-family: courier;">byte,...long</dt>
<dd>Any valid integer or hex value, e.g. <span
style="font-family: courier;">3 0xff</span> are valid values</dd>
<dt style="font-family: courier;">float,double</dt>
<dd>Any valid integer or real e.g. <span style="font-family: courier;">3
3.0 3e0</span> are valid values</dd>
<dt style="font-family: courier;">string</dt>
<dd>The value can be an alphanumeric value or any set of characters
enclosed in <span style="font-family: courier;">""</span> Within quotes
a quote is expressed as <span style="font-family: courier;">\"</span>
Examples are <span style="font-family: courier;">aValue "a value" "a\"
xxx"</span> are valid values. </dd>
</dl>
<p>For arrays the syntax is:</p>
<pre> = [value,...,value]</pre>
<p>where each <span style="font-family: courier;">value</span> is a valid
scalar data value depending on the type. Thus it is a comma separated set of
values enclosed in <span style="font-family: courier;">[]</span> White space
is permitted surrounding each comma.</p>
<p>For a structure the syntax is:</p>
<pre> { fieldValue,...,fieldValue }</pre>
<p>where each <span style="font-family: courier;">fieldValue</span> is a
valid field value depending on the type. Thus it is a comma separated set of
values enclosed in <span style="font-family: courier;">{}</span> White space
is permitted surrounding each comma.</p>
<p>A structureArray was the form:</p>
<pre> [ {structureValue},...,{structureValue}]</pre>
<h3 id="Example">Example</h3>
<p>Define the following top level structure:</p>
<pre>structure timeStamp
long secondsPastEpoch
int nanoSeconds </pre>
<p>Then the following can be defined</p>
<pre>structure scalarDoubleExample
double value = 1.0
timeStamp timeStamp
scalar arrayDoubleExample
double[] value = [1.0,2.0]
timeStamp timeStamp
structure point
double x
double y
structure lineExample
point begin = {0,0}
point end = {10,10}
structure structureArrayExample
stucture[] point points =
[
{0,0},
{10,10}
]</pre>
<hr />
<h2 style="text-align: center" id="User">PV - User Description</h2>
<hr />
<h3 style="text-align: center" id="Overview">Overview</h3>
<p>Directory pvDataApp/pv has header files that completely describe pvData.
The implementation is provided in directory pvDataApp/factory. Test programs
appears on pvDataApp/pvTest.</p>
<p>A PVStructure is a field that contains an array of subfields. Each field
has code for accessing the field. The interface for each field is PVField or
an interface that extends PVField. Each field also has an introspection
interface, which is Field or an extension of Field. This section describes
the complete set of data and introspection interfaces for pvData.</p>
<p>A class FieldCreate creates introspection objects. A class PVDataCreate
creates data objects. A class Convert provides a rich set of methods for
converting and copying data between fields.</p>
<p>Directory pvDataApp/pv has the following header files:</p>
<dl>
<dt style="font-family: courier;">pvIntrospect.h</dt>
<dd>A cpmplete description of the introspection interfaces.</dd>
<dt style="font-family: courier;">pvData.h</dt>
<dd>A complete description of the data interfaces.</dd>
<dt style="font-family: courier;">convert.h</dt>
<dd>The facility that converts between data fields.</dd>
<dt style="font-family: courier;">standardField.h</dt>
<dd>Provides access to introspection interfaces for standard
introspection structures like timeStamp, alarm, etc.</dd>
<dt style="font-family: courier;">standardPVField.h</dt>
<dd>Cteates data interfaces for standard data structures like timeStamp,
alarm, etc.</dd>
</dl>
<h3 style="text-align: center" id="Process">Process Variable Reflection</h3>
<p>This subsection describes pvIntrospect.h</p>
<p>Given a pvname, which consists of a record name and field name, it is
possible to introspect the field without requiring access to data. The
reflection and data interfaces are separate because the data may not be
available. For example when a client connects to a PV, the client library can
obtain the reflection information without obtaining any data. Only when a
client issues an I/O request will data be available. This separation is
especially important for arrays and structures so that a client can discover
the type without requiring that a large data array or structure be
transported over the network.</p>
<h4 id="Type">Type Description</h4>
<p>Types are defined as:</p>
<pre>enum Type {
scalar,
scalarArray,
structure,
structureArray;
};
class TypeFunc {
public:
static void toString(StringBuilder buf,const Type type);
};
enum ScalarType {
pvBoolean,
pvByte, pvShort, pvInt, pvLong,
pvFloat,pvDouble,
pvString;
};
class ScalarTypeFunc {
public:
static bool isInteger(ScalarType type);
static bool isNumeric(ScalarType type);
static bool isPrimitive(ScalarType type);
static ScalarType getScalarType(String value);
static void toString(StringBuilder buf,ScalarType scalarType);
};</pre>
<p><span style="font-family: courier;">Type</span> is one of the
following:</p>
<dl>
<dt style="font-family: courier;">scalar</dt>
<dd>A scalar of one of the scalar types.</dd>
<dt style="font-family: courier;">scalarArray</dt>
<dd>An array where every element has the same scalar type.</dd>
<dt style="font-family: courier;">structure</dt>
<dd>A structure where each field has a name and a type. Within a
structure each field name must be unique but the type can be
different.</dd>
<dt style="font-family: courier;">structureArray</dt>
<dd>An array where each element is a structure. Each element has the same
structure introspection interface.</dd>
</dl>
<p><span style="font-family: courier;">ScalarType</span> is one of the
following:</p>
<dl>
<dt style="font-family: courier;">pvBoolean</dt>
<dd>Has the value false or true.</dd>
<dt style="font-family: courier;">pvByte</dt>
<dd>A signed 8 bit integer.</dd>
<dt style="font-family: courier;">pvShort</dt>
<dd>A signed 16 bit integer.</dd>
<dt style="font-family: courier;">pvInt</dt>
<dd>A signed 32 bit integer.</dd>
<dt style="font-family: courier;">pvLong</dt>
<dd>A signed 64 bit integer.</dd>
<dt style="font-family: courier;">pvFloat</dt>
<dd>A IEEE float.</dd>
<dt style="font-family: courier;">pvDouble</dt>
<dd>A IEEE double,</dd>
<dt style="font-family: courier;">pvString</dt>
<dd>An immutable string.</dd>
</dl>
<p><span style="font-family: courier;">TypeFunction</span> is a set of
convenience methods for <span style="font-family: courier;">Type</span></p>
<dl>
<dt style="font-family: courier;">toString</dt>
<dd>Convert the type to a string.</dd>
</dl>
<p><span style="font-family: courier;">ScalarTypeFunction</span> is a set of
convenience methods for <span
style="font-family: courier;">ScalarType</span></p>
<dl>
<dt style="font-family: courier;">isInteger</dt>
<dd>Is the scalarType an integer type, i.e. one of pvByte,...pvlong.</dd>
<dt style="font-family: courier;">isNumeric</dt>
<dd>Is the scalarType numeric, i.e. pvByte,...,pvDouble.</dd>
<dt style="font-family: courier;">isPrimitive</dt>
<dd>Is the scvalarType primitive, i.e. not pvString</dd>
<dt style="font-family: courier;">getScalarType</dt>
<dd>Given a string of the form String("boolean"),...,String("string")
return the scalarType.</dd>
<dt style="font-family: courier;">toString</dt>
<dd>Convert the scalar type to a string.</dd>
</dl>
<h4 id="Reflection">Reflection Description</h4>
<p>This section describes the reflection interfaces which provide the
following: </p>
<dl>
<dt style="font-family: courier;">Field</dt>
<dd>A field:
<dl>
<dt>Has a name.</dt>
<dt>Has a Type.</dt>
<dt>Can be converted to a string.</dt>
</dl>
</dd>
<dt style="font-family: courier;">Scalar</dt>
<dd>A scalar has a scalarType</dd>
<dt style="font-family: courier;">ScalarArray</dt>
<dd>The element type is a scalarType</dd>
<dt style="font-family: courier;">StructureArray</dt>
<dd>The field holds an array of structures. Each element has the same
Structure interspection interface. A client can only get/put entire
PVStructure elements NOT subfields of array elements.</dd>
<dt style="font-family: courier;">Structure</dt>
<dd>Has fields that can be any of the supported types.</dd>
<dt style="font-family: courier;">FieldCreate</dt>
<dd>This is an interface that provides methods to create introspection
interfaces. A factory is provides to create FieldCreate.</dd>
<dt style="font-family: courier;">getFieldCreate</dt>
<dd>Gets a pointer to the single instance of FieldCreate.</dd>
</dl>
<pre>
class Field : private NoDefaultMethods {
public:
static ConstructDestructCallback *getConstructDestructCallback();
int getReferenceCount() const;
String getFieldName() const;
Type getType() const;
virtual void toString(StringBuilder buf) const{toString(buf,0);}
virtual void toString(StringBuilder buf,int indentLevel) const;
};
class Scalar : public Field{
public:
ScalarType getScalarType() const {return scalarType;}
virtual void toString(StringBuilder buf) const{toString(buf,0);}
virtual void toString(StringBuilder buf,int indentLevel) const;
protected:
Scalar(String fieldName,ScalarType scalarType);
virtual ~Scalar();
...
};
class ScalarArray : public Field{
public:
ScalarType getElementType() const {return elementType;}
virtual void toString(StringBuilder buf) const{toString(buf,0);}
virtual void toString(StringBuilder buf,int indentLevel) const;
protected:
ScalarArray(String fieldName,ScalarType scalarType);
virtual ~ScalarArray();
...
};
class StructureArray : public Field{
public:
StructureConstPtr getStructure() const {return pstructure;}
virtual void toString(StringBuilder buf) const{toString(buf,0);}
virtual void toString(StringBuilder buf,int indentLevel) const;
protected:
StructureArray(String fieldName,StructureConstPtr structure);
virtual ~StructureArray();
...
};
class Structure : public Field {
public:
int getNumberFields() const {return numberFields;}
FieldConstPtr getField(String fieldName) const;
int getFieldIndex(String fieldName) const;
FieldConstPtrArray getFields() const {return fields;}
virtual void toString(StringBuilder buf) const{toString(buf,0);}
virtual void toString(StringBuilder buf,int indentLevel) const;
protected:
Structure(String fieldName, int numberFields,FieldConstPtrArray fields);
virtual ~Structure();
...
};
class FieldCreate : NoDefaultMethods {
public:
FieldConstPtr create(String fieldName,FieldConstPtr field) const;
ScalarConstPtr createScalar(String fieldName,ScalarType scalarType) const;
ScalarArrayConstPtr createScalarArray(String fieldName,
ScalarType elementType) const;
StructureConstPtr createStructure (String fieldName,
int numberFields,FieldConstPtrArray fields) const;
StructureArrayConstPtr createStructureArray(String fieldName,
StructureConstPtr structure) const;
};
extern FieldCreate * getFieldCreate();</pre>
<p>The following methods are common to all of the reflection class
descriptions:</p>
<dl>
<dt>Constructor and Destructor</dt>
<dd>Note that all constructors and destructors are protected or private.
The only way to create instances is via FieldCreate. The implementation
manages all storage and automatically calls delete when no client is
attached. A few details are discussed in a later section.</dd>
<dt style="font-family: courier;">toString</dt>
<dd>Many classes provide this (actually two methods). This method is
called to get a string that uses the metadata syntax described in a
previous section.</dd>
</dl>
<p><span style="font-family: courier;">Field</span> has the methods:</p>
<dl>
<dt style="font-family: courier;">getConstructDestructCallback</dt>
<dd>This gets a interface that provides methods that return the total
number of object instances of Field that have been created and deleted.
This is provided to help locate memory leaks.</dd>
<dt style="font-family: courier;">getReferenceCount</dt>
<dd>Get the total number of current references to this field
instance.</dd>
<dt style="font-family: courier;">getFieldName</dt>
<dd>Get the name of the field.</dd>
<dt style="font-family: courier;">getType</dt>
<dd>Get the field type.</dd>
</dl>
<p><span style="font-family: courier;">Scalar</span>has the methods:</p>
<dl>
<dt style="font-family: courier;">getScalarType</dt>
<dd>Get that scalar type.</dd>
</dl>
<p><span style="font-family: courier;">ScalarArray</span>has the methods:</p>
<dl>
<dt style="font-family: courier;">getElementType</dt>
<dd>Get the element type.</dd>
</dl>
<p><span style="font-family: courier;">StructureArray</span>has the
methods:</p>
<dl>
<dt style="font-family: courier;">getStructure</dt>
<dd>Get the introspection interface that each element shares,</dd>
</dl>
<p><span style="font-family: courier;">Structure</span>has the methods:</p>
<dl>
<dt style="font-family: courier;">getNumberFields</dt>
<dd>Get the number of immediate subfields.</dd>
<dt style="font-family: courier;">getField</dt>
<dd>Given a name get the introspection interface for the field.</dd>
<dt style="font-family: courier;">getFieldIndex</dt>
<dd>Given a name get the index, within the array returned by the next
method, of the field.</dd>
<dt style="font-family: courier;">getFields</dt>
<dd>Get the array of introspection interfaces for the field,</dd>
</dl>
<p><span style="font-family: courier;">FieldCreate</span>has the methods:</p>
<dl>
<dt style="font-family: courier;">create</dt>
<dd>Given a field name and an existing introspection interface create a
new introspection object. The existing introspection interface can be
any of the allowed types.</dd>
<dt style="font-family: courier;">createScalar</dt>
<dd>Create a scalar introspection instance.</dd>
<dt style="font-family: courier;">createScalarArray</dt>
<dd>Create a scalar array introspection instance.</dd>
<dt style="font-family: courier;">createStructure</dt>
<dd>Create a structure introspection instance.</dd>
<dt style="font-family: courier;">createStructureArray</dt>
<dd>Create a structure array introspection instance.</dd>
</dl>
<h3 style="text-align: center" id="Standard">Standard Fields</h3>
<p>The file standardField.h has a class description for creating or sharing
Field objects for standard fields. For each type of standard object two
methods are defined: one with no properties and with properties. The property
field is a comma separated string of property names of the following: alarm,
timeStamp, display, control, and valueAlarm. An example is
"alarm,timeStamp,valueAlarm". The method with properties creates a structure
with fields named fieldName and each of the property names. Each property
field is a structure defining the property. The details about each property
is given in the section named "Property". For example the call:</p>
<pre> StructureConstPtr example = standardField-&gt;scalar(
String("value"),
pvDouble,
String("value,alarm,timeStamp"));</pre>
<p>Will result in a Field definition that has the form:</p>
<pre>structure example
double value
structure alarm
structure severity
int index
string[] choices
structure timeStamp
long secondsPastEpoch
int nanoSeconds</pre>
<p>In addition there are methods that create each of the property structures,
i.e. the methods named: alarm, .... enumeratedAlarm."</p>
<p>standardField.h contains:</p>
<pre>class StandardField : private NoDefaultMethods {
public:
StandardField();
~StandardField();
ScalarConstPtr scalar(String fieldName,ScalarType type);
StructureConstPtr scalar(String fieldName,
ScalarType type,String properties);
ScalarArrayConstPtr scalarArray(String fieldName,
ScalarType elementType);
StructureConstPtr scalarArray(String fieldName,
ScalarType elementType, String properties);
StructureArrayConstPtr structureArray(String fieldName,
StructureConstPtr structure);
StructureConstPtr structureArray(String fieldName,
StructureConstPtr structure,String properties);
StructureConstPtr structure(String fieldName,
int numFields,FieldConstPtrArray fields);
StructureConstPtr enumerated(String fieldName,
StringArray choices);
StructureConstPtr enumerated(String fieldName,
StringArray choices, String properties);
ScalarConstPtr scalarValue(ScalarType type);
StructureConstPtr scalarValue(ScalarType type,String properties);
ScalarArrayConstPtr scalarArrayValue(ScalarType elementType);
StructureConstPtr scalarArrayValue(ScalarType elementType,
String properties);
StructureArrayConstPtr structureArrayValue(StructureConstPtr structure);
StructureConstPtr structureArrayValue(StructureConstPtr structure,
String properties);
StructureConstPtr structureValue(
int numFields,FieldConstPtrArray fields);
StructureConstPtr enumeratedValue(StringArray choices);
StructureConstPtr enumeratedValue(StringArray choices,
String properties);
StructureConstPtr alarm();
StructureConstPtr timeStamp();
StructureConstPtr display();
StructureConstPtr control();
StructureConstPtr booleanAlarm();
StructureConstPtr byteAlarm();
StructureConstPtr shortAlarm();
StructureConstPtr intAlarm();
StructureConstPtr longAlarm();
StructureConstPtr floatAlarm();
StructureConstPtr doubleAlarm();
StructureConstPtr enumeratedAlarm();
private:
static void init();
};
extern StandardField * getStandardField();</pre>
<p>Where</p>
<dl>
<dt style="font-family: courier;">scalar</dt>
<dd>Create a scalar with the specified scalar type and name. If
properties are specified then a structure will be created with the
first element being a scalar with the specified scalar type and name
value. The other fields in the structure will be the corresponding
property structures.</dd>
<dt style="font-family: courier;">scalarArray</dt>
<dd>Create a scalarArray with each element having the specified scalar
type and name. If properties are specified then a structure will be
created with the first element being a scalarArray with name value. The
other fields in the structure will be the corresponding property
structures.</dd>
<dt style="font-family: courier;">structureArray</dt>
<dd>Create a structureArray with the specified structure interface and
name. If properties are specified then a structure will be created with
the first element being a structureArray with the specified structure
interface and name value. The other fields in the structure will be the
corresponding property structures.</dd>
<dt style="font-family: courier;">structure</dt>
<dd>Create a structure with the specified name and fields specified by
numFields and fields. If properties are specified then a structure will
be created with the first element being a structure with the name value
and fields specified by numFields and fields. The other fields in the
structure will be the corresponding property structures.</dd>
<dt style="font-family: courier;">enumerated</dt>
<dd>Create a structure with the specified name and fields for an
enumerated structure. If properties are specified then a structure will
be created with the first element being a structure with the name value
and fields for an enumerated structure. The other fields in the
structure will be the corresponding property structures.</dd>
<dt style="font-family: courier;">scalarValue</dt>
<dt style="font-family: courier;">scalarArrayValue</dt>
<dt style="font-family: courier;">structureArrayValue</dt>
<dt style="font-family: courier;">structureValue</dt>
<dt style="font-family: courier;">enumeratedValue</dt>
<dd>These are all like the version without the "Value" suffix. The field
name will always be "value"</dd>
<dt style="font-family: courier;">alarm</dt>
<dt style="font-family: courier;">timeStamp</dt>
<dt style="font-family: courier;">display</dt>
<dt style="font-family: courier;">control</dt>
<dt style="font-family: courier;">booleanAlarm</dt>
<dt style="font-family: courier;">byteAlarm</dt>
<dt style="font-family: courier;">shortAlarm</dt>
<dt style="font-family: courier;">intAlarm</dt>
<dt style="font-family: courier;">longAlarm</dt>
<dt style="font-family: courier;">floatAlarm</dt>
<dt style="font-family: courier;">doubleAlarm</dt>
<dt style="font-family: courier;">enumeratedAlarm</dt>
<dd>The above provide introspection interfaces fot standard properties.
