Files
pcas/src/ca/CASG.cpp
Andrew Johnson eda402cf66 Merged Ralph's ca-over-tcp branch.
Fixed some vxWorks compile errors, and made a number of edits
to the HTML in the CAref.html documentation.
2010-08-10 16:05:46 -05:00

315 lines
8.8 KiB
C++

/*************************************************************************\
* Copyright (c) 2002 The University of Chicago, as Operator of Argonne
* National Laboratory.
* Copyright (c) 2002 The Regents of the University of California, as
* Operator of Los Alamos National Laboratory.
* EPICS BASE is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
/*
* Author: Jeffrey O. Hill
*/
#include <string>
#include <stdexcept>
#define epicsAssertAuthor "Jeff Hill johill@lanl.gov"
#include "errlog.h"
#define epicsExportSharedSymbols
#include "iocinf.h"
#include "syncGroup.h"
#include "oldAccess.h"
#include "cac.h"
#include "sgAutoPtr.h"
casgRecycle::~casgRecycle () {}
CASG::CASG ( epicsGuard < epicsMutex > & guard, ca_client_context & cacIn ) :
client ( cacIn ), magic ( CASG_MAGIC )
{
client.installCASG ( guard, *this );
}
CASG::~CASG ()
{
}
void CASG::destructor (
epicsGuard < epicsMutex > & guard )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
if ( this->verify ( guard ) ) {
this->reset ( guard );
this->client.uninstallCASG ( guard, *this );
this->magic = 0;
}
else {
this->printFormated ( "cac: attempt to destroy invalid sync group ignored\n" );
}
this->~CASG ();
}
bool CASG::verify ( epicsGuard < epicsMutex > & ) const
{
return ( this->magic == CASG_MAGIC );
}
/*
* CASG::block ()
*/
int CASG::block (
epicsGuard < epicsMutex > * pcbGuard,
epicsGuard < epicsMutex > & guard,
double timeout )
{
epicsTime cur_time;
epicsTime beg_time;
double delay;
double remaining;
int status;
guard.assertIdenticalMutex ( this->client.mutexRef() );
// prevent recursion nightmares by disabling blocking
// for IO from within a CA callback.
if ( epicsThreadPrivateGet ( caClientCallbackThreadId ) ) {
return ECA_EVDISALLOW;
}
if ( timeout < 0.0 ) {
return ECA_TIMEOUT;
}
cur_time = epicsTime::getCurrent ();
this->client.flush ( guard );
beg_time = cur_time;
delay = 0.0;
while ( 1 ) {
if ( this->ioPendingList.count() == 0u ) {
status = ECA_NORMAL;
break;
}
remaining = timeout - delay;
if ( remaining <= CAC_SIGNIFICANT_DELAY ) {
/*
* Make sure that we take care of
* recv backlog at least once
*/
status = ECA_TIMEOUT;
break;
}
if ( pcbGuard ) {
epicsGuardRelease < epicsMutex > unguard ( guard );
{
epicsGuardRelease < epicsMutex > uncbGuard ( *pcbGuard );
this->sem.wait ( remaining );
}
}
else {
epicsGuardRelease < epicsMutex > unguard ( guard );
this->sem.wait ( remaining );
}
/*
* force a time update
*/
cur_time = epicsTime::getCurrent ();
delay = cur_time - beg_time;
}
this->reset ( guard );
return status;
}
void CASG::reset (
epicsGuard < epicsMutex > & guard )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
this->destroyCompletedIO ( guard );
this->destroyPendingIO ( guard );
}
// lock must be applied
void CASG::destroyCompletedIO (
epicsGuard < epicsMutex > & guard )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
syncGroupNotify * pNotify;
while ( ( pNotify = this->ioCompletedList.get () ) ) {
pNotify->destroy ( guard, * this );
}
}
void CASG::destroyPendingIO (
epicsGuard < epicsMutex > & guard )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
while ( syncGroupNotify * pNotify = this->ioPendingList.first () ) {
pNotify->cancel ( guard );
// cancel must release the guard while
// canceling put callbacks so we
// must double check list membership
if ( pNotify->ioPending ( guard ) ) {
this->ioPendingList.remove ( *pNotify );
}
else {
this->ioCompletedList.remove ( *pNotify );
}
pNotify->destroy ( guard, *this );
}
}
void CASG::show ( unsigned level ) const
{
epicsGuard < epicsMutex > guard ( this->client.mutexRef () );
this->show ( guard, level );
}
void CASG::show (
