Context, ChannelSearchManager cyc. dep. resolved
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@@ -59,7 +59,7 @@ namespace epics {
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"Transport to %s still has %d channel(s) active and closing...",
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ipAddrStr, _channels->size());
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map<int, ServerChannel*>::iterator it = _channels->begin();
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map<pvAccessID, ServerChannel*>::iterator it = _channels->begin();
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for(; it!=_channels->end(); it++)
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it->second->destroy();
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@@ -71,30 +71,30 @@ namespace epics {
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destroyAllChannels();
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}
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int BlockingServerTCPTransport::preallocateChannelSID() {
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pvAccessID BlockingServerTCPTransport::preallocateChannelSID() {
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Lock lock(_channelsMutex);
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// search first free (theoretically possible loop of death)
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int sid = ++_lastChannelSID;
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pvAccessID sid = ++_lastChannelSID;
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while(_channels->find(sid)!=_channels->end())
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sid = ++_lastChannelSID;
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return sid;
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}
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void BlockingServerTCPTransport::registerChannel(int sid,
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void BlockingServerTCPTransport::registerChannel(pvAccessID sid,
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ServerChannel* channel) {
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Lock lock(_channelsMutex);
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(*_channels)[sid] = channel;
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}
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void BlockingServerTCPTransport::unregisterChannel(int sid) {
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void BlockingServerTCPTransport::unregisterChannel(pvAccessID sid) {
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Lock lock(_channelsMutex);
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_channels->erase(sid);
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}
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ServerChannel* BlockingServerTCPTransport::getChannel(int sid) {
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ServerChannel* BlockingServerTCPTransport::getChannel(pvAccessID sid) {
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Lock lock(_channelsMutex);
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map<int, ServerChannel*>::iterator it = _channels->find(sid);
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map<pvAccessID, ServerChannel*>::iterator it = _channels->find(sid);
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if(it!=_channels->end()) return it->second;
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return NULL;
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