See the section on Properties for a description of how these are
defined.</dd>
</dl>
<h3 style="text-align: center" id="PVField">PVField - Data Interfaces</h3>
<p>This section defines the Java Interfaces for accessing the data within a
PV record.</p>
<h4 id="PVField1">PVField</h4>
<p>PVField is the base interface for accessing data. A data structure
consists of a top level PVStructure. Every field of every structure of every
top level structure has a PVField associated with it.</p>
<pre>class PostHandler {
public:
virtual void postPut() = 0;
};
class PVField
: public Requester,
public Serializable,
private NoDefaultMethods
{
public:
virtual ~PVField();
static ConstructDestructCallback *getConstructDestructCallback();
virtual void setRequester(Requester *prequester);
int getFieldOffset() ;
int getNextFieldOffset() ;
int getNumberFields() ;
PVAuxInfo * getPVAuxInfo();
bool isImmutable() ;
void setImmutable();
FieldConstPtr getField() ;
PVStructure * getParent() ;
void replacePVField(PVField * newPVField);
void renameField(String newName);
void postPut() ;
void setPostHandler(PostHandler *postHandler);
virtual void toString(StringBuilder buf) ;
virtual void toString(StringBuilder buf,int indentLevel) ;
virtual bool operator==(PVField &amp;pv) = 0;
virtual bool operator!=(PVField &amp;pv) = 0;
protected:
PVField(PVStructure *parent,FieldConstPtr field);
void replaceStructure(PVStructure *pvStructure);
private:
};</pre>
<p><span style="font-family: courier;">PostHandler</span> is a class that
must be implemented by any code that calls setPostHandler. It's single
virtual method. <span style="font-family: courier;">postPut</span> is called
whenever <span style="font-family: courier;">PVField::postPut</span> is
called.</p>
<p><span style="font-family: courier;">Requester,Serializable, and
NoDefaultMethods</span> are described in a later section.</p>
<p>The public methods for <span style="font-family: courier;">PVField</span>
are:</p>
<dl>
<dt style="font-family: courier;">~PVField</dt>
<dd>destructor which must be called by whatever created the PVfield via a
call to one of the methods of <span
style="font-family: courier;">PVDataCreate</span> </dd>
<dt style="font-family: courier;">getConstructDestructCallback</dt>
<dd>Provides access to the number of PVFields that been created and
destroyed.</dd>
<dt style="font-family: courier;">setRequester</dt>
<dd>Sets a requester to be called when message or getRequesterName are
called.</dd>
<dt style="font-family: courier;">getFieldOffset</dt>
<dd>Get offset of the PVField field within top level structure. Every
field within the PVStructure has a unique offset. The top level
structure has an offset of 0. The first field within the structure has
offset equal to 1. The other offsets are determined by recursively
traversing each structure of the tree. </dd>
<dt style="font-family: courier;">getNextFieldOffset</dt>
<dd>Get the next offset. If the field is a scalar or array field then
this is just offset + 1. If the field is a structure it is the offset
of the next field after this structure. Thus (nextOffset - offset) is
always equal to the total number of fields within the field. </dd>
<dt style="font-family: courier;">getNumberFields</dt>
<dd>Get the total number of fields in this field. This is nextFieldOffset
- fieldOffset. </dd>
<dt style="font-family: courier;">getPVAuxInfo</dt>
<dd>Get the PVAuxInfo for this field. PVAuxInfo is described below.</dd>
<dt style="font-family: courier;">isImmutable</dt>
<dd>Is the field immutable?</dd>
<dt style="font-family: courier;">setImmutable</dt>
<dd>Make the field immutable. Once a field is immutable it can never be
changed since there is no method to again make it mutable. This is an
important design decision since it allows immutable array fields to
share the internal primitive data array.</dd>
<dt style="font-family: courier;">getField</dt>
<dd>Get the reflection interface for the data.</dd>
<dt style="font-family: courier;">getParent</dt>
<dd>Get the interface for the parent or null if this is the top level
PVStructure.</dd>
<dt style="font-family: courier;">replacePVField</dt>
<dd>Replace this PVField. This is called by support code that wants to
replace the default implementation of a data field with it's own
implementation.</dd>
<dt style="font-family: courier;">renameField</dt>
<dd>Rename the field name.</dd>
<dt style="font-family: courier;">postPut</dt>
<dd>If this field is a field of a record pvRecordField.postPut() is
called. If not a field of a record nothing happens.</dd>
<dt style="font-family: courier;">toString</dt>
<dd>Converts the field data to a string. This is mostly for debugging
purposes.</dd>
<dt style="font-family: courier;">operator==</dt>
<dd>Compare this field with another field. The result will be true only
if the fields have exactly the same field types and if the data values
are equal.</dd>
<dt style="font-family: courier;">operator!=</dt>
<dd>The inverse of <span style="font-family: courier;">operator==</span>
.</dd>
</dl>
<h4 id="PVAuxInfo">PVAuxInfo</h4>
<p>AuxInfo (Auxillary Information) is information about a field that is
application specific. It will not be available outside the application that
implements the database. In particular it will not be made available to
Channel Access. It is used by the database itself to override the default
implementation of fields. The JavaIOC uses it for attaching support code.
Database Configuration and other tools can use it for configuration
information. Each Field and each PVField can have have an arbitrary number of
auxInfos. An auxInfo is a (key,PVScalar) pair where key is a string.</p>
<pre>class PVAuxInfo : private NoDefaultMethods {
public:
PVAuxInfo(PVField *pvField);
~PVAuxInfo();
static ConstructDestructCallback *getConstructDestructCallback();
PVField * getPVField();
PVScalar * createInfo(String key,ScalarType scalarType);
PVScalarMap getInfos();
PVScalar * getInfo(String key);
void toString(StringBuilder buf);
void toString(StringBuilder buf,int indentLevel);
private:
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">getPVField</dt>
<dd>Get the PVField to which this PVAuxInfo is attached.</dd>
<dt style="font-family: courier;">createInfo</dt>
<dd>Create a new PVScalar of type scalarType.</dd>
<dt style="font-family: courier;">getInfos</dt>
<dd>Get a map of all the auxInfos.</dd>
<dt style="font-family: courier;">getInfo</dt>
<dd>Get the PVScalar with the specified key.</dd>
<dt style="font-family: courier;">toString</dt>
<dd>Print all the auxInfos</dd>
</dl>
<h4 id="PVScalar">PVScalar and extensions</h4>
<pre>class PVScalar : public PVField {
public:
virtual ~PVScalar();
ScalarConstPtr getScalar() ;
protected:
PVScalar(PVStructure *parent,ScalarConstPtr scalar);
};</pre>
<h5 id="Primitive">Primitive PVField types</h5>
<p>The interfaces for primitive data types are:</p>
<pre>class PVBoolean : public PVScalar {
public:
virtual ~PVBoolean();
virtual bool get() = 0;
virtual void put(bool value) = 0;
protected:
PVBoolean(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};
class PVByte : public PVScalar {
public:
virtual ~PVByte();
virtual int8 get() = 0;
virtual void put(int8 value) = 0;
protected:
PVByte(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};
class PVShort : public PVScalar {
public:
virtual ~PVShort();
virtual int16 get() = 0;
virtual void put(int16 value) = 0;
protected:
PVShort(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};
class PVInt : public PVScalar{
public:
virtual ~PVInt();
virtual int32 get() = 0;
virtual void put(int32 value) = 0;
protected:
PVInt(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};
class PVLong : public PVScalar {
public:
virtual ~PVLong();
virtual int64 get() = 0;
virtual void put(int64 value) = 0;
protected:
PVLong(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};
class PVFloat : public PVScalar {
public:
virtual ~PVFloat();
virtual float get() = 0;
virtual void put(float value) = 0;
protected:
PVFloat(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};
class PVDouble : public PVScalar {
public:
virtual ~PVDouble();
virtual double get() = 0;
virtual void put(double value) = 0;
protected:
PVDouble(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};
class PVString : public PVScalar {
public:
virtual ~PVString();
virtual String get() = 0;
virtual void put(String value) = 0;
protected:
PVString(PVStructure *parent,ScalarConstPtr scalar)
: PVScalar(parent,scalar) {}
private:
};</pre>
<h4 id="PVArray">PVArray and Extensions</h4>
<p><span style="font-family: courier">PVArray</span> is the base interface
for all the other PV Array interfaces. It extends PVField and provides the
additional methods:</p>
<pre>class PVArray : public PVField, public SerializableArray {
public:
virtual ~PVArray();
int getLength() ;
void setLength(int length);
int getCapacity() ;
bool isCapacityMutable() ;
void setCapacityMutable(bool isMutable);
virtual void setCapacity(int capacity) = 0;
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,
DeserializableControl *pflusher) = 0;
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher, int offset, int count) = 0;
protected:
PVArray(PVStructure *parent,FieldConstPtr field);
void setCapacityLength(int capacity,int length);
private:
class PVArrayPvt * pImpl;
};</pre>
<dl>
<dt style="font-family: courier;">getLength</dt>
<dd>Get the current length. This is less than or equal to the
capacity.</dd>
<dt style="font-family: courier;">setLength</dt>
<dd>Set the length. If the PVField is not mutable then an exception is
thrown. If this is greater than the capacity setCapacity is called.</dd>
<dt style="font-family: courier;">getCapacity</dt>
<dd>Get the capacity, i.e. this is the size of the underlying data
array.</dd>
<dt style="font-family: courier;">setCapacity</dt>
<dd>Set the capacity. The semantics are implementation dependent but
typical semantics are as follows: If the capacity is not mutable an
exception is thrown. A new data array is created and data is copied
from the old array to the new array. </dd>
<dt style="font-family: courier;">isCapacityMutable</dt>
<dd>Is the capacity mutable</dd>
<dt style="font-family: courier;">setCapacityMutable</dt>
<dd>Specify if the capacity can be changed.</dd>
</dl>
<h5 id="PVArray1">PVArray Extensions</h5>
<p>The interface for each array type has get and put methods which have the
same arguments except for the data type. For example PVDoubleArray is:</p>
<pre>class DoubleArrayData {
public:
DoubleArrayData(){}
~DoubleArrayData(){};
DoubleArray data;
int offset;
};
class PVDoubleArray : public PVScalarArray {
public:
virtual ~PVDoubleArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, DoubleArrayData *data) = 0;
virtual int put(int offset,int length, DoubleArray from, int fromOffset) = 0;
virtual void shareData(DoubleArray value,int capacity,int length) = 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher) = 0;
protected:
PVDoubleArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};</pre>
<p>Get "exposes" it's internal array by setting data.data and data.offset.
The caller is responsible for copying the array elements. This violates the
principle that objects should not expose their internal data but is done for
efficency. For example it makes it possible to copy between arrays with
identical element types without requiring an intermediate array.</p>
<p>Both get and put return the number of elements actually transfered. The
arguments are:</p>
<dl>
<dt style="font-family: courier;">offset</dt>
<dd>The offset in the PV array.</dd>
<dt style="font-family: courier;">len</dt>
<dd>The maximum number of elements to transfer. The number actually
transfered will be less than or equal to this value.</dd>
<dt style="font-family: courier;">data</dt>
<dd>Get sets data.data to it's internal array and data.offset to the
offset into the array. The caller is responsible for the actual data
transfer.</dd>
<dt style="font-family: courier;">from</dt>
<dd>The array from which the data is taken. This array is supplied by the
caller</dd>
<dt style="font-family: courier;">fromOffset</dt>
<dd>The offset in <span style="font-family: courier;">from</span></dd>
</dl>
<p>The caller must be prepared to make multiple calls to retrieve or put an
entire array. A caller should accept or put partial arrays. For example the
following reads an entire array:</p>
<pre> void doubleArray getArray(PVDoubleArray *pv,doubleArray *to,int lenArray)
{
int len = pv-&gt;getLength();
if(lenArray&lt;len) len = lenArray;
DoubleArrayData data;
int offset = 0;
while(offset &lt; len) {
int num = pv-&gt;get(offset,(len-offset),&amp;data);
doubleArray from = &amp;data.data[data.offset];
doubleArray to = &amp;to[offset]
int numbytes = num*sizeof(double);
memcopy(from,to,numBytes);
offset += num;
}
} </pre>
<p>shareData results in the PVArray using the primitive array that is passed
to this method. This is most useful for immutable arrays. In this case the
caller must set the PVArray to be immutable. In the PVArray is not immutable
then it is the applications responsibility to coordinate access to the array.
Again this violates the principle that objects should not expose their
internal data but is important for immutable arrays. For example pvData and
the javaIOC define many enumerated structures where an enumerated structure
has two fields: index and choices. Choices is a PVStringArray that holds the
enumerated choices. Index is a PVInt that is the index of the currently
selected choice. For many enumerated structures the choices is immutable.
