executor: remove redundant allocations
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@@ -55,25 +55,18 @@ typedef LinkedList<ExecutorNode> ExecutorList;
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class ExecutorNode {
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public:
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ExecutorNode(Command *command);
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~ExecutorNode();
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Command *command;
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ExecutorListNode *node;
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ExecutorListNode *runNode;
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ExecutorListNode node;
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ExecutorListNode runNode;
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};
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ExecutorNode::ExecutorNode(Command *command)
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: command(command),
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node(new ExecutorListNode(this)),
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runNode(new ExecutorListNode(this))
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node(this),
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runNode(this)
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{}
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ExecutorNode::~ExecutorNode()
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{
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delete node;
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delete runNode;
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}
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class ExecutorPvt : public Runnable{
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public:
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ExecutorPvt(String threadName,ThreadPriority priority);
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@@ -82,23 +75,23 @@ public:
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void execute(ExecutorNode *node);
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virtual void run();
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private:
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ExecutorList *executorList;
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ExecutorList *runList;
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Event *moreWork;
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Event *stopped;
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ExecutorList executorList;
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ExecutorList runList;
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Event moreWork;
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Event stopped;
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Mutex mutex;
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volatile bool alive;
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Thread *thread;
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Thread thread;
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};
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ExecutorPvt::ExecutorPvt(String threadName,ThreadPriority priority)
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: executorList(new ExecutorList()),
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runList(new ExecutorList()),
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moreWork(new Event(false)),
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stopped(new Event(false)),
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mutex(Mutex()),
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: executorList(),
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runList(),
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moreWork(),
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stopped(),
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mutex(),
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alive(true),
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thread(new Thread(threadName,priority,this))
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thread(threadName,priority,this)
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{}
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ExecutorPvt::~ExecutorPvt()
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@@ -107,55 +100,50 @@ ExecutorPvt::~ExecutorPvt()
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Lock xx(&mutex);
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alive = false;
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}
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moreWork->signal();
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moreWork.signal();
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{
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Lock xx(&mutex);
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stopped->wait();
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stopped.wait();
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}
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ExecutorListNode *node;
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while((node=executorList->removeHead())!=0) {
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while((node=executorList.removeHead())!=0) {
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delete node->getObject();
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}
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delete thread;
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delete stopped;
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delete moreWork;
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delete runList;
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delete executorList;
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}
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void ExecutorPvt::run()
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{
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while(alive) {
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ExecutorListNode * executorListNode = 0;
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while(alive && runList->isEmpty()) {
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moreWork->wait();
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while(alive && runList.isEmpty()) {
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moreWork.wait();
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}
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if(alive) {
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Lock xx(&mutex);
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executorListNode = runList->removeHead();
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executorListNode = runList.removeHead();
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}
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if(alive && executorListNode!=0) {
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executorListNode->getObject()->command->command();
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}
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}
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stopped->signal();
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stopped.signal();
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}
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ExecutorNode * ExecutorPvt::createNode(Command *command)
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{
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Lock xx(&mutex);
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ExecutorNode *executorNode = new ExecutorNode(command);
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executorList->addTail(executorNode->node);
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executorList.addTail(&executorNode->node);
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return executorNode;
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}
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void ExecutorPvt::execute(ExecutorNode *node)
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{
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Lock xx(&mutex);
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if(!alive || node->runNode->isOnList()) return;
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bool isEmpty = runList->isEmpty();
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runList->addTail(node->runNode);
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if(isEmpty) moreWork->signal();
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if(!alive || node->runNode.isOnList()) return;
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bool isEmpty = runList.isEmpty();
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runList.addTail(&node->runNode);
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if(isEmpty) moreWork.signal();
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}
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Executor::Executor(String threadName,ThreadPriority priority)
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