Use epicsThreadOnce for safe lazy initialization

Also use epicsAtExit to handle cleanup.
This commit is contained in:
Michael Davidsaver
2011-01-30 18:07:54 -05:00
parent d8fe325dc0
commit 099215986f
3 changed files with 47 additions and 59 deletions

View File

@@ -13,6 +13,7 @@
#include <epicsThread.h>
#include <epicsEvent.h>
#include <epicsExit.h>
#include "lock.h"
#include "event.h"
#include "thread.h"
@@ -47,41 +48,25 @@ class ThreadListElement;
typedef LinkedListNode<ThreadListElement> ThreadListNode;
typedef LinkedList<ThreadListElement> ThreadList;
static volatile int64 totalConstruct = 0;
static volatile int64 totalDestruct = 0;
static Mutex globalMutex;
static bool notInited = true;
PVDATA_REFCOUNT_MONITOR_DEFINE(thread);
static Mutex listGuard;
static ThreadList *threadList;
static int64 getTotalConstruct()
{
Lock xx(&globalMutex);
return totalConstruct;
}
static int64 getTotalDestruct()
{
Lock xx(&globalMutex);
return totalDestruct;
}
static void deleteStatic()
static void deleteStatic(void*)
{
delete threadList;
}
static void init()
static void init(void*)
{
Lock xx(&globalMutex);
if(notInited) {
notInited = false;
threadList = new ThreadList();
ShowConstructDestruct::registerCallback(
String("thread"),
getTotalConstruct,getTotalDestruct,0,deleteStatic);
}
threadList = new ThreadList();
epicsAtExit(&deleteStatic,0);
}
static
epicsThreadOnceId initOnce = EPICS_THREAD_ONCE_INIT;
class ThreadListElement {
public:
@@ -136,10 +121,10 @@ ThreadPvt::ThreadPvt(Thread *thread,String name,
epicsThreadGetStackSize(epicsThreadStackSmall),
myFunc,this))
{
init();
Lock xx(&globalMutex);
epicsThreadOnce(&initOnce, &init, 0);
PVDATA_REFCOUNT_MONITOR_CONSTRUCT(thread);
Lock x(&listGuard);
threadList->addTail(threadListElement->node);
totalConstruct++;
}
ThreadPvt::~ThreadPvt()
@@ -158,11 +143,11 @@ ThreadPvt::~ThreadPvt()
message += " is not on threadlist";
throw std::logic_error(message);
}
Lock x(&listGuard);
threadList->remove(threadListElement->node);
delete waitDone;
delete threadListElement;
Lock xx(&globalMutex);
totalDestruct++;
PVDATA_REFCOUNT_MONITOR_DESTRUCT(thread);
}
Thread::Thread(String name,ThreadPriority priority,Runnable *runnable)
@@ -192,8 +177,7 @@ ThreadPriority Thread::getPriority()
void Thread::showThreads(StringBuilder buf)
{
init();
Lock xx(&globalMutex);
Lock x(&listGuard);
ThreadListNode *node = threadList->getHead();
while(node!=0) {
Thread *thread = node->getObject()->thread;