Allowing the choices internal String[] to be shared between all the instances
of an enumerated structure saves on storage. Another reason for allowing
shared data is so that an application which processes an array can be
separated into multiple modules that directly access the internal data array
of a PVArray. This can be required for minimizing CPU overhead. In this case
it is the applications responsibility to coordinate access to the array.</p>
<h5 id="Complete">Complete set of PVArray Extensions</h5>
<pre>class PVScalarArray : public PVArray {
public:
virtual ~PVScalarArray();
ScalarArrayConstPtr getScalarArray() ;
virtual void setCapacity(int capacity) = 0;
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,
DeserializableControl *pflusher) = 0;
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher, int offset, int count) = 0;
protected:
PVScalarrray(PVStructure *parent,ScalarArrayConstPtr scalarArray);
private:
};
class BooleanArrayData {
public:
BooleanArray data;
int offset;
};
class PVBooleanArray : public PVScalarArray {
public:
virtual ~PVBooleanArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, BooleanArrayData *data) = 0;
virtual int put(int offset,int length, BooleanArray from, int fromOffset) = 0;
virtual void shareData(BooleanArray value,int capacity,int length) = 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher) = 0;
protected:
PVBooleanArrayclass ByteArrayData {
public:
ByteArray data;
int offset;
};
class PVByteArray : public PVScalarArray {
public:
virtual ~PVByteArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, ByteArrayData *data) = 0;
virtual int put(int offset,int length, ByteArray from, int fromOffset) = 0;
virtual void shareData(ByteArray value,int capacity,int length) = 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher) = 0;
protected:
PVByteArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};
class ShortArrayData {
public:
ShortArray data;
int offset;
};
class PVShortArray : public PVScalarArray {
public:
virtual ~PVShortArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, ShortArrayData *data) = 0;
virtual int put(int offset,int length, ShortArray from, int fromOffset) = 0;
virtual void shareData(ShortArray value,int capacity,int length) = 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher) = 0;
protected:
PVShortArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};
class IntArrayData {
public:
IntArray data;
int offset;
};
class PVIntArray : public PVScalarArray {
public:
virtual ~PVIntArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, IntArrayData *data) = 0;
virtual int put(int offset,int length, IntArray from, int fromOffset)= 0;
virtual void shareData(IntArray value,int capacity,int length)= 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher)= 0;
protected:
PVIntArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};
class LongArrayData {
public:
LongArray data;
int offset;
};
class PVLongArray : public PVScalarArray {
public:
virtual ~PVLongArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, LongArrayData *data) = 0;
virtual int put(int offset,int length, LongArray from, int fromOffset)= 0;
virtual void shareData(LongArray value,int capacity,int length)= 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher)= 0;
protected:
PVLongArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};
class FloatArrayData {
public:
FloatArray data;
int offset;
};
class PVFloatArray : public PVScalarArray {
public:
virtual ~PVFloatArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, FloatArrayData *data) = 0;
virtual int put(int offset,int length, FloatArray from, int fromOffset)= 0;
virtual void shareData(FloatArray value,int capacity,int length)= 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher)= 0;
protected:
PVFloatArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};
class DoubleArrayData {
public:
DoubleArrayData(){}
~DoubleArrayData(){};
DoubleArray data;
int offset;
};
class PVDoubleArray : public PVScalarArray {
public:
virtual ~PVDoubleArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, DoubleArrayData *data) = 0;
virtual int put(int offset,int length, DoubleArray from, int fromOffset) = 0;
virtual void shareData(DoubleArray value,int capacity,int length) = 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher) = 0;
protected:
PVDoubleArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};
class StringArrayData {
public:
StringArray data;
int offset;
};
class PVStringArray : public PVScalarArray {
public:
virtual ~PVStringArray();
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length, StringArrayData *data) = 0;
virtual int put(int offset,int length, StringArray from, int fromOffset)= 0;
virtual void shareData(StringArray value,int capacity,int length)= 0;
virtual void serialize(ByteBuffer *pbuffer,SerializableControl *pflusher) = 0;
virtual void deserialize(ByteBuffer *pbuffer,DeserializableControl *pflusher)= 0;
protected:
PVStringArray(PVStructure *parent,ScalarArrayConstPtr scalar);
private:
};</pre>
<h4 id="PVStructur">PVStructure</h4>
<p>The interface for a structure is:</p>
<pre>class PVStructure : public PVField,public BitSetSerializable {
public:
virtual ~PVStructure();
StructureConstPtr getStructure();
PVFieldPtrArray getPVFields();
PVField *getSubField(String fieldName);
PVField *getSubField(int fieldOffset);
void appendPVField(PVField *pvField);
void appendPVFields(int numberFields,PVFieldPtrArray pvFields);
void removePVField(String fieldName);
PVBoolean *getBooleanField(String fieldName);
PVByte *getByteField(String fieldName);
PVShort *getShortField(String fieldName);
PVInt *getIntField(String fieldName);
PVLong *getLongField(String fieldName);
PVFloat *getFloatField(String fieldName);
PVDouble *getDoubleField(String fieldName);
PVString *getStringField(String fieldName);
PVStructure *getStructureField(String fieldName);
PVScalarArray *getScalarArrayField(
String fieldName,ScalarType elementType);
PVStructureArray *getStructureArrayField(String fieldName);
String getExtendsStructureName();
bool putExtendsStructureName(
String extendsStructureName);
virtual bool operator==(PVField &amp;pv) ;
virtual bool operator!=(PVField &amp;pv) ;
virtual void serialize(
ByteBuffer *pbuffer,SerializableControl *pflusher) ;
virtual void deserialize(
ByteBuffer *pbuffer,DeserializableControl *pflusher);
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher, int offset, int count) ;
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher,BitSet *pbitSet) ;
virtual void deserialize(ByteBuffer *pbuffer,
DeserializableControl*pflusher,BitSet *pbitSet);
protected:
PVStructure(PVStructure *parent,StructureConstPtr structure);
private:
class PVStructurePvt * pImpl;
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">getStructure</dt>
<dd>Get the introspection interface for the structure.</dd>
<dt style="font-family: courier;">getPVFields</dt>
<dd>Returns the array of subfields. The set of subfields must all have
different field names.</dd>
<dt style="font-family: courier;">getSubField(String fieldName)</dt>
<dd>Get a subField of a field. For a PVStructure a non-null result is
returned if fieldName is a field of the PVStructure. The fieldName can
be of the form name.name...</dd>
<dt style="font-family: courier;">getSubField(int fieldOffset)</dt>
<dd>Get the field located a fieldOffset, where fieldOffset is relative to
the top level structure. This returns null if the specified field is
not located within this PVStructure.</dd>
<dt style="font-family: courier;">appendPVField</dt>
<dd>Append pvField to the end of this PVStructure. This should NOT be
called if any code is attached to any of the fields in the top level
structure.</dd>
<dt style="font-family: courier;">appendPVFields</dt>
<dd>Append an array of pvFields to the end of this structure. Note that
if the original number of fields is 0 than pvFields replaces the
original. Thus the caller must NOT reuse pvFields after calling this
method. This should NOT be called if any code is attached to any of the
fields in the top level structure</dd>
<dt style="font-family: courier;">removePVField</dt>
<dd>Remove the specified field from this structure. This should NOT be
called if any code is attached to any of the fields in the top level
structure.</dd>
<dt style="font-family: courier;">getBooleanField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface. This and the following methods are convenience methods that
allow a user to get the interface to a subfield without requiring
introspection. fieldName can be of the form name.name...</dd>
<dt style="font-family: courier;">getByteField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getShortField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getIntField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getLongField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getFloatField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getDoubleField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getStringField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getScalarArrayField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getStructureArrayField</dt>
<dd>Look for fieldName. If found and it has the correct type return the
interface.</dd>
<dt style="font-family: courier;">getExtendsStructureName</dt>
<dd>Get the name of structure that this structure extends.</dd>
<dt style="font-family: courier;">putExtendsStructureName</dt>
<dd>Specify the structure that this structure extends.</dd>
</dl>
<h4 id="PVStructur1">PVStructureArray</h4>
<p>The interface for an array of structures is:</p>
<pre>class StructureArrayData {
public:
PVStructurePtrArray data;
int offset;
};
class PVStructureArray : public PVArray {
public:
virtual ~PVStructureArray();
virtual StructureArrayConstPtr getStructureArray() = 0;
virtual void setCapacity(int capacity) = 0;
virtual int get(int offset, int length,
StructureArrayData *data) = 0;
virtual int put(int offset,int length,
PVStructurePtrArray from, int fromOffset) = 0;
virtual void shareData( PVStructurePtrArray value,int capacity,int length) = 0;
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher) = 0 ;
virtual void deserialize(ByteBuffer *buffer,
DeserializableControl *pflusher) = 0;
virtual void serialize(ByteBuffer *pbuffer,
SerializableControl *pflusher, int offset, int count) = 0;
protected:
PVStructureArray(PVStructure *parent,
StructureArrayConstPtr structureArray);
private:
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">getStructureArray</dt>
<dd>Get the introspection interface shared by each element.</dd>
</dl>
<p>The other methods are similar to the methods for other array types.</p>
<h4 id="PVDataCrea">PVDataCreate</h4>
<p>PVDataCreate is an interface that provides methods that create PVField
interfaces. A factory is provided that creates PVDataCreate.</p>
<pre>class PVDataCreate {
public:
PVField *createPVField(PVStructure *parent,
FieldConstPtr field);
PVField *createPVField(PVStructure *parent,
String fieldName,PVField * fieldToClone);
PVScalar *createPVScalar(PVStructure *parent,ScalarConstPtr scalar);
PVScalar *createPVScalar(PVStructure *parent,
String fieldName,ScalarType scalarType);
PVScalar *createPVScalar(PVStructure *parent,
String fieldName,PVScalar * scalarToClone);
PVScalarArray *createPVScalarArray(PVStructure *parent,
ScalarArrayConstPtr scalarArray);
PVScalarArray *createPVScalarArray(PVStructure *parent,
String fieldName,ScalarType elementType);
PVScalarArray *createPVScalarArray(PVStructure *parent,
String fieldName,PVScalarArray * scalarArrayToClone);
PVStructureArray *createPVStructureArray(PVStructure *parent,
StructureArrayConstPtr structureArray);
PVStructure *createPVStructure(PVStructure *parent,
StructureConstPtr structure);
PVStructure *createPVStructure(PVStructure *parent,
String fieldName,int numberFields,FieldConstPtrArray fields);
PVStructure *createPVStructure(PVStructure *parent,
String fieldName,PVStructure *structToClone);
protected:
PVDataCreate();
friend PVDataCreate * getPVDataCreate();
};
extern PVDataCreate * getPVDataCreate();</pre>
<p>where </p>
<dl>
<dt style="font-family: courier;">createPVField</dt>
<dd>The PVField is created reusing the Field interface. Two methods are
provided. Each calls the corresponding createPVScalar, createPVArray,
or createPVStructure depending in the type os the last argument.</dd>
<dt style="font-family: courier;">createPVScalar</dt>
<dd>Creates an instance of a PVScalar. Three versions are supplied. The
first is passed an introspection interface. The second provides the
field name and the scalarType. The last provides a field name and a
PVScalar to clone. The newly created PVScalar will have the same
auxInfos as the original.</dd>
<dt style="font-family: courier;">createPVScalarArray</dt>
<dd>Create an instance of a PVArray. Three versions are supplied. The
first is passed an introspection interface. The second provides the
field name and the elementType. The last provides a field name and a
PVArray to clone. The newly created PVArray will have the same auxInfos
as the original.</dd>
<dt style="font-family: courier;">createPVStructureArray</dt>
<dd>Create a PVStructureArray. It must be passed a structureToClone. This
will become the Structure interface for ALL elements of the
PVStructureArray. It MUST be used to create any new array elements.</dd>
<dt style="font-family: courier;">createPVStructure</dt>
<dd>Create an instance of a PVStructure. Four methods are provided. The
first method uses a previously created structure introspection
interface. The second uses a Field array to initialize the sub-fields.
The third initializes the subfields by cloning the fields contained in
structToClone. The newly created sub-fields will have the same values
and auxInfos as the original. If structToClone is null then the new
structure is initialized to have 0 sub-fields.</dd>
</dl>
<h3 style="text-align: center" id="Standard1">Standard Data Fields</h3>
<p>A class StandardPVField has methods for creating standard data fields.
Like class StandardField it has two forms of the methods which create a
field, one without properties and one with properties. Again the properties
is some combination of alarm, timeStamp, control, display, and valueAlarm.
And just like StandardField there are methods to create thye standard
properties. The meythods are:</p>
<pre>class StandardPVField : private NoDefaultMethods {
public:
StandardPVField();
~StandardPVField();
PVScalar * scalar(PVStructure *parent,String fieldName,ScalarType type);
PVStructure * scalar(PVStructure *parent,
String fieldName,ScalarType type,String properties);
PVScalarArray * scalarArray(PVStructure *parent,
String fieldName,ScalarType elementType);
PVStructure * scalarArray(PVStructure *parent,
String fieldName,ScalarType elementType, String properties);
PVStructureArray * structureArray(PVStructure *parent,
String fieldName,StructureConstPtr structure);
PVStructure* structureArray(PVStructure *parent,
String fieldName,StructureConstPtr structure,String properties);
PVStructure * enumerated(PVStructure *parent,
String fieldName,StringArray choices);
PVStructure * enumerated(PVStructure *parent,
String fieldName,StringArray choices, String properties);
PVScalar * scalarValue(PVStructure *parent,ScalarType type);
PVStructure * scalarValue(PVStructure *parent,
ScalarType type,String properties);
PVScalarArray * scalarArrayValue(PVStructure *parent,ScalarType elementType);
PVStructure * scalarArrayValue(PVStructure *parent,
ScalarType elementType, String properties);
PVStructureArray * structureArrayValue(PVStructure *parent,
StructureConstPtr structure);
PVStructure * structureArrayValue(PVStructure *parent,
StructureConstPtr structure,String properties);
PVStructure * enumeratedValue(PVStructure *parent,StringArray choices);
PVStructure * enumeratedValue(PVStructure *parent,
StringArray choices, String properties);
PVStructure * alarm(PVStructure *parent);
PVStructure * timeStamp(PVStructure *parent);
PVStructure * display(PVStructure *parent);
PVStructure * control(PVStructure *parent);
PVStructure * booleanAlarm(PVStructure *parent);
PVStructure * byteAlarm(PVStructure *parent);
PVStructure * shortAlarm(PVStructure *parent);
PVStructure * intAlarm(PVStructure *parent);
PVStructure * longAlarm(PVStructure *parent);
PVStructure * floatAlarm(PVStructure *parent);
PVStructure * doubleAlarm(PVStructure *parent);
PVStructure * enumeratedAlarm(PVStructure *parent);
PVStructure * powerSupply(PVStructure *parent);
};</pre>
<h3 style="text-align: center" id="Convert">Convert</h3>
<p>NOTE about copying immutable array fields. If an entire immutable array
field is copied to another array that has the same elementType, both offsets
are 0, and the length is the length of the source array, then the shareData
method of the target array is called and the target array is set immutable.
Thus the source and target share the same primitive array.</p>
<p>This section describes the supported conversions between data types.</p>
<ul>
<li>All supported types can be converted to a string. If you ask for a 100
megabyte array to be converted to a string expect a lot of output.</li>
<li>Conversion from a string to a scalar type.</li>
<li>Conversion from an array of strings to an array of scalar types.</li>
<li>Copy between the following types of scalar PVs
<ul>
<li>Numeric type to another numeric type</li>
<li>Both have the same type.</li>
<li>Either is a string</li>
</ul>
</li>
<li>Copy between PVArrays that satisfy one of the following.
