The changes make it clear what is a default implementation and what implements base classes defined in pvData.h.
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/*PVFloat.cpp*/
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/**
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* Copyright - See the COPYRIGHT that is included with this distribution.
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* EPICS pvDataCPP is distributed subject to a Software License Agreement found
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* in file LICENSE that is included with this distribution.
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*/
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#include <cstddef>
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#include <cstdlib>
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#include <string>
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#include <cstdio>
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#include "pvData.h"
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#include "convert.h"
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#include "factory.h"
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#include "byteBuffer.h"
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namespace epics { namespace pvData {
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class BasePVFloat : public PVFloat {
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public:
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BasePVFloat(PVStructure *parent,ScalarConstPtr scalar);
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virtual ~BasePVFloat();
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virtual float get();
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virtual void put(float val);
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virtual void serialize(ByteBuffer *pbuffer,
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SerializableControl *pflusher) ;
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virtual void deserialize(ByteBuffer *pbuffer,
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DeserializableControl *pflusher);
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virtual bool operator==(PVField& pv) ;
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virtual bool operator!=(PVField& pv) ;
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private:
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float value;
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};
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BasePVFloat::BasePVFloat(PVStructure *parent,ScalarConstPtr scalar)
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: PVFloat(parent,scalar),value(0.0)
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{}
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BasePVFloat::~BasePVFloat() {}
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float BasePVFloat::get() { return value;}
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void BasePVFloat::put(float val){value = val;}
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void BasePVFloat::serialize(ByteBuffer *pbuffer,
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SerializableControl *pflusher) {
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pflusher->ensureBuffer(sizeof(float));
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pbuffer->putFloat(value);
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}
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void BasePVFloat::deserialize(ByteBuffer *pbuffer,
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DeserializableControl *pflusher) {
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pflusher->ensureData(sizeof(float));
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value = pbuffer->getFloat();
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}
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bool BasePVFloat::operator==(PVField& pvField)
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{
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return getConvert()->equals(this, &pvField);
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}
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bool BasePVFloat::operator!=(PVField& pvField)
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{
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return !(getConvert()->equals(this, &pvField));
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}
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}}
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