memory management fixes
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@@ -31,9 +31,7 @@ namespace epics {
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BlockingTCPTransport(context, channel, responseHandler,
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receiveBufferSize, CA_DEFAULT_PRIORITY),
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_introspectionRegistry(new IntrospectionRegistry(true)),
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_lastChannelSID(0), _channels(
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new map<int, ServerChannel*> ()), _channelsMutex(
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new Mutex()) {
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_lastChannelSID(0) {
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// NOTE: priority not yet known, default priority is used to register/unregister
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// TODO implement priorities in Reactor... not that user will
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// change it.. still getPriority() must return "registered" priority!
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@@ -43,13 +41,11 @@ namespace epics {
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BlockingServerTCPTransport::~BlockingServerTCPTransport() {
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delete _introspectionRegistry;
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delete _channels;
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delete _channelsMutex;
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}
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void BlockingServerTCPTransport::destroyAllChannels() {
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Lock lock(_channelsMutex);
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if(_channels->size()==0) return;
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Lock lock(&_channelsMutex);
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if(_channels.size()==0) return;
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char ipAddrStr[64];
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ipAddrToDottedIP(&_socketAddress->ia, ipAddrStr, sizeof(ipAddrStr));
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@@ -57,13 +53,13 @@ namespace epics {
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errlogSevPrintf(
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errlogInfo,
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"Transport to %s still has %u channel(s) active and closing...",
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ipAddrStr, _channels->size());
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ipAddrStr, _channels.size());
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map<pvAccessID, ServerChannel*>::iterator it = _channels->begin();
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for(; it!=_channels->end(); it++)
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map<pvAccessID, ServerChannel*>::iterator it = _channels.begin();
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for(; it!=_channels.end(); it++)
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it->second->destroy();
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_channels->clear();
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_channels.clear();
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}
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void BlockingServerTCPTransport::internalClose(bool force) {
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@@ -72,37 +68,37 @@ namespace epics {
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}
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pvAccessID BlockingServerTCPTransport::preallocateChannelSID() {
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Lock lock(_channelsMutex);
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Lock lock(&_channelsMutex);
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// search first free (theoretically possible loop of death)
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pvAccessID sid = ++_lastChannelSID;
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while(_channels->find(sid)!=_channels->end())
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while(_channels.find(sid)!=_channels.end())
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sid = ++_lastChannelSID;
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return sid;
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}
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void BlockingServerTCPTransport::registerChannel(pvAccessID sid,
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ServerChannel* channel) {
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Lock lock(_channelsMutex);
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(*_channels)[sid] = channel;
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Lock lock(&_channelsMutex);
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_channels[sid] = channel;
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}
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void BlockingServerTCPTransport::unregisterChannel(pvAccessID sid) {
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Lock lock(_channelsMutex);
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_channels->erase(sid);
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Lock lock(&_channelsMutex);
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_channels.erase(sid);
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}
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ServerChannel* BlockingServerTCPTransport::getChannel(pvAccessID sid) {
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Lock lock(_channelsMutex);
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Lock lock(&_channelsMutex);
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map<pvAccessID, ServerChannel*>::iterator it = _channels->find(sid);
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if(it!=_channels->end()) return it->second;
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map<pvAccessID, ServerChannel*>::iterator it = _channels.find(sid);
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if(it!=_channels.end()) return it->second;
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return NULL;
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}
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int BlockingServerTCPTransport::getChannelCount() {
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Lock lock(_channelsMutex);
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return _channels->size();
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Lock lock(&_channelsMutex);
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return _channels.size();
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}
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void BlockingServerTCPTransport::send(ByteBuffer* buffer,
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