<ul>
<li>Numeric to numeric</li>
<li>Both have the same type.</li>
<li>Either is a string.</li>
</ul>
</li>
<li>Conversions between numeric scalar types.</li>
<li>Conversions between arrays of numeric type.</li>
<li>Conversion between compatible structures.</li>
<li>A utility method the returns the full field name of a field</li>
</ul>
<pre>class Convert : NoDefaultMethods {
public:
Convert();
~Convert();
void getFullName(StringBuilder buf,PVField *pvField);
bool equals(PVField *a,PVField *b);
void getString(StringBuilder buf,PVField * pvField,int indentLevel);
void getString(StringBuilder buf,PVField *pvField);
void fromString(PVScalar *pv, String from);
int fromString(PVScalarArray *pv, String from);
int fromStringArray(PVScalarArray *pv, int offset, int length,
StringArray from, int fromOffset);
int toStringArray(PVScalarArray *pv, int offset, int length,
StringArray to, int toOffset);
bool isCopyCompatible(FieldConstPtr from, FieldConstPtr to);
void copy(PVField *from,PVField *to);
bool isCopyScalarCompatible(
ScalarConstPtr from, ScalarConstPtr to);
void copyScalar(PVScalar *from, PVScalar *to);
bool isCopyScalarArrayCompatible(ScalarArrayConstPtr from,
ScalarArrayConstPtr to);
int copyScalarArray(PVScalarArray *from, int offset,
PVScalarArray *to, int toOffset, int length);
bool isCopyStructureCompatible(
StructureConstPtr from, StructureConstPtr to);
void copyStructure(PVStructure *from, PVStructure *to);
bool isCopyStructureArrayCompatible(
StructureArrayConstPtr from, StructureArrayConstPtr to);
void copyStructureArray(
PVStructureArray *from, PVStructureArray *to);
int8 toByte(PVScalar *pv);
int16 toShort(PVScalar *pv);
int32 toInt(PVScalar *pv);
int64 toLong(PVScalar *pv);
float toFloat(PVScalar *pv);
double toDouble(PVScalar *pv);
void fromByte(PVScalar *pv,int8 from);
void fromShort(PVScalar *pv,int16 from);
void fromInt(PVScalar *pv, int32 from);
void fromLong(PVScalar *pv, int64 from);
void fromFloat(PVScalar* pv, float from);
void fromDouble(PVScalar *pv, double from);
int toByteArray(PVScalarArray *pv, int offset, int length,
ByteArray to, int toOffset);
int toShortArray(PVScalarArray *pv, int offset, int length,
ShortArray to, int toOffset);
int toIntArray(PVScalarArray *pv, int offset, int length,
IntArray to, int toOffset);
int toLongArray(PVScalarArray *pv, int offset, int length,
LongArray to, int toOffset);
int toFloatArray(PVScalarArray *pv, int offset, int length,
FloatArray to, int toOffset);
int toDoubleArray(PVScalarArray *pv, int offset, int length,
DoubleArray to, int toOffset);
int fromByteArray(PVScalarArray *pv, int offset, int length,
ByteArray from, int fromOffset);
int fromShortArray(PVScalarArray *pv, int offset, int length,
ShortArray from, int fromOffset);
int fromIntArray(PVScalarArray *pv, int offset, int length,
IntArray from, int fromOffset);
int fromLongArray(PVScalarArray *pv, int offset, int length,
LongArray from, int fromOffset);
int fromFloatArray(PVScalarArray *pv, int offset, int length,
FloatArray from, int fromOffset);
int fromDoubleArray(PVScalarArray *pv, int offset, int length,
DoubleArray from, int fromOffset);
void newLine(StringBuilder buf, int indentLevel);
};
extern Convert * getConvert();</pre>
<p>The array methods all return the number of elements copied or converted.
This can be less than <span style="font-family: courier;">len</span> if the
PVField array contains less than len elements.</p>
<p><span style="font-family: courier;">newLine</span> is a convenience method
for code that implements <span style="font-family: courier;">toString</span>
It generates a newline and inserts blanks at the beginning of the newline.</p>
<hr />
<h2 style="text-align: center" id="Namespace">Namespace, Typedefs, and Memory
Management</h2>
<hr />
<h3 style="text-align: center" id="Namespace1">Namespace</h3>
<p>All include and definition files in project pvDataCPP appear in namespace:
</p>
<pre>namespace epics { namespace pvData {
// ...
}}</pre>
<h3 style="text-align: center" id="typedefs">typedefs</h3>
<p>Directory misc has an include file pvTypes.h:</p>
<pre>typedef signed char int8;
typedef short int16;
typedef int int32;
typedef long long int64;
typedef unsigned int uint32;
typedef unsigned long long uint64;
typedef std::string String;
typedef std::string * StringBuilder;
typedef String* StringArray;</pre>
<p>The integer typedefs provide the definitions for various sizes of integer
values. The relationship between these definitions and the ScalarType
description is:</p>
<dl>
<dt style="font-family: courier;">pvBoolean</dt>
<dd>bool</dd>
<dt style="font-family: courier;">pvByte</dt>
<dd>int8</dd>
<dt style="font-family: courier;">pvShort</dt>
<dd>int16</dd>
<dt style="font-family: courier;">pvInt</dt>
<dd>int32</dd>
<dt style="font-family: courier;">pvLong</dt>
<dd>int64</dd>
<dt style="font-family: courier;">pvString</dt>
<dd>String</dd>
</dl>
<p>It is hoped that all modern C++ compilers will properly handle the integer
typedefs but if not than there is a good chance that it can be supported by
changes to pvInterspect.h without any changes to other code.</p>
<p>std::string is used to implement pvString. This works because std::string
implements COW (Copy On Write) semantics. Thus once created a String can be
treated like an immutable object, which is what pvData require.</p>
<p>The remaining definitions are:</p>
<dl>
<dt style="font-family: courier;">StringBuilder</dt>
<dd>This acts like the java StringBuilder when is is passed as an
argument to a function.</dd>
<dt style="font-family: courier;">StringArray</dt>
<dd>This is an array with each element being a String.</dd>
</dl>
<p>File pvInterspect.h, which is described in the next section has the
typedefs: </p>
<pre>typedef Field const * FieldConstPtr;
typedef FieldConstPtr * FieldConstPtrArray;
typedef Scalar const * ScalarConstPtr;
typedef ScalarArray const * ScalarArrayConstPtr;
typedef Structure const * StructureConstPtr;
typedef StructureArray const * StructureArrayConstPtr;</pre>
<p>These are definitions for introspection objects. All introspecton objects
are immutable and always accessed via pointers.</p>
<p>File pvData.h has the typedefs: </p>
<pre>typedef std::map&lt;String,PVScalar * &gt; PVScalarMap;
typedef PVScalarMap::const_iterator PVScalarMapIter;
typedef PVStructure * PVStructurePtr;
typedef PVStructurePtr* PVStructurePtrArray;
typedef PVField* PVFieldPtr;
typedef PVFieldPtr * PVFieldPtrArray;
typedef bool * BooleanArray;
typedef int8 * ByteArray;
typedef int16 * ShortArray;
typedef int32 * IntArray;
typedef int64 * LongArray;
typedef float * FloatArray;
typedef double * DoubleArray;
typedef String * StringArray;</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">PVScalarMap and PVScalarMapIter</dt>
<dd>A map and iterator that maps field names to PVScalars.</dd>
<dt style="font-family: courier;">PVStructurePtr</dt>
<dd>A pointer to a PVStructure.</dd>
<dt style="font-family: courier;">PVStructurePtrArray</dt>
<dd>A pointer to PVStructurePtr[], e. g. an array of pointers to a
PVStructure.</dd>
<dt style="font-family: courier;">PVFieldPtr</dt>
<dd>A pointer to a PVField</dd>
<dt style="font-family: courier;">PVFieldPtrArray</dt>
<dd>A pointer to a PVFieldPtr[], e. g. an array of pointers to a
PVField.</dd>
<dt style="font-family: courier;">BooleanArray, ByteArray, ...,
StringArray</dt>
<dd>An array of the specified type NOT a pointer to the type.</dd>
</dl>
<h3 style="text-align: center" id="Memory">Memory Managemment</h3>
<h4 id="NoDefaultM">NoDefaultMethods</h4>
<p>Any class that does not want the compiler to generate default methods can
privately extend the following class which is defined in file
noDefaultMethods.h:</p>
<pre>class NoDefaultMethods {
protected:
// allow by derived objects
NoDefaultMethods(){};
~NoDefaultMethods(){}
private:
// do not implment
NoDefaultMethods(const NoDefaultMethods&amp;);
NoDefaultMethods &amp; operator=(const NoDefaultMethods &amp;);
};</pre>
<h3 id="PVData1">PVData introspection objects</h3>
<p>Introspection objects are meant to be shared. The constructors and
destructors are all private or protected so that an introspection object can
only be created via a call to one of the FieldCreate methods described below.
The introspection implementation, together with AbstractPVField keeps
reference counts and automatically deletes objects when the reference count
goes to 0. Code that uses introspection objects always accesses introspection
objects via pointers never via references or direct access to the object.
When a PVData data object is destroyed then pointers to the introspection
objects associated with the data object are no longer valid.</p>
<h3 id="PVData2">PVData data objects</h3>
<p>All PVData data objects must publically extend AbstractPVField, which does
not allow default methods but does have a virtual destructor. It is expected
that each data object is "owned" by some entity. For example a pvIOC (not
implemented) database will own all records and thus all PVData data objects
in the database. It is the ONLY entity that will create and destroy the data
objects. All other code only receives pointers to the data objects. Before a
record is deleted any code that is connected to a record is notified before
the record is deleted. After deletion all pointers to data in the record are
invalid. Similarly pvAccess creates and destroys PVData objects and notifies
clients before destroying PVData data objects.</p>
<h3 id="Other">Other code in this project</h3>
<p>The classes in property, i.e. alarm, timeStamp, display, and control are
all meant to be free copied and shared. They can be created on the stack. In
most cases it is not necessary to create them on the heap.</p>
<p>Other clases privately extend NoDefaultClasses and are not normally meant
to be extended. Thus they can only be created via "new" and must be destroyed
via "delete". These classes normally implement the static method:</p>
<pre> static ConstructDestructCallback *getConstructDestructCallback();</pre>
<p>This provides access to how many objects have been constructed and
destructed. This can be used to monitor memory usage.</p>
<hr />
<h2 style="text-align: center" id="Examples">Examples</h2>
<hr />
<h3 id="Accessing">Accessing PVData</h3>
<p>Assume that code wants to print two fields from a PVStructure:</p>
<dl>
<dt style="font-family: courier;">value</dt>
<dd>Must be a PVDouble.</dd>
<dt style="font-family: courier;">timeStamp</dt>
<dd>Just look for field with this name.</dd>
</dl>
<p>The following code uses introspection to get the desired information.</p>
<pre>void getValueAndTimeStamp(PVStructurePtr pvStructure,Stringbuffer buf) {
PVField *valuePV = pvStructure-&gt;getSubField(String("value"));
if(valuePV==0) {
buf += "value field not found";
return;
}
buf += "value ";
valuePV-&gt;toString(buf);
PVField *timeStampPV = pvStructure-&gt;getSubField(String("timeStamp"));
if(timeStampPV==0) {
buf += "timeStamp field not found";
return;
}
buf += " timeStamp ";
timeStampPV-&gt;toString(buf);
}</pre>
<h3 id="Creating">Creating PVData</h3>
<p>Example of creating a scalar field.</p>
<pre> PVDataCreate *pvDataCreate = getPVDataCreate();
PVDouble *pvValue = pvDataCreate-&gt;createPVScalar(
0,
String("value"),
pvDouble);</pre>
<p>Create an alarm structure the hard way</p>
<pre> FieldCreate *fieldCreate = getFieldCreate();
PVDataCreate *pvDataCreate = getPVDataCreate();
FieldConstPtrArray fields = new FieldConstPtr[2];
fields[0] = fieldCreate-&gt;createScalar(String("severity"),pvInt);
fields[1] = fieldCreate-&gt;createScalar(String("message"),pvString);
StructureConstPtralarmField = fieldCreate-&gt;createStructure(String("alarm"),2,fields);</pre>
<p>Create an alarm structure the easy way.</p>
<pre> StandardPVField *standardPVField = getStandardPVField();
PVStructure *pvAlarm = standardPVField-&gt;alarm(0);</pre>
<p>Create a PVStructure with field name example that has a double value field
and a timeStamp and alarm. Do it the easy way.</p>
<pre> StandardPVField *standardPVField = getStandardPVField();
PVStructure *pvStructure = standardPVField-&gt;scalar(
0, //parent is null
String("example"),
String("timeStamp,alarm"))</pre>
<hr />
<h2 style="text-align: center" id="Property">Property</h2>
<hr />
<h3 style="text-align: center" id="Definition1">Definition of Property</h3>
<p>Only fields named "value" have properties. A record can have multiple
value fields, which can appear in the top level structure of a record or in a
substructure. All other fields in the structure containing a value field are
considered properties of the value field. The fieldname is also the property
name. The value field can have any type, i.e. scalar, scalarArray, or
structure. Typical property fields are timeStamp, alarm, display, control,
and history</p>
<p>For example the following top level structure has a single value field.
The value field has propertiess alarm, timeStamp, and display.</p>
<pre>structure counterOutput
structure alarm
structure timeStamp
double value
structure display
string description "Sample Description"
string format "%f"
string units volts
structure limit
double low 0.0
double high 10.0</pre>
<p>The following example has three value fields each with properties alarm
and timeStamp. Voltage, Current, and Power each have a different alarms but
all share the timeStamp.</p>
<pre>structure powerSupplyValueStructure
double value
structure alarm
structure powerSupplySimple
structure alarm
structure timeStamp
powerSupplyValueStructure voltage
powerSupplyValueStructure power
powerSupplyValueStructure current</pre>
<h3 style="text-align: center" id="Standard2">Standard Properties</h3>
<p>The following field names have special meaning, i.e. support properties
for general purpose clients.</p>
<dl>
<dt style="font-family: courier;">value</dt>
<dd>This is normally defined since most general purpose clients access
this field. All other fields in the structure support or describe the
value field. The type can any supported type but is usually one of the
following:
<dl>
<dt style="font-family: courier;">scalar</dt>
<dd>One of boolean, byte, short, int, long, float, double, or
string</dd>
<dt style="font-family: courier;">scalarArray</dt>
<dd>An array with the elementType being a scalar type</dd>
<dt style="font-family: courier;">enumerated structure</dt>
<dd>A structure that includes fields named index, choice, and
choices. index is an int that selects a choice. choice is the
currently selected choice. choices is an array of strings that
defines the complete set of choices.</dd>
<dt style="font-family: courier;">other</dt>
<dd>Other structure or array types can also be defined if clients
and support code agree on the meaning. Some examples are: 1) A
structure defining a 2D matrix, 2) A structure defining an image,
3) A structure that simulates a remote method, ...</dd>
</dl>
</dd>
<dt style="font-family: courier;">timeStamp</dt>
<dd>The timeStamp. The type MUST be a timeStamp structure. Also if the
PVData structure does not have a timeStamp then a search up the parent
tree is made to find a timeStamp.</dd>
<dt style="font-family: courier;">alarm</dt>
<dd>The alarm. The type MUST be an alarm structure. </dd>
<dt style="font-family: courier;">display</dt>
<dd>A display structure as described below. It provides display
characteristics for the value field.</dd>
<dt style="font-family: courier;">control</dt>
<dd>A control structure as described below. It provides control
characteristics for the value field.</dd>
<dt style="font-family: courier;">history</dt>
<dd>Provides a history buffer for the value field. Note that currently
PVData does not define history support.</dd>
<dt style="font-family: courier;">other</dt>
<dd>Other standard properties can be defined.</dd>
</dl>
<p>In addition a structure can have additional fields that support the value
field but are not recognized by most general purpose client tools. Typical
examples are:</p>
<dl>
<dt style="font-family: courier;">input</dt>
<dd>A field with support that changes the value field. This can be
anything. It can be a channel access link. It can obtain a value from
hardware. Etc.</dd>
<dt style="font-family: courier;">valueAlarm</dt>
<dd>A field with support that looks for alarm conditions based on the
value.</dd>
<dt style="font-family: courier;">output</dt>
<dd>A field with support that reads the current value and sends it
somewhere else. This can be anything. It can be a channel access link.
