Fix for windows static build static initialisation errors.
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@@ -399,7 +399,13 @@ void UnionArray::deserialize(ByteBuffer* /*buffer*/, DeserializableControl* /*co
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throw std::runtime_error("not valid operation, use FieldCreate::deserialize instead");
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}
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string Structure::DEFAULT_ID = "structure";
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string Structure::DEFAULT_ID = Structure::defaultId();
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string & Structure::defaultId()
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{
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static string id = "structure";
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return id;
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}
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Structure::Structure (
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StringArray const & fieldNames,
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@@ -531,20 +537,30 @@ void Structure::deserialize(ByteBuffer* /*buffer*/, DeserializableControl* /*con
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throw std::runtime_error("not valid operation, use FieldCreate::deserialize instead");
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}
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string Union::DEFAULT_ID = "union";
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string Union::DEFAULT_ID = Union::defaultId();
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#define UNION_ANY_ID "any"
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string Union::ANY_ID = UNION_ANY_ID;
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string & Union::defaultId()
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{
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static string id = "union";
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return id;
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}
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string Union::ANY_ID = Union::anyId();
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string & Union::anyId()
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{
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static string id = "any";
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return id;
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}
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Union::Union ()
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: Field(union_),
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fieldNames(),
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fields(),
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id(UNION_ANY_ID)
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id(anyId())
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{
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}
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#undef UNION_ANY_ID
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Union::Union (
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StringArray const & fieldNames,
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