epicsGuard < epicsMutex > & guard, unsigned level ) const
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
::printf ( "Sync Group: id=%u, magic=%u, opPend=%u\n",
this->getId (), this->magic, this->ioPendingList.count () );
if ( level ) {
::printf ( "\tPending" );
tsDLIterConst < syncGroupNotify > notifyPending =
this->ioPendingList.firstIter ();
while ( notifyPending.valid () ) {
notifyPending->show ( guard, level - 1u );
notifyPending++;
}
::printf ( "\tCompleted" );
tsDLIterConst < syncGroupNotify > notifyCompleted =
this->ioCompletedList.firstIter ();
while ( notifyCompleted.valid () ) {
notifyCompleted->show ( guard, level - 1u );
notifyCompleted++;
}
}
}
bool CASG::ioComplete (
epicsGuard < epicsMutex > & guard )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
this->destroyCompletedIO ( guard );
return this->ioPendingList.count () == 0u;
}
void CASG::put ( epicsGuard < epicsMutex > & guard, chid pChan,
unsigned type, arrayElementCount count, const void * pValue )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
sgAutoPtr < syncGroupWriteNotify > pNotify ( guard, *this, this->ioPendingList );
pNotify = syncGroupWriteNotify::factory (
this->freeListWriteOP, *this, pChan );
pNotify->begin ( guard, type, count, pValue );
pNotify.release ();
}
void CASG::get ( epicsGuard < epicsMutex > & guard, chid pChan,
unsigned type, arrayElementCount count, void *pValue )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
sgAutoPtr < syncGroupReadNotify > pNotify ( guard, *this, this->ioPendingList );
pNotify = syncGroupReadNotify::factory (
this->freeListReadOP, *this, pChan, pValue );
pNotify->begin ( guard, type, count );
pNotify.release ();
}
void CASG::completionNotify (
epicsGuard < epicsMutex > & guard, syncGroupNotify & notify )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
this->ioPendingList.remove ( notify );
this->ioCompletedList.add ( notify );
if ( this->ioPendingList.count () == 0u ) {
this->sem.signal ();
}
}
void CASG::recycleSyncGroupWriteNotify (
epicsGuard < epicsMutex > & guard, syncGroupWriteNotify & io )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
this->freeListWriteOP.release ( & io );
}
void CASG::recycleSyncGroupReadNotify (
epicsGuard < epicsMutex > & guard, syncGroupReadNotify & io )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
this->freeListReadOP.release ( & io );
}
int CASG :: printFormated ( const char *pformat, ... )
{
va_list theArgs;
int status;
va_start ( theArgs, pformat );
status = this->client.varArgsPrintFormated ( pformat, theArgs );
va_end ( theArgs );
return status;
}
void CASG::exception (
epicsGuard < epicsMutex > & guard,
int status, const char * pContext,
const char * pFileName, unsigned lineNo )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
if ( status != ECA_CHANDESTROY ) {
this->client.exception (
guard, status, pContext, pFileName, lineNo );
}
}
void CASG::exception (
epicsGuard < epicsMutex > & guard,
int status, const char * pContext,
const char * pFileName, unsigned lineNo, oldChannelNotify & chan,
unsigned type, arrayElementCount count, unsigned op )
{
guard.assertIdenticalMutex ( this->client.mutexRef() );
if ( status != ECA_CHANDESTROY ) {
this->client.exception (
guard, status, pContext, pFileName,
lineNo, chan, type, count, op );
}
}
void * CASG::operator new ( size_t ) // X aCC 361
{
// The HPUX compiler seems to require this even though no code
// calls it directly
throw std::logic_error ( "why is the compiler calling private operator new" );
}
void CASG::operator delete ( void * )
{
// Visual C++ .net appears to require operator delete if
// placement operator delete is defined? I smell a ms rat
// because if I declare placement new and delete, but
// comment out the placement delete definition there are
// no undefined symbols.
errlogPrintf ( "%s:%d this compiler is confused about placement delete - memory was probably leaked",
__FILE__, __LINE__ );
}