It can write a value to hardware. Etc.</dd>
</dl>
<p>The model allows for device records. A device record has structure fields
that support the PVData data model. For example a powerSupport record can
have fields power, voltage, current that each support the PVData data model.
</p>
<h3 style="text-align: center" id="Overview1">Overview of Property
Support</h3>
<p>Except for enumerated, each properey has two files: a property.h and a
pvProperty.h . For example: <span
style="text-align: center">timeStamp.h</span> and <span
style="text-align: center">pvTimeStamp.h</span> In each case the property.h
file defined methods for manipulating the property data and the pvProperty.h
provides methods to transfer the property data to/from a pvData structure.
</p>
<p>All methods copy data via copy by value semantics, i.e. not by pointer or
by reference. No property class calls <span
style="text-align: center">new</span> or <span
style="text-align: center">delete</span> and all allow the compiler to
generate default methods. All allow a class instance to be generated on the
stack. For example the following is permitted:</p>
<pre>void example(PVField *pvField) {
Alarm alarm;
PVAlarm pvAlarm;
bool result;
result = pvAlarm.attach(pvField);
assert(result);
Alarm al;
al.setMessage(String("testMessage"));
al.setSeverity(majorAlarm);
result = pvAlarm.set(al);
assert(result);
alarm = pvAlarm.get();
...
}</pre>
<h3 style="text-align: center" id="timeStamp">timeStamp</h3>
<p>A timeStamp is represented by the following structure</p>
<pre>structure timeStamp
int64 secondsPartEpoch
int32 nanoSeconds</pre>
<p>The Epoch is the posix epoch, i.e. Jan 1, 1970 00:00:00 UTC. Both the
seconds and nanoSeconds are signed integers and thus can be negative. Since
the seconds is kept as a 64 bit integer, it allows for a time much greater
than the present age of the universe. Since the nanoSeconds portion is kept
as a 32 bit integer it is subject to overflow if a value that corresponds to
a value that is greater than a little more than 2 seconds of less that about
-2 seconds. The support code always adjust seconds so that the nanoSecconds
part is normlized, i. e. it has is 0&lt;=nanoSeconds&lt;nanoSecPerSec..</p>
<p>Two header files are provided for manipulating time stamps: <span
style="font-family: courier;">timeStamp.h</span> and <span
style="font-family: courier;">pvTimeStamp.h</span> <span
style="font-family: courier;">timeStamp.h</span> defines a time stamp
independent of pvData, i.e. it is a generally useful class for manipulating
timeStamps. <span style="font-family: courier;">pvTimeStamp.h</span> is a
class that can be attached to a time stamp pvData structure. It provides get
and set methods to get/set a TimeStamp as defined by <span
style="font-family: courier;">timeStamp.h</span></p>
<h4 id="timeStamp."><span
style="font-family: courier;">timeStamp.h</span></h4>
<p>This provides </p>
<pre>extern int32 milliSecPerSec;
extern int32 microSecPerSec;
extern int32 ;
extern int64 posixEpochAtEpicsEpoch;
class TimeStamp {
public:
TimeStamp();
TimeStamp(int64 secondsPastEpoch,int32 nanoSeconds = 0);
//default constructors and destructor are OK
//This class should not be extended
void normalize();
void fromTime_t(const time_t &amp;);
void toTime_t(time_t &amp;) const;
int64 getSecondsPastEpoch();
int64 getEpicsSecondsPastEpoch() const;
int32 getNanoSeconds() const;
void put(int64 secondsPastEpoch,int32 nanoSeconds = 0);
void put(int64 milliseconds);
void getCurrent();
double toSeconds() const ;
bool operator==(TimeStamp const &amp;) const;
bool operator!=(TimeStamp const &amp;) const;
bool operator&lt;=(TimeStamp const &amp;) const;
bool operator&lt; (TimeStamp const &amp;) const;
bool operator&gt;=(TimeStamp const &amp;) const;
bool operator&gt; (TimeStamp const &amp;) const;
static double diff(TimeStamp const &amp; a,TimeStamp const &amp; b);
TimeStamp &amp; operator+=(int64 seconds);
TimeStamp &amp; operator-=(int64 seconds);
TimeStamp &amp; operator+=(double seconds);
TimeStamp &amp; operator-=(double seconds);
int64 getMilliseconds(); // milliseconds since epoch
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">TimeStamp()</dt>
<dd>The defauly constuctor. Both seconds and nanoSeconds are set to
0.</dd>
<dt style="font-family: courier;">TimeStamp(int64 secondsPastEpoch,int32
nanoSeconds = 0)</dt>
<dd>A constructor that gives initial values to seconds and
nanoseconds.</dd>
<dt style="font-family: courier;">normalize</dt>
<dd>Adjust seconds and nanoSeconds so that
0&lt;=nanoSeconds&lt;nanoSecPerSec.</dd>
<dt style="font-family: courier;">fromTime_t</dt>
<dd>Set time from standard C time.</dd>
<dt style="font-family: courier;">toTime_t</dt>
<dd>Convert timeStamp to standard C time.</dd>
<dt style="font-family: courier;">getSecondsPastEpoch</dt>
<dd>Get the number of seconds since the epoch.</dd>
<dt style="font-family: courier;">getEpicsSecondsPastEpoch</dt>
<dd>Get the number of EPICS seconds since the epoch. EPICS uses Jan 1,
1990 00:00:00 UTC as the epoch.</dd>
<dt style="font-family: courier;">getNanoSeconds</dt>
<dd>Get the number of nanoSeconds. This is always normalized.</dd>
<dt style="font-family: courier;">put(int64 secondsPastEpoch,int32
nanoSeconds = 0)</dt>
<dd>Set the timeStamp value. If necessary it will be normalized.</dd>
<dt style="font-family: courier;">put(int64 milliseconds)</dt>
<dd>Set the timeStamp with a value the is the number of milliSeconds
since the epoch.</dd>
<dt style="font-family: courier;">getCurrent()</dt>
<dd>Set the timeStamp to the current time.</dd>
<dt style="font-family: courier;">toSeconds()</dt>
<dd>Convert the timeStamp to a value that is the number of seconds since
the epocj</dd>
<dt style="font-family: courier;">operator =</dt>
<dt style="font-family: courier;">operator!=</dt>
<dt style="font-family: courier;">operator&lt;=</dt>
<dt style="font-family: courier;">operator&lt;</dt>
<dt style="font-family: courier;">operator&gt;=</dt>
<dt style="font-family: courier;">operator&gt; </dt>
<dd>Standard C++ operators.</dd>
<dt style="font-family: courier;">getMilliseconds</dt>
<dd>Get the nunber of milliseconds since the epoch.</dd>
</dl>
<p>The TimeStamp class provides arithmetic operations on time stamps. The
result is always kept in normalized form, which means that the nano second
portion is 0&le;=nano&lt;nanoSecPerSec. Note that it is OK to have timeStamps
for times previous to the epoch.</p>
<p>TimeStamp acts like a primitive. It can be allocated on the stack and the
compiler is free to generate default methods, i.e. copy constructor,
assignment constructor, and destructor.</p>
<p>One use for TimeStamp is to time how long a section of code takes to
execute. This is done as follows:</p>
<pre> TimeStamp startTime;
TimeStamp endTime;
...
startTime.getCurrent();
// code to measure time
endTime.getCurrent();
double time = TimeStamp::diff(endTime,startTime);</pre>
<h4 id="pvTimeStam"><span
style="font-family: courier;">pvTimeStamp.h</span></h4>
<pre>class PVTimeStamp {
public:
PVTimeStamp();
//default constructors and destructor are OK
//This class should not be extended
//returns (false,true) if pvField(isNot, is valid timeStamp structure
bool attach(PVField *pvField);
void detach();
// following throw logic_error if not attached to PVField
// a set returns false if field is immutable
TimeStamp get() const;
bool set(TimeStamp timeStamp);
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">PVTimeStamp</dt>
<dd>The default constructor. Attach must be called before get or set can
be called.</dd>
<dt style="font-family: courier;">attach</dt>
<dd>Attempts to attach to <span
style="font-family: courier;">pvField</span> It returns (false,true) if
a timeStamp structure is found. It looks first at pvField itself and if
is not an appropriate pvData structure but the field name is value it
looks up the parent structure tree.</dd>
<dt style="font-family: courier;">detach</dt>
<dd>Detach from the pvData structure.</dd>
<dt style="font-family: courier;">get</dt>
<dd>Copies data from the pvData structure to a TimeStamp. An exception is
thrown if not attached to a pvData structure. </dd>
<dt style="font-family: courier;">set</dt>
<dd>Copies data from TimeStamp to the pvData structure. An exception is
thrown if not attached to a pvData structure. </dd>
</dl>
<h3 style="text-align: center" id="alarm">alarm</h3>
<p>An pvData alarm structure is defined as follows:</p>
<pre>structure alarm
int32 severity
String message</pre>
<p>Note that severity is NOT defined as an enumerated structure. The reason
is performance, i. e. prevent passing the array of choice strings everywhere.
The file <span style="font-family: courier;">alarm.h</span> provides the
choice strings. Thus all code that needs to know about alarms share the exact
same choice strings.</p>
<p>Two header files are provided for manipulating alarms: <span
style="font-family: courier;">alarm.h</span> and <span
style="font-family: courier;">pvAlarm.h</span> <span
style="font-family: courier;">alarm.h</span> defines a time stamp independent
of pvData, i.e. it is a generally useful class for manipulating alarms. <span
style="font-family: courier;">pvAlarm.h</span> is a class that can be
attached to a time stamp pvData structure. It provides get and set methods to
get/set a Alarm as defined by <span
style="font-family: courier;">alarm.h</span></p>
<h4 id="alarm.h"><span style="font-family: courier;">alarm.h</span></h4>
<pre>enum AlarmSeverity {
noAlarm,minorAlarm,majorAlarm,invalidAlarm
};
class AlarmSeverityFunc {
public:
static AlarmSeverity getSeverity(int value);
static StringArray getSeverityNames();
};
class Alarm {
public:
Alarm();
//default constructors and destructor are OK
String getMessage();
void setMessage(String value);
AlarmSeverity getSeverity() const;
void setSeverity(AlarmSeverity value);
};</pre>
<p>Alarm Severity defines the possible alarm severities</p>
<p>AlarmSeverity has the methods:</p>
<dl>
<dt style="font-family: courier;">getSeverity</dt>
<dd>Get the alarm severity corresponding to the integer value.</dd>
<dt style="font-family: courier;">getSeverityNames</dt>
<dd>Get the array of severity choices.</dd>
</dl>
<p>Alarm has the methods:</p>
<dl>
<dt style="font-family: courier;">Alarm</dt>
<dd>The constructor. It sets the severity to no alarm and the message to
"".</dd>
<dt style="font-family: courier;">getMessage</dt>
<dd>Get the message.</dd>
<dt style="font-family: courier;">setMessage</dt>
<dd>Set the message.</dd>
<dt style="font-family: courier;">getSeverity</dt>
<dd>Get the severity.</dd>
<dt style="font-family: courier;">setSeverity</dt>
<dd>Set the severity.</dd>
</dl>
<h4 id="pvAlarm.h"><span style="font-family: courier;">pvAlarm.h</span></h4>
<pre>class PVAlarm {
public:
PVAlarm() : pvSeverity(0),pvMessage(0) {}
//default constructors and destructor are OK
//returns (false,true) if pvField(isNot, is valid enumerated structure
//An automatic detach is issued if already attached.
bool attach(PVField *pvField);
void detach();
// each of the following throws logic_error is not attached to PVField
// set returns false if field is immutable
Alarm get() const;
bool set(Alarm alarm);
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">PVAlarm</dt>
<dd>The default constructor. Attach must be called before get or set can
be called.</dd>
<dt style="font-family: courier;">attach</dt>
<dd>Attempts to attach to <span
style="font-family: courier;">pvField</span> It returns (false,true) if
it found an appropriate pvData structure. It looks first a pvField
itself and if is not an appropriate pvData structure but the field name
is value it looks to see if the parent structure has an appropriate sub
structure.</dd>
<dt style="font-family: courier;">detach</dt>
<dd>Just detaches from the pvData structure.</dd>
<dt style="font-family: courier;">get</dt>
<dd>Copies data from the pvData structure to an Alarm. An exception is
thrown if not attached to a pvData structure. </dd>
<dt style="font-family: courier;">set</dt>
<dd>Copies data from Alarm to the pvData structure. An exception is
thrown if not attached to a pvData structure. </dd>
</dl>
<h3 style="text-align: center" id="control">control</h3>
<p>Control information is represented by the following structure</p>
<pre>structure control
structure limit
double low
double high</pre>
<p>Two header files are provided for manipulating controls: <span
style="font-family: courier;">control.h</span> and <span
style="font-family: courier;">pvControl.h</span> <span
style="font-family: courier;">control.h</span> defines a time stamp
independent of pvData, i.e. it is a generally useful class for manipulating
controls. <span style="font-family: courier;">pvControl.h</span> is a class
that can be attached to a time stamp pvData structure. It provides get and
set methods to get/set a Control as defined by <span
style="font-family: courier;">control.h</span></p>
<h4 id="control.h"><span style="font-family: courier;">control.h</span></h4>
<pre>class Control {
public:
Control();
//default constructors and destructor are OK
double getLow() const;
double getHigh() const;
void setLow(double value);
void setHigh(double value);
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">Control</dt>
<dd>The default constructure.</dd>
<dt style="font-family: courier;">getLow</dt>
<dd>Get the low limit.</dd>
<dt style="font-family: courier;">getHigh</dt>
<dd>Get the high limit.</dd>
<dt style="font-family: courier;">setLow</dt>
<dd>Set the low limit.</dd>
<dt style="font-family: courier;">setHigh</dt>
<dd>Set the high limit.</dd>
</dl>
<h4 id="pvControl."><span
style="font-family: courier;">pvControl.h</span></h4>
<pre>class PVControl {
public:
PVControl();
//default constructors and destructor are OK
//returns (false,true) if pvField(isNot, is valid enumerated structure
//An automatic detach is issued if already attached.
bool attach(PVField *pvField);
void detach();
// each of the following throws logic_error is not attached to PVField
// set returns false if field is immutable
Control get() const;
bool set(Control control);
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">PVControl</dt>
<dd>The default constructor. Attach must be called before get or set can
be called.</dd>
<dt style="font-family: courier;">attach</dt>
<dd>Attempts to attach to <span
style="font-family: courier;">pvField</span> It returns (false,true) if
it found an appropriate pvData structure. It looks first a pvField
itself and if is not an appropriate pvData structure but the field name
is value it looks to see if the parent structure has an appropriate sub
structure.</dd>
<dt style="font-family: courier;">detach</dt>
<dd>Just detaches from the pvData structure.</dd>
<dt style="font-family: courier;">get</dt>
<dd>Copies data from the pvData structure to a Control. An exception is
thrown if not attached to a pvData structure. </dd>
<dt style="font-family: courier;">set</dt>
<dd>Copies data from Control to the pvData structure. An exception is
thrown if not attached to a pvData structure. </dd>
</dl>
<h3 style="text-align: center" id="display">display</h3>
<p>Display information is represented by the following structure</p>
<pre>structure display
structure limit
double low
double high
string description
string format
string units</pre>
<p>Two header files are provided for manipulating controls: <span
style="font-family: courier;">display.h</span> and <span
style="font-family: courier;">pvDisplay.h</span> <span
style="font-family: courier;">display.h</span> defines display information
independent of pvData, i.e. it is a generally useful class for manipulating
display infomation. <span style="font-family: courier;">pvDisplay.h</span> is
a class that can be attached to a display pvData structure. It provides get
and set methods to get/set a Diaplay as defined by <span
style="font-family: courier;">diaplay.h</span></p>
<h4 id="display.h"><span style="font-family: courier;">display.h</span></h4>
<pre>class Display {
public:
Display();
//default constructors and destructor are OK
double getLow() const;
double getHigh() const;
void setLow(double value);
void setHigh(double value);
String getDescription() const;
void setDescription(String value);
String getFormat() const;
void setFormat(String value);
String getUnits() const;
void setUnits(String value);
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">Control</dt>
<dd>The default constructure.</dd>
<dt style="font-family: courier;">getLow</dt>
<dd>Get the low limit.</dd>
<dt style="font-family: courier;">getHigh</dt>
<dd>Get the high limit.</dd>
<dt style="font-family: courier;">setLow</dt>
<dd>Set the low limit.</dd>
<dt style="font-family: courier;">setHigh</dt>
<dd>Set the high limit.</dd>
<dt style="font-family: courier;">getDescription</dt>
<dd>Get the description.</dd>
<dt style="font-family: courier;">setDescription</dt>
<dd>Set the description.</dd>
<dt style="font-family: courier;">getFormat</dt>
<dd>Get the format.</dd>
<dt style="font-family: courier;">setFormat</dt>
<dd>Set the format.</dd>
<dt style="font-family: courier;">getUnits</dt>
<dd>Get the units.</dd>
<dt style="font-family: courier;">setUnits</dt>
<dd>Set the units.</dd>
</dl>
<h4 id="pvDisplay."><span
style="font-family: courier;">pvDisplay.h</span></h4>
<pre>class PVDisplay {
public:
PVDisplay()
: pvDescription(0),pvFormat(),pvUnits(),pvLow(),pvHigh() {}
//default constructors and destructor are OK
//An automatic detach is issued if already attached.
