Files
pvAccess/pvAccessApp/utils/introspectionRegistry.h
2011-05-12 12:47:55 +02:00

246 lines
6.4 KiB
C++

/*
* introspectionRegistry.h
*/
#ifndef INTROSPECTIONREGISTRY_H
#define INTROSPECTIONREGISTRY_H
#include <lock.h>
#include <pvIntrospect.h>
#include <pvData.h>
#include <byteBuffer.h>
#include <serialize.h>
#include <serializeHelper.h>
#include <status.h>
#include <standardField.h>
#include <epicsMutex.h>
#include <map>
#include <iostream>
// TODO check for memory leaks
// TODO to be removed out of header
using namespace epics::pvData;
using namespace std;
namespace epics { namespace pvAccess {
typedef std::map<const short,FieldConstPtr> registryMap_t;
/**
* PVData Structure registry.
* Registry is used to cache introspection interfaces to minimize network traffic.
* @author gjansa
*/
class IntrospectionRegistry : public NoDefaultMethods {
public:
IntrospectionRegistry(bool serverSide);
virtual ~IntrospectionRegistry();
void printKeysAndValues(string name);
/**
* Resets registry, i.e. must be done when transport is changed (server restarted).
*/
void reset();
/**
* Get introspection interface for given ID.
*
* @param id id of the introspection interface to get
*
* @return <code>Field</code> instance for given ID.
*/
FieldConstPtr getIntrospectionInterface(const short id);
/**
* Registers introspection interface with given ID. Always INCOMING.
*
* @param id id of the introspection interface to register
* @param field introspection interface to register
*/
void registerIntrospectionInterface(const short id, FieldConstPtr field);
/**
* Registers introspection interface and get it's ID. Always OUTGOING.
* If it is already registered only preassigned ID is returned.
*
* TODO !!!!!!this can get very slow in large maps. We need to change this !!!!!!
*
* @param field introspection interface to register
*
* @return id of given introspection interface
*/
short registerIntrospectionInterface(FieldConstPtr field, bool& existing);
/**
* Serializes introspection interface
*
* @param field
* @param buffer
* @param control
*/
void serialize(FieldConstPtr field, ByteBuffer* buffer, SerializableControl* control);
/**
* Deserializes introspection interface
*
* TODO
*
* @param buffer
* @param control
*
* @return <code>Field</code> deserialized from the buffer.
*/
FieldConstPtr deserialize(ByteBuffer* buffer, DeserializableControl* control);
/**
* Serializes introspection interface. But this time really fully not like
* the serialize which only says it serializes but in fact does not. :)
*
* TODO
*
* @param field
* @param buffer
* @param control
*/
static void serializeFull(FieldConstPtr field, ByteBuffer* buffer, SerializableControl* control);
/**
* Deserializes introspection interface
*
* TODO
*
* @param buffer
* @param control
*
* @return <code>Field</code> deserialized from the buffer.
*/
static FieldConstPtr deserializeFull(ByteBuffer* buffer, DeserializableControl* control);
/**
* Null type.
*/
const static int8 NULL_TYPE_CODE;
/**
* Serialization contains only an ID (that was assigned by one of the previous <code>FULL_WITH_ID</code> descriptions).
*/
const static int8 ONLY_ID_TYPE_CODE;
/**
* Serialization contains an ID (that can be used later, if cached) and full interface description.
*/
const static int8 FULL_WITH_ID_TYPE_CODE;
static void serialize(FieldConstPtr field, StructureConstPtr parent, ByteBuffer* buffer,
SerializableControl* control, IntrospectionRegistry* registry);
/**
* @param buffer
* @param control
* @param registry
* @param structure
*/
static void serializeStructureField(ByteBuffer* buffer, SerializableControl* control,
IntrospectionRegistry* registry, StructureConstPtr structure);
/**
* @param buffer
* @param control
* @param registry
* @param structure
*/
static FieldConstPtr deserialize(ByteBuffer* buffer, DeserializableControl* control, IntrospectionRegistry* registry);
/**
* Deserialize Structure.
* @param buffer
* @param control
* @param registry
* @return deserialized Structure instance.
*/
static StructureConstPtr deserializeStructureField(ByteBuffer* buffer, DeserializableControl* control, IntrospectionRegistry* registry);
/**
* Serialize optional PVStructrue.
* @param buffer data buffer.
*/
void serializeStructure(ByteBuffer* buffer, SerializableControl* control, PVStructurePtr pvStructure);
/**
* Deserialize optional PVStructrue.
* @param payloadBuffer data buffer.
* @return deserialized PVStructure, can be <code>null</code>.
*/
PVStructurePtr deserializeStructure(ByteBuffer* payloadBuffer, DeserializableControl* control);
/**
* Serialize PVRequest.
* @param buffer data buffer.
*/
void serializePVRequest(ByteBuffer* buffer, SerializableControl* control, PVStructurePtr pvRequest);
/**
* Deserialize PVRequest.
* @param payloadBuffer data buffer.
* @param control serialization control.
*
* @return deserialized PVRequest, can be <code>null</code>.
*/
PVStructurePtr deserializePVRequest(ByteBuffer* payloadBuffer, DeserializableControl* control);
/**
* Deserialize Structure and create PVStructure instance.
*
* @param payloadBuffer data buffer.
* @param control serialization control.
*
* @return PVStructure instance, can be <code>null</code>.
*/
PVStructurePtr deserializeStructureAndCreatePVStructure(ByteBuffer* payloadBuffer, DeserializableControl* control);
/**
* Serialize status.
*
* @param buffer data buffer.
* @param control serialization control.
* @param status status to serialize.
*/
void serializeStatus(ByteBuffer* buffer, SerializableControl* control, const Status &status);
/**
* Deserialize status.
*
* @param buffer data buffer.
* @param control serialization control.
*/
void deserializeStatus(Status &status, ByteBuffer* buffer, DeserializableControl* control);
private:
registryMap_t _registry;
registryMap_t::iterator _registryIter;
registryMap_t::reverse_iterator _registryRIter;
short _outgoingIdPointer;
short _direction;
Mutex _mutex;
/**
* PVField factory.
*/
static PVDataCreate* _pvDataCreate;
/**
* Field factory.
*/
static FieldCreate* _fieldCreate;
bool registryContainsValue(FieldConstPtr field, short& key);
};
}}
#endif /* INTROSPECTIONREGISTRY_H */