internalDestroy problem solved + memory leak fixed in abstract codec
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@@ -48,7 +48,7 @@ int ChannelAccessIFTest::runAllTest() {
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testPlan(152);
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#endif
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/* test_implementation();
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test_implementation();
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test_providerName();
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test_createEmptyChannel();
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@@ -56,10 +56,10 @@ int ChannelAccessIFTest::runAllTest() {
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test_createChannel();
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test_recreateChannelOnDestroyedProvider();
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test_findEmptyChannel();
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test_findChannel();*/
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test_findChannel();
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test_channel();
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/* test_channelGetWithInvalidChannelAndRequester();
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test_channelGetWithInvalidChannelAndRequester();
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test_channelGetNoProcess();
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test_channelGetIntProcess();
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test_channelGetTestNoConnection();
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@@ -95,7 +95,7 @@ int ChannelAccessIFTest::runAllTest() {
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test_channelArray();
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test_channelArray_destroy();
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test_channelArrayTestNoConnection();*/
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test_channelArrayTestNoConnection();
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#ifdef ENABLE_STRESS_TESTS
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test_stressConnectDisconnect();
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