bool attach(PVField *pvField);
void detach();
// each of the following throws logic_error is not attached to PVField
// a set returns false if field is immutable
Display get() const;
bool set(Display display);
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">PVDisplay</dt>
<dd>The default constructor. Attach must be called before get or set can
be called.</dd>
<dt style="font-family: courier;">attach</dt>
<dd>Attempts to attach to <span
style="font-family: courier;">pvField</span> It returns (false,true) if
it found an appropriate pvData structure. It looks first a pvField
itself and if is not an appropriate pvData structure but the field name
is value it looks to see if the parent structure has an appropriate sub
structure.</dd>
<dt style="font-family: courier;">detach</dt>
<dd>Just detaches from the pvData structure.</dd>
<dt style="font-family: courier;">get</dt>
<dd>Copies data from the pvData structure to a Display. An exception is
thrown if not attached to a pvData structure.</dd>
<dt style="font-family: courier;">set</dt>
<dd>Copies data from Display to the pvData structure. An exception is
thrown if not attached to a pvData structure. </dd>
</dl>
<h3 style="text-align: center" id="pvEnumerat">pvEnumerated</h3>
<p>An enumerated structure is a structure that has fields:</p>
<pre>structure
int32 index
string[] choices</pre>
<p>For enumerated structures a single header file <span
style="font-family: courier;">pvEnumerted.h</span> is available</p>
<pre>class PVEnumerated {
public:
PVEnumerated();
//default constructors and destructor are OK
//This class should not be extended
//returns (false,true) if pvField(isNot, is valid enumerated structure
//An automatic detach is issued if already attached.
bool attach(PVField *pvField);
void detach();
// each of the following throws logic_error is not attached to PVField
// a set returns false if field is immutable
bool setIndex(int32 index);
int32 getIndex();
String getChoice();
bool choicesMutable();
StringArray getChoices();
int32 getNumberChoices();
bool setChoices(StringArray choices,int32 numberChoices);
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">PVEnumerated</dt>
<dd>The default constructor. Attach must be called before any get or set
method can be called.</dd>
<dt style="font-family: courier;">attach</dt>
<dd>Attempts to attach to <span
style="font-family: courier;">pvField</span> It returns (false,true) if
pvField (is not, is) an enumerated structure.</dd>
<dt style="font-family: courier;">detach</dt>
<dd>Just detaches from the pvData structure.</dd>
<dt style="font-family: courier;">setIndex</dt>
<dd>Set the index field in the pvData structure. An exception is thrown
if not attached to a pvData structure. </dd>
<dt style="font-family: courier;">getIndex</dt>
<dd>Get the index field in the pvData structure. </dd>
<dt style="font-family: courier;">getChoice</dt>
<dd>Get the String value corresponding to the current index field in the
pvData structure. An exception is thrown if not attached to a pvData
structure. </dd>
<dt style="font-family: courier;">choicesMutable</dt>
<dd>Can the choices be changed? Note that this is often true. An
exception is thrown if not attached to a pvData structure. </dd>
<dt style="font-family: courier;">getChoices</dt>
<dd>Get the array of choices. An exception is thrown if not attached to a
pvData structure. </dd>
<dt style="font-family: courier;">getNumberChoices</dt>
<dd>Get the number of choices. An exception is thrown if not attached to
a pvData structure. </dd>
<dt style="font-family: courier;">setChoices</dt>
<dd>Change the choices. An exception is thrown if not attached to a
pvData structure. </dd>
</dl>
<hr />
<h2 style="text-align: center" id="PVData3">PVData Abstract and Base
Classes</h2>
<hr />
<h3 style="text-align: center" id="Overview2">Overview</h3>
<p>Drectory factory has code that implements everything described by the
include files in directory pv</p>
<h3 style="text-align: center" id="Factories">Factories</h3>
<p>FieldCreateFactory automatically creates a single instance of FieldCreate
and provides a method to get the interface.</p>
<p>PVDataCreateFactory automatically creates a single instance of
PVDataCreate and provides a method to get the interface.</p>
<p>PVAuxInfoImpl implements auxInfo.</p>
<p>Convert automatically creates a single instance of Convert and provides a
method to get the interface.</p>
<h3 style="text-align: center" id="Abstract">Abstract Classes for PVField</h3>
<h4 id="AbstractPV">AbstractPVField</h4>
<p>This is an abstract base class for implementing PVField interfaces. It
MUST be the base class for any class that extends PVField. </p>
<h4 id="AbstractPV1">AbstractPVScalar</h4>
<p>This is an abstract base class for implementing scalar data fields. It
MUST be the base class for any class that implements a scalar data field. </p>
<h4 id="AbstractPV2">AbstractPVArray</h4>
<p>This is an abstract base class for implementing array data fields. It MUST
be the base class for any class implements array data fields. </p>
<h4 id="AbstractPV3">AbstractPVScalarArray</h4>
<p>This is an abstract base class for implementing scalar array data fields.
It MUST be the base class for any class implements scalar array data fields.
</p>
<h3 style="text-align: center" id="BasePVStru">BasePVStructure</h3>
<p>BasePVStructure is a base class for any code that implements PVStructure.
Any code that implements PVStructure MUST extend this class.</p>
<h3 style="text-align: center" id="Base">Base Classes For PVScalar</h3>
<p>For each scalar type there is a base class that implements it. The
complete list is:</p>
<dl>
<dt style="font-family: courier;">BasePVBoolean</dt>
<dt style="font-family: courier;">BasePVByte</dt>
<dt style="font-family: courier;">BasePVShort</dt>
<dt style="font-family: courier;">BasePVInt</dt>
<dt style="font-family: courier;">BasePVLong</dt>
<dt style="font-family: courier;">BasePVFloat</dt>
<dt style="font-family: courier;">BasePVDouble</dt>
<dt style="font-family: courier;">BasePVString</dt>
</dl>
<h3 style="text-align: center" id="Base1">Base Classes for PVArray</h3>
<p>For each scalar array type there is a base class that implements it. The
complete list is:</p>
<dl>
<dt style="font-family: courier;">BasePVBooleanArray</dt>
<dt style="font-family: courier;">BasePVByteArray</dt>
<dt style="font-family: courier;">BasePVShortArray</dt>
<dt style="font-family: courier;">BasePVIntArray</dt>
<dt style="font-family: courier;">BasePVLongArray</dt>
<dt style="font-family: courier;">BasePVFloatArray</dt>
<dt style="font-family: courier;">BasePVDoubleArray</dt>
<dt style="font-family: courier;">BasePVStringArray</dt>
<dt style="font-family: courier;">BasePVStructureArray</dt>
</dl>
<hr />
<h2 style="text-align: center" id="Miscellano">Miscellanous Classes</h2>
<hr />
<h3 style="text-align: center" id="Overview3">Overview</h3>
<p>This package provides utility code:</p>
<dl>
<dt style="font-family: courier;">bitSet.h</dt>
<dd>An implementation of BitSet that can be serialized.</dd>
<dt style="font-family: courier;">byteBuffer.h</dt>
<dd>Used to serialize objects.</dd>
<dt style="font-family: courier;">event.h</dt>
<dd>Signal and wait for an event.</dd>
<dt style="font-family: courier;">exception.h</dt>
<dd>Exception with stack trace.</dd>
<dt style="font-family: courier;">executor.h</dt>
<dd>Provides a thread for executing commands.</dd>
<dt style="font-family: courier;">linkedList.h</dt>
<dd>A double linked list facility that requires the user to allocate a
node. It is more efficient that std::list and does not require the
implementation to allocate storage for the nodes.</dd>
<dt style="font-family: courier;">lock.h</dt>
<dd>Support for locking and unlocking.</dd>
<dt style="font-family: courier;">messageQueue.h</dt>
<dd>Support for queuing messages to give to requesters.</dd>
<dt style="font-family: courier;">noDefaultMethods.h</dt>
<dd>When privately extended prevents compiler from implementing default
methods.</dd>
<dt style="font-family: courier;">pvType.h</dt>
<dd>Provides architecture independent definitions for integers and
String.</dd>
<dt style="font-family: courier;">requester.h</dt>
<dd>Allows messages to be sent to a requester.</dd>
<dt style="font-family: courier;">serialize.h</dt>
<dd>Support for serializing objects.</dd>
<dt style="font-family: courier;">showConstructDestruct.h</dt>
<dd>Provides support monitoring memory usage for objects of a class.</dd>
<dt style="font-family: courier;">status.h</dt>
<dd>A way to pass status information to a client.</dd>
<dt style="font-family: courier;">thread.h</dt>
<dd>Provides thread support.</dd>
<dt style="font-family: courier;">timeFunction.h</dt>
<dd>Time how long a function call requires.</dd>
<dt style="font-family: courier;">timer.h</dt>
<dd>An implementation of Timer that does not require an object to be
created for each timer request.</dd>
<dt style="font-family: courier;">queue.h</dt>
<dd>A queue implementation that allows the latest queue element to
continue to be used when no free element is available.</dd>
</dl>
<p>Note that directory testApp/misc has test code for all the classes in
misc. The test code also can be used as examples.</p>
<h3 style="text-align: center;" id="BitSet">BitSet</h3>
<p>This is adapted from the java.util.BitSet. bitSet.h is:</p>
<pre>class BitSet /*: public Serializable*/ {
public:
BitSet();
BitSet(uint32 nbits);
virtual ~BitSet();
void flip(uint32 bitIndex);
void set(uint32 bitIndex);
void clear(uint32 bitIndex);
void set(uint32 bitIndex, bool value);
bool get(uint32 bitIndex) const;
void clear();
int32 nextSetBit(uint32 fromIndex) const;
int32 nextClearBit(uint32 fromIndex) const;
bool isEmpty() const;
uint32 cardinality() const;
BitSet&amp; operator&amp;=(const BitSet&amp; set);
BitSet&amp; operator|=(const BitSet&amp; set);
BitSet&amp; operator^=(const BitSet&amp; set);
BitSet&amp; operator-=(const BitSet&amp; set);
BitSet&amp; operator=(const BitSet &amp;set);
void or_and(const BitSet&amp; set1, const BitSet&amp; set2);
bool operator==(const BitSet &amp;set) const;
bool operator!=(const BitSet &amp;set) const;
void toString(StringBuilder buffer);
void toString(StringBuilder buffer, int indentLevel) const;
private:
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">BitSet()</dt>
<dd>Creates a bitSet of initial size 64 bits. All bits initially
false.</dd>
<dt style="font-family: courier;">BitSet(uint32 nbits)</dt>
<dd>Creates a bitSet with the initial of the specified number of bits.
All bits initially false.</dd>
<dt style="font-family: courier;">~BitSet()</dt>
<dd>Destructor.</dd>
<dt style="font-family: courier;">flip(uint32 bitIndex)</dt>
<dd>Flip the specified bit.</dd>
<dt style="font-family: courier;">set(uint32 bitIndex)</dt>
<dd>Set the specified bit true.</dd>
<dt style="font-family: courier;">clear(uint32 bitIndex)</dt>
<dd>Set the specified bit false.</dd>
<dt style="font-family: courier;">set(uint32 bitIndex, bool value)</dt>
<dd>Set the specified bit to value.</dd>
<dt style="font-family: courier;">get(uint32 bitIndex)</dt>
<dd>Return the state of the specified bit.</dd>
<dt style="font-family: courier;">clear()</dt>
<dd>Set all bits to false.</dd>
<dt style="font-family: courier;">nextSetBit(uint32 fromIndex)</dt>
<dd>Get the index of the next true bit beginning with the specified
bit.</dd>
<dt style="font-family: courier;">nextClearBit(uint32 fromIndex)</dt>
<dd>Get the index of the next false bit beginning with the specified
bit.</dd>
<dt style="font-family: courier;">isEmpty()</dt>
<dd>Return (false,true) if (at least one bit true, all bits are
false)</dd>
<dt style="font-family: courier;">cardinality()</dt>
<dd>Return the number of true bits.</dd>
<dt style="font-family: courier;">operator&amp;=(const BitSet&amp; set)</dt>
<dd>Performs a logical and of this target bit set with the argument bit
set. This bit set is modified so that each bit in it has the value true
if and only if it both initially had the value true and the
corresponding bit in the bit set argument also had the value.</dd>
<dt style="font-family: courier;">operator|=(const BitSet&amp; set)</dt>
<dd>Performs a logical or of this target bit set with the argument bit
set.</dd>
<dt style="font-family: courier;">operator^=(const BitSet&amp; set)</dt>
<dd>Performs a logical exclusive or of this target bit set with the
argument bit set.</dd>
<dt style="font-family: courier;">operator-=(const BitSet&amp; set)</dt>
<dd><p>Clears all of the bits in this bitSet whose corresponding bit is
set in the specified bitSet.</p>
</dd>
<dt style="font-family: courier;">operator=(const BitSet &amp;set)</dt>
<dd>Assignment operator.</dd>
<dt style="font-family: courier;">or_and(const BitSet&amp; set1, const
BitSet&amp; set2)</dt>
<dd>Perform AND operation on set1 and set2, and then OR this bitSet with
the result.</dd>
<dt style="font-family: courier;">operator==(const BitSet &amp;set)</dt>
<dd>Does this bitSet have the same values as the argument.</dd>
<dt style="font-family: courier;">operator!=(const BitSet &amp;set)</dt>
<dd>Is this bitSet different than the argument.</dd>
<dt style="font-family: courier;">toString(StringBuilder buffer)</dt>
<dd>Show the current values of the bitSet.</dd>
<dt style="font-family: courier;">toString(StringBuilder buffer, int
indentLevel)</dt>
<dd>Show the current values of the bitSet.</dd>
</dl>
<h3 style="text-align: center;" id="ByteBuffer">ByteBuffer</h3>
<p>A ByteBuffer is used to serialize and deserialize primitive data. File
byteBuffer.h is:</p>
<pre>class ByteBuffer {
public:
ByteBuffer(int size = 32, int byteOrder = EPICS_BYTE_ORDER);
~ByteBuffer();
ByteBuffer* clear();
ByteBuffer* flip();
ByteBuffer* rewind();
bool getBoolean();
int8 getByte();
int16 getShort();
int32 getInt();
int64 getLong();
float getFloat();
double getDouble();
void get(char* dst, int offset, int count);
ByteBuffer* put(const char* src, int offset, int count);
ByteBuffer* putBoolean(bool value);
ByteBuffer* putByte(int8 value);
ByteBuffer* putShort(int16 value);
ByteBuffer* putInt(int32 value);
ByteBuffer* putLong(int64 value);
ByteBuffer* putFloat(float value);
ByteBuffer* putDouble(double value);
inline int getSize() const;
inline int getArrayOffset() const;
inline int getPosition() const;
inline int getLimit() const;
inline int getRemaining() const;
inline int getByteOrder() const;
inline const char* getArray() const;
// TODO must define arrays
private:
};</pre>
<p>x</p>
<h3 style="text-align: center;" id="Event">Event</h3>
<p>This class provides coordinates activity between threads. One thread can
wait for the event and the other signals the event.</p>
<pre>class Event : private NoDefaultMethods {
public:
Event(bool full);
~Event();
static ConstructDestructCallback *getConstructDestructCallback();
void signal();
bool wait (); /* blocks until full */
bool wait ( double timeOut ); /* false if empty at time out */
bool tryWait (); /* false if empty */
private:
epicsEventId id;
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">Event</dt>
<dd>The constructor. The initial value can be full or empty. The normal
first state is empty.</dd>
<dt style="font-family: courier;">getConstructDestructCallback</dt>
<dd>Provides access to number of events that have been created and
destroyed.</dd>
<dt style="font-family: courier;">signal</dt>
<dd>The event becomes full. The current or next wait will complete.</dd>
<dt style="font-family: courier;">wait</dt>
<dd>Wait until event is full or until timeout. The return value is
(false,true) if the wait completed because event (was not, was) full. A
false value normally means that that a timeout occured. It is also
returned if an error occurs or because the event is being deleted.</dd>
<dt style="font-family: courier;">tryWait</dt>
<dd>returns (false,true) if the event is (empty,full)</dd>
</dl>
<h3 style="text-align: center;" id="Exception">Exception</h3>
<p>File epicsException.h describes:</p>
<pre>class BaseException : public std::exception {
public:
BaseException(const char* message, const char* file,
int line, std::exception* cause = 0);
virtual ~BaseException();
virtual const char* what();
void toString(std::string&amp; str, unsigned int depth = 0);
static inline void getStackTrace(
std::string* trace, unsigned int skip_frames = 0, unsigned int max_frames = 63)
private:
// ...
}</pre>
<p>x</p>
<h3 style="text-align: center;" id="Executor">Executor</h3>
<p>An Executor is a thread that can execute commands. The user can request
that a single command be executed.</p>
<pre>class ExecutorNode;
class Command {
public:
virtual void command() = 0;
};
class Executor : private NoDefaultMethods {
public:
Executor(String threadName,ThreadPriority priority);
~Executor();
static ConstructDestructCallback *getConstructDestructCallback();
ExecutorNode * createNode(Command *command);
void execute(ExecutorNode *node);
private:
class ExecutorPvt *pImpl;
};</pre>
<p>Command is a class that must be implemented by the code that calls
execute. It contains the single virtual method command, which is the command
to execute.</p>
<p>Executor has the methods:</p>
<dl>
<dt style="font-family: courier;">Executor</dt>
<dd>The constructor. A thread name and priority must be specified.</dd>
<dt style="font-family: courier;">~Executor</dt>
<dd>The destructor. If any commands remain in the execute list they are
not called. All ExecutorNodes that have been created are deleted.</dd>
<dt style="font-family: courier;">getConstructDestructCallback</dt>
<dd>Provides access to the number of executors that been created and
destroyed.</dd>
<dt style="font-family: courier;">createNode</dt>
<dd>Create a ExecutorNode that can be passed to execute.</dd>
<dt style="font-family: courier;">execute</dt>
<dd>Request that command be executed. If it is already on the run list
nothing is done.</dd>
</dl>
<h3 style="text-align: center;" id="Linked">Linked List</h3>
<p>LinkedList implements a double linked list that requires a user to
allocate the nodes. It is more efficent that std::list. linkedList.h is a
template that is both a complete description and definition. It uses
linkedListVoid for method definitions. linkedListVoid is not meant for use
except via linkedList. Note, however, that linkedListVoid does have both a
node and a list static method getConstructDestructCallback, which allows
access to how many nodes and lists have been created and destroyed. </p>
<p>A node can only be on one list at a time but can be put, at different
times, on different lists as long as they all hold the same type of objects.
An exception is thrown if an attempt is made to put a node on a list if the
node is already on a list. </p>
<pre>template &lt;typename T&gt;
class LinkedList;
template &lt;typename T&gt;
class LinkedListNode : private LinkedListVoidNode {
public:
LinkedListNode(T *object);
~LinkedListNode();
T *getObject();
bool isOnList();
};
template &lt;typename T&gt;
class LinkedList : private LinkedListVoid {
public:
LinkedList();
~LinkedList();
int getLength();
void addTail(LinkedListNode&lt;T&gt; *node);
void addHead(LinkedListNode&lt;T&gt; *node);
void insertAfter(LinkedListNode&lt;T&gt; *node,
LinkedListNode&lt;T&gt; *addNode);
void insertBefore(LinkedListNode&lt;T&gt; *node,
LinkedListNode&lt;T&gt; *addNode);
LinkedListNode&lt;T&gt; *removeTail();
LinkedListNode&lt;T&gt; *removeHead();
void remove(LinkedListNode&lt;T&gt; *listNode);
void remove(T *object);
LinkedListNode&lt;T&gt; *getHead();
LinkedListNode&lt;T&gt; *getTail();
LinkedListNode&lt;T&gt; *getNext(LinkedListNode&lt;T&gt; *node);
LinkedListNode&lt;T&gt; *getPrev(LinkedListNode&lt;T&gt; *node;
bool isEmpty();
bool contains(T *object);
};</pre>
<p>LinkedListNode has the methods:</p>
<dl>
<dt style="font-family: courier;">LinkedListNode</dt>
<dd>The constructor. The object must be specified.</dd>
<dt style="font-family: courier;">~LinkedListNode</dt>
<dd>The destructor.</dd>
<dt style="font-family: courier;">getObject</dt>
<dd>Returns the nobject.</dd>
<dt style="font-family: courier;">isOnList</dt>
<dd>returns (false,true) if the node (is not, is) on a list.</dd>
</dl>
<p>LinkedList has the methods:</p>
<dl>
<dt style="font-family: courier;">LinkedList</dt>
<dd>The constructor.</dd>
<dt style="font-family: courier;">~LinkedList</dt>
<dd>The destructor.</dd>
<dt style="font-family: courier;">getLength</dt>
<dd>Get the numbet of nodes currently on the list.</dd>
<dt style="font-family: courier;">addTail</dt>
<dd>Add a node to the end of the list. An exception is thrown if the node
is already on a list.</dd>
<dt style="font-family: courier;">addHead</dt>
<dd>Add a node to the beginning of the list. An exception is thrown if
the node is already on a list.</dd>
<dt style="font-family: courier;">insertAfter</dt>
<dd>Insert addNode after node. An exception is thrown if the addNode is
already on a list or if node is not on this list..</dd>
<dt style="font-family: courier;">insertBefore</dt>
<dd>Insert addNode before node. An exception is thrown if the addNode is
already on a list or if node is not on this list.</dd>
<dt style="font-family: courier;">removeTail</dt>
<dd>Remove and return the last node. Null is returned if the list is
empty.</dd>
<dt style="font-family: courier;">removeHead</dt>
<dd>Remove and return the first node. Null is returned if the list is
empty.</dd>
<dt style="font-family: courier;">remove</dt>
<dd>Remove the specified node or object. An exception is thrown if the
node is not on a list.</dd>
<dt style="font-family: courier;">getHead</dt>
<dd>Get the first list node. Null is returned if the list is empty.</dd>
<dt style="font-family: courier;">getTail</dt>
<dd>Get the last list node. Null is returned if the list is empty.</dd>
<dt style="font-family: courier;">getNext</dt>
<dd>Get the node after node. An exception is thrown if node is not on
this list. Null is returned if the is node is the last node on the
list.</dd>
<dt style="font-family: courier;">getPrev</dt>
<dd>Get the node before node. An exception is thrown if node is not on
this list. Null is returned if the is node is the first node on the
list.</dd>
<dt style="font-family: courier;">isEmpty</dt>
<dd>Is the list empty.</dd>
<dt style="font-family: courier;">contains</dt>
<dd>Does the list contain the specified object?</dd>
</dl>
<h3 style="text-align: center;" id="Lock">Lock and Mutex</h3>
<p>lock.h is:</p>
<pre>class Mutex {
public:
Mutex() : id(epicsMutexMustCreate()){}
~Mutex() { epicsMutexDestroy(id) ;}
void lock(){epicsMutexMustLock(id);}
void unlock(){epicsMutexUnlock(id);}
private:
epicsMutexId id;
};
class Lock : private NoDefaultMethods {
public:
explicit Lock(Mutex *pm)
: mutexPtr(pm)
{mutexPtr-&gt;lock();}
~Lock(){mutexPtr-&gt;unlock();}
private:
Mutex *mutexPtr;
};</pre>
<p>This is a complete description and definition of lock and mutex. These
make it easy to have a lock that is as easy to use as Java synchronize. To
protect some object just create a Mutex for the object and then in any method
to be synchronized just have code like:</p>
<pre>class SomeClass {
private
Mutex mutex;
...
public
SomeClass() : mutex(Mutex()) {}
...
void method()
{
Lock xx(&amp;mutex);
...
}</pre>
<p>The method will take the lock when xx is created and release the lock when
the current code block completes.</p>
<p>Another example of Lock is initialization code that must initialize only
once. This can be implemented as follows:</p>
<pre> static void init(void) {
static Mutex mutex = Mutex();
Lock xx(&amp;mutex);
if(alreadyInitialized) return;
// initialization
}</pre>
<h3 style="text-align: center;" id="Message">Message Queue</h3>
<h4 id="Definition2">Definitions</h4>
<pre>class MessageNode {
public:
String getMessage() const;
MessageType getMessageType() const;
};
class MessageQueue : private NoDefaultMethods {
public:
MessageQueue(int size);
~MessageQueue();
static ConstructDestructCallback *getConstructDestructCallback();
MessageNode *get();
// must call release before next get
void release();
// return (false,true) if message (was not, was) put into queue
bool put(String message,MessageType messageType,bool replaceLast);
bool isEmpty() const;
bool isFull() const;
int getClearOverrun();
};</pre>
<h4 id="MessageQue">MessageQueue</h4>
<p>This is for use by code that wants to handle messages without blocking
higher priority threads.</p>
<p>A messageNode is a class with two public data members:</p>
<dl>
<dt style="font-family: courier;">getMessage</dt>
<dd>The message.</dd>
<dt style="font-family: courier;">getMessageType</dt>
<dd>The message type.</dd>
</dl>
<p>A messageQueue is an interface with public methods:</p>
<dl>
<dt style="font-family: courier;">MessageQueue</dt>
<dd>The constructor. The queue size must be specified.</dd>
<dt style="font-family: courier;">~MessageQueue</dt>
<dd>The destructor.</dd>
<dt style="font-family: courier;">put</dt>
<dd>Put a new message into the queue. False is returned if the queue was
full and true otherwise. If <span
style="font-family: courier;">replaceLast</span> is <span
style="font-family: courier;">true</span> then the last message is
replaced with this message. </dd>
<dt style="font-family: courier;">get</dt>
<dd>Get the oldest queue element. If the queue is empty null is returned.
Before the next get can be issued release must be called.</dd>
<dt style="font-family: courier;">release</dt>
<dd>Release the queue element returned by the last get.</dd>
<dt style="font-family: courier;">isEmpty</dt>
<dd>Is the queue empty?</dd>
<dt style="font-family: courier;">isFull</dt>
<dd>Is the queue full?</dd>
<dt style="font-family: courier;">getClearOverrun</dt>
<dd>Get the number of times put has been called but no free element is
available.</dd>
</dl>
<p>Look at miscTest/testMessageQueue.cpp for an example.</p>
<h3 style="text-align: center;" id="NoDefaultM1">NoDefaultMethods</h3>
<p>If a class privately extends this class then the compiler can not create
any of the following: default constructor, default copy constructror, or
default assignment contructor.</p>
<pre>/* This is based on Item 6 of
* Effective C++, Third Edition, Scott Meyers
*/
class NoDefaultMethods {
protected:
// allow by derived objects
NoDefaultMethods(){};
~NoDefaultMethods(){}
private:
// do not implment
NoDefaultMethods(const NoDefaultMethods&amp;);
NoDefaultMethods &amp; operator=(const NoDefaultMethods &amp;);
};</pre>
<h3 style="text-align: center;" id="pvType">pvType</h3>
<p>This provides typedefs for integers and String.</p>
<pre>typedef signed char int8;
typedef short int16;
typedef int int32;
typedef long long int64;
typedef unsigned int uint32;
typedef unsigned long long uint64;
typedef std::string String;
typedef std::string * StringBuilder;
typedef String* StringArray;</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">int8,...,int64</dt>
<dd>Hopefully all modern C++ compilers will support these definitions. If
not then only pvType.h will require changes rather than user code.</dd>
<dt style="font-family: courier;">String</dt>
<dd>Since std::string implements copy on write semantics, it can be used
for support for immutable strings. This is what pvData supports. </dd>
<dt style="font-family: courier;">StringBuilder</dt>
<dd>Acts like the Java StringBuilder class.</dd>
<dt style="font-family: courier;">StringArray</dt>
<dd>An array of Strings.</dd>
</dl>
<h3 style="text-align: center;" id="Requester">Requester</h3>
<p>A PVField extends Requester. Requester is present so that when database
errors are found there is someplace to send a message.</p>
<pre>enum MessageType {
infoMessage,warningMessage,errorMessage,fatalErrorMessage
};
extern StringArray messageTypeName;
class Requester {
public:
virtual String getRequesterName() = 0;
virtual void message(String message,MessageType messageType) = 0;
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;"></dt>
<dt style="font-family: courier;">MessageType</dt>
<dd>Type of message.</dd>
<dt style="font-family: courier;">messageTypeName</dt>
<dd>An array of strings of the message type names, i.e.
String("info"),String("warning"),String("error"),String("fatalError").</dd>
<dt style="font-family: courier;">getRequesterName</dt>
<dd>Returns the requester name.</dd>
<dt style="font-family: courier;">message</dt>
<dd>Gives a message to the requester.</dd>
</dl>
<h3 style="text-align: center" id="Serialize">Serialize</h3>
<p>This is a helper class for serialization, which is required for sending
and receiving pvData over the nerwork.</p>
<pre>class SerializeHelper : public NoDefaultMethods {
public:
static void writeSize(int s, ByteBuffer* buffer,
SerializableControl* flusher);
static int readSize(ByteBuffer* buffer,
DeserializableControl* control);
static void serializeString(const String&amp; value,
ByteBuffer* buffer,SerializableControl* flusher);
static void serializeSubstring(const String&amp; value, int offset,
int count, ByteBuffer* buffer,
SerializableControl* flusher);
static String deserializeString(ByteBuffer* buffer,
DeserializableControl* control);
private:
};
class SerializableControl {
public:
virtual void flushSerializeBuffer() =0;
virtual void ensureBuffer(int size) =0;
};
class DeserializableControl {
public:
virtual void ensureData(int size) =0;
};
class Serializable {
public:
virtual void serialize(ByteBuffer *buffer,
SerializableControl *flusher) = 0;
virtual void deserialize(ByteBuffer *buffer,
DeserializableControl *flusher) = 0;
};
class BitSetSerializable {
public:
virtual void serialize(ByteBuffer *buffer,
SerializableControl *flusher,BitSet *bitSet) = 0;
virtual void deserialize(ByteBuffer *buffer,
DeserializableControl *flusher,BitSet *bitSet) = 0;
};
class SerializableArray : public Serializable {
public:
virtual void serialize(ByteBuffer *buffer,
SerializableControl *flusher, int offset, int count) = 0;
};</pre>
<p>where</p>
<dl>
<dt style="font-family: courier;">writeSize</dt>
<dd>Serialize the size.</dd>
<dt style="font-family: courier;">readSize</dt>
<dd>Deserialize the size.</dd>
<dt style="font-family: courier;">serializeString</dt>
<dd>Serialize a String.</dd>
<dt style="font-family: courier;">serializeSubstring</dt>
<dd>Serialize a substring.</dd>
<dt style="font-family: courier;">deserializeString</dt>
<dd>Deserialize a string.</dd>
</dl>
<p>The following interfaces are called by pvAccess for transporting data over
the network. The abstract and base classes ensure that these methods are
properly implemented. </p>
<pre>x</pre>
<p>x</p>
<h3 style="text-align: center;" id="Show">Show Constructors and
Destructors</h3>
<p>This is a facility that allows a class to report how many objects of that
class have been created and destroyed. This can help find memory leaks.</p>
<pre>typedef int64 (*getTotal)();
class ConstructDestructCallback : private NoDefaultMethods {
public:
ConstructDestructCallback(
String name,
getTotal construct,
getTotal destruct,
getTotal reference);
String getConstructName();
int64 getTotalConstruct();
int64 getTotalDestruct();
int64 getTotalReferenceCount();
private:
~ConstructDestructCallback();
String name;
getTotal construct;
getTotal destruct;
getTotal reference;
};
class ShowConstructDestruct : private NoDefaultMethods {
public:
static void constuctDestructTotals(FILE *fd);
static void registerCallback(ConstructDestructCallback *callback);
private:
ShowConstructDestruct();
friend ShowConstructDestruct* getShowConstructDestruct();
};
extern ShowConstructDestruct* getShowConstructDestruct();</pre>
<p>ConstructDestructCallback is implemented by a class that keeps track of
how many instances of the class has been created and how many destroyed. The
clas must implement this class and register it with ShowConstructDestruct. To
see an example of how this is implemented look at misc/thread.cpp.</p>
<p>Classes that implement this class also include a static method that makes
ConstructDestructCallback available to code that wants look at the memory
usage of a particular class.</p>
<p>ShowConstructDestruct is the class that reports the memory uasge of all
registered classes. It can be called as folows:</p>
<pre> getShowConstructDestruct()-&gt;constuctDestructTotals(fd);</pre>
<h3 style="text-align: center" id="Status">Status</h3>
<p>Status provides a way to pass status back to client code. It is new and
not currently used by pvData but may be in the future. It is used by code
that uses pvData.</p>
<pre>NOT IMPLEMENTED</pre>
<p>The Status methods are:</p>
<dl>
<dt style="font-family: courier;">StatusType</dt>
<dd>An enum for the status type.</dd>
<dt style="font-family: courier;">getType</dt>
<dd>Get the statusType.</dd>
<dt style="font-family: courier;">getMessage</dt>
<dd>Get a message explaining the error.</dd>
<dt style="font-family: courier;">getStackDump</dt>
<dd>Get a stack dump.</dd>
</dl>
<p>The StatusCreate methods are:</p>
<dl>
<dt style="font-family: courier;">getStatusOK</dt>
<dd>Get a singleton that returns StatusType.OK and a null message and
stackDump.</dd>
<dt style="font-family: courier;">createStatus</dt>
<dd>Create a new Status.</dd>
<dt style="font-family: courier;">deserializeStatus</dt>
<dd>Use this method instead of Status.deserialize(), since this allows OK
status optimization.</dd>
</dl>
<h3 style="text-align: center;" id="Thread">Thread</h3>
<h4 id="ThreadPrio">ThreadPriority</h4>
<pre>enum ThreadPriority {
lowestPriority,
lowerPriority,
lowPriority,
middlePriority,
highPriority,
higherPriority,
highestPriority
};
class ThreadPriorityFunc {
public:
static unsigned int const * const getEpicsPriorities();
static int getEpicsPriority(ThreadPriority threadPriority);
};</pre>
<h4 id="Thread1">Thread</h4>
<pre>class Runnable {
public:
virtual void run() = 0;
};
class Thread;
class Thread : private NoDefaultMethods {
public:
Thread(String name,ThreadPriority priority,Runnable *runnableReady);
~Thread();
static ConstructDestructCallback *getConstructDestructCallback();
String getName();
ThreadPriority getPriority();
static void showThreads(StringBuilder buf);
static void sleep(double seconds);
private:
};</pre>
<p>Runnable must be implement by code that wants to be run via a thread. It
has one virtual method: run. Run is the code that is run as a thread. When
run compeletes it can not be restarted. If code wants to delete a thread then
it MUST arrange that the run returns before the thread can be deleted. An
exception is thrown if run remains active when delete is called. </p>
<p>Thread has the methods:</p>
<dl>
<dt style="font-family: courier;">Thread</dt>
<dd>The constructor. A thread name and priority must be specified. The
run methods of runnable is executed. When the run methods returns the
thread will no longer be active but the client code must still delete
the thread.</dd>
<dt style="font-family: courier;">~Thread</dt>
<dd>The destructor. This is called as the result of:
<pre> delete pthread;</pre>
</dd>
<dt style="font-family: courier;">getConstructDestructCallback</dt>
<dd>Provides access to the number of threads that been created and
destroyed.</dd>
<dt style="font-family: courier;">getName</dt>
<dd>Get the thread name.</dd>
<dt style="font-family: courier;">getPriority</dt>
<dd>Get the thread priority.</dd>
<dt style="font-family: courier;">showThreads</dt>
<dd>Get a String that has the name and priority of all currently
allocated threads.</dd>
<dt style="font-family: courier;">sleep</dt>
<dd>Make the current thread sleep for the specified number of
seconds.</dd>
</dl>
<h3 style="text-align: center;" id="Time">Time Function Call</h3>
<p>TimeFunction is a facility that measures the average number of seconds a
function call requires. When timeCall is called, it calls function in a loop.
It starts with a loop of one iteration. If the total elapsed time is less
then .1 seconds it increases the number of iterrations by a factor of 10. It
keeps repeating until the elapsed time is greater than .1 seconds. It returns
the average number of seconds per call.</p>
<pre>class TimeFunctionRequester {
public:
virtual void function() = 0;
};
class TimeFunction : private NoDefaultMethods {
public:
TimeFunction(TimeFunctionRequester *requester);
~TimeFunction();
double timeCall();
private:
TimeFunctionRequester *requester;
};</pre>
<p>TimeFunctionRequester must be implemented by code that wants to time how
long a function takes. It has the single method:</p>
<dl>
<dt style="font-family: courier;">function</dt>
<dd>This is the function.</dd>
</dl>
<p>TimeFunction has the methods:</p>
<dl>
<dt style="font-family: courier;">TimeFunction</dt>
<dd>Constructor.</dd>
<dt style="font-family: courier;">~TimeFunction</dt>
<dd>Destructor.</dd>
<dt style="font-family: courier;">timeCall</dt>
<dd>Time how long it takes to execute the function. It starts by calling
the function one time. If it takes &lt; 1 seconds to doubles the number
of times to call the function. It repeats this until it takes at least
one second to call it ntimes.</dd>
</dl>
<h3 style="text-align: center;" id="Timer">Timer</h3>
<p>This provides a general purpose timer. It allows a user callback to be
called after a delay or periodically. </p>
<pre>class TimerCallback {
public:
virtual void callback() = 0;
virtual void timerStopped() = 0;
};
class TimerNode : private NoDefaultMethods {
public:
TimerNode(TimerCallback *timerCallback);
~TimerNode();
static ConstructDestructCallback *getConstructDestructCallback();
void cancel();
bool isScheduled();
private:
};
class Timer : private NoDefaultMethods {
public:
Timer(String threadName, ThreadPriority priority);
~Timer();
static ConstructDestructCallback *getConstructDestructCallback();
void scheduleAfterDelay(TimerNode *timerNode,double delay);
void schedulePeriodic(TimerNode *timerNode,double delay,double period);
private:
};</pre>
<p>TimerCallback must be implemented by the user. It has the following
methods: </p>
<dl>
<dt style="font-family: courier;">callback</dt>
<dd>This is called when a timer expires. This is called with no locks
held. When called a delay timer is no longer on the queue but a
periodioc timer is on a queue. Thus the callback for a delay timer can
issue a new schedule request but a periodic timer must not. Note the
explaination of TimerNode.cancel below.</dd>
<dt style="font-family: courier;">timerStopped</dt>
<dd>Timer.stop was called when a timer request was queued. or if the
timer is stopped and a schedule request is made.</dd>
</dl>
<p>In order to schedule a callback client code must allocate a TimerNode It
can be used to schedule multiple callbacks. It has the methods:</p>
<dl>
<dt style="font-family: courier;">TimerNode</dt>
<dd>The constructor. User code must create a TimeNode in order to call a
schedule method.</dd>
<dt style="font-family: courier;">~TimerNode</dt>
<dd>The destructor. This is called as a result of the client calling:
<pre> delete timerNode;</pre>
</dd>
<dt style="font-family: courier;">getConstructDestructCallback</dt>
<dd>Provides access to the number of timerNodes that been created and
destroyed.</dd>
<dt style="font-family: courier;">cancel</dt>
<dd>This is called to cancel a timer request. If a callback has been
dequeued but the callback not called when cancel is called then a
callback may still happen. New schedule requests can be made after a
cancel request has been made.</dd>
<dt style="font-family: courier;">isScheduled</dt>
<dd>Is the timerNode scheduled to be called.</dd>
</dl>
<p>Timer has the methods:</p>
<dl>
<dt style="font-family: courier;">Timer</dt>
<dd>The consttructor.</dd>
<dt style="font-family: courier;">~Timer</dt>
<dd>The destructor. The queue is emptied and TimerCallback.timerStopped
is called for each element of the queue.</dd>
<dt style="font-family: courier;">getConstructDestructCallback</dt>
<dd>Provides access to the number of timers that been created and
destroyed.</dd>
<dt style="font-family: courier;">scheduleAfterDelay</dt>
<dd>A request to schedule a callback after a delay specified in
seconds.</dd>
<dt style="font-family: courier;">schedulePeriodic</dt>
<dd>Schedule a periodic callback.</dd>
</dl>
<h3 style="text-align: center;" id="Queue">Queue</h3>
<p>This provides a queue which has an immutable capacity. When the queue is
full the user code is expected to keep using the current element until a new
free element becomes avalable.</p>
<pre>template &lt;typename T&gt;
class QueueElement : private QueueElementVoid {
public:
T *getObject() { return static_cast&lt;T *&gt;(QueueElementVoid::getObject());}
protected:
};
template &lt;typename T&gt;
class Queue : private QueueVoid {
public:
Queue(T *array[],int number);
~Queue();
void clear();
int getNumberFree();
int capacity();
QueueElement&lt;T&gt; *getFree();
void setUsed(QueueElement&lt;T&gt; *queueElement);
QueueElement&lt;T&gt; *getUsed();
void releaseUsed(QueueElement&lt;T&gt; *queueElement);
};</pre>
<p>miscTest/queueTest.cpp provides an example of how to define a queue.</p>
<p>The queue methods are:</p>
<dl>
<dt style="font-family: courier;">clear</dt>
<dd>Make the queue empty.</dd>
<dt style="font-family: courier;">getNumberFree</dt>
<dd>Get the number of free elements in the queue.</dd>
<dt style="font-family: courier;">capacity</dt>
<dd>Get the capacity, i.e. the maximun number of elements the queue can
hold.</dd>
<dt style="font-family: courier;">getFree</dt>
<dd>Get the next free element. Null is returned if no free elements are
available. If a non null value is returned then the element belongs to
the caller until setUsed is called.</dd>
<dt style="font-family: courier;">setUsed</dt>
<dd>Set a queue element used. This <span
style="font-weight:bold;">must</span> be the element returned by the
last call to getFree. </dd>
<dt style="font-family: courier;">getUsed</dt>
<dd>Get the next used element of null if no more used elements are
available.</dd>
<dt style="font-family: courier;">releaseUsed</dt>
<dd>Set a queue element free. This must be the element returned by the
last call to getUsed. </dd>
</dl>
<p>A queue is created as follows:</p>
<pre> class MyClass;
typedef MyQueueElement&lt;MyClass&gt; MyElement;
typedef MyQueue&lt;MyClass&gt; MyQueue;
int numElement = 5;
...
MyClass *array[numElements];
for(int i=0; i&lt;numElements; i++) {
array[i] = new MyClass();
}
MyQueue *queue = new MyQueue(array,numElements);</pre>
<p>A producer calls getFree and setUsed via code like the following:</p>
<pre> MyClass *getFree() {
MyElement *element = queue-&gt;getFree();
if(element==0) return 0;
return element-&gt;getObject();
}</pre>
<p>A consumer calls getUsed and releaseUsed via code like the following:</p>
<pre> while(true) {
MyElement *element = queue-&gt;getUsed();
if(element==0) break;
MyClass *myClass = element-&gt;getObject();
// do something with myClass
queue-&gt;releaseUsed(element);
}</pre>
<hr />
<h2 style="text-align: center" id="pvMisc">pvMisc</h2>
<hr />
<h3 id="BitSetUtil">BitSetUtil</h3>
<p>The following is also provided:</p>
<pre>class BitSetUtil : private NoDefaultMethods {
public:
static bool compress(BitSet *bitSet,PVStructure *pvStructure);
};</pre>
<p>This provides functions that operate on a BitSet for a PVStructure. It
currently has only one method:</p>
<dl>
<dt style="font-family: courier;"><span
style="font-family: Courier">compress</span></dt>
<dd>Compress the bits in a BitSet related to a structure.<br />
For each structure:
<ol>
<li>If the bit for the structure is set then the bit for all
subfields of the structure are cleared. </li>
<li>If the bit for the structure is not set but all immediate
subfields have their bit set then the bit for the structure is set
and the bits for all subfields are cleared. </li>
</ol>
Note that this is a recursive algorithm. That is if every immediate
subfield has it's offset bit set then the bits for ALL fields that
reside in the structure will be cleared.</dd>
<dd>Channel Access can call this before sending data. It can then pass
entire structures if the structure offset bit is set. </dd>
</dl>
<h3 style="text-align: center;" id="MultiChoic">MultiChoice</h3>
<p>MultiChoice defines an array of strings and a bit set that selects an
arbitrary set of the choices. This will be implemented if the java version is
accepted.</p>
<pre>NOT DONE</pre>
<hr />
<h2 style="text-align: center" id="License">License Agreement</h2>
<hr />
<pre>Copyright (c) 2008 Martin R. Kraimer
Copyright (c) 2007 Control System Laboratory,
(COSYLAB) Ljubljana Slovenia
Copyright (c) 2010 Brookhaven National Laboratory
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
________________________________________________________________________
This software is in part copyrighted by Brookhaven National Laboratory(BNL)
In no event shall BNL be liable to any party for direct, indirect,
special, incidental, or consequential damages arising out of the use of
this software, its documentation, or any derivatives thereof, even if
BNL has been advised of the possibility of such damage.
BNL specifically disclaims any warranties, including, but not limited
to, the implied warranties of merchantability, fitness for a particular
purpose, and non-infringement. This software is provided on an "as is"
basis, and BNL has no obligation to provide maintenance, support,
updates, enhancements, or modifications.
________________________________________________________________________
This software is in part copyrighted by the BERLINER SPEICHERRING
GESELLSCHAFT FUER SYNCHROTRONSTRAHLUNG M.B.H. (BESSY), BERLIN, GERMANY.
In no event shall BESSY be liable to any party for direct, indirect,
special, incidental, or consequential damages arising out of the use of
this software, its documentation, or any derivatives thereof, even if
BESSY has been advised of the possibility of such damage.
BESSY specifically disclaims any warranties, including, but not limited
to, the implied warranties of merchantability, fitness for a particular
purpose, and non-infringement. This software is provided on an "as is"
basis, and BESSY has no obligation to provide maintenance, support,
updates, enhancements, or modifications.
________________________________________________________________________
This software is in part copyrighted by the Deutsches Elektronen-Synchroton,
Member of the Helmholtz Association, (DESY), HAMBURG, GERMANY.
In no event shall DESY be liable to any party for direct, indirect,
special, incidental, or consequential damages arising out of the use of
this software, its documentation, or any derivatives thereof, even if
DESY has been advised of the possibility of such damage.
DESY specifically disclaims any warranties, including, but not limited
to, the implied warranties of merchantability, fitness for a particular
purpose, and non-infringement. This software is provided on an "as is"
basis, and DESY has no obligation to provide maintenance, support,
updates, enhancements, or modifications.
________________________________________________________________________</pre>
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