197 lines
6.0 KiB
C++
197 lines
6.0 KiB
C++
/*************************************************************************\
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* Copyright (c) 2002 The University of Chicago, as Operator of Argonne
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* National Laboratory.
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* Copyright (c) 2002 The Regents of the University of California, as
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* Operator of Los Alamos National Laboratory.
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* EPICS BASE Versions 3.13.7
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* and higher are distributed subject to a Software License Agreement found
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* in file LICENSE that is included with this distribution.
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\*************************************************************************/
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/*
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* $Id$
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*
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*
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* L O S A L A M O S
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* Los Alamos National Laboratory
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* Los Alamos, New Mexico 87545
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*
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* Copyright, 1986, The Regents of the University of California.
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*
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*
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* Author Jeffrey O. Hill
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* johill@lanl.gov
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* 505 665 1831
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*/
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#include <stdexcept>
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#ifdef _MSC_VER
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# pragma warning(disable:4355)
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#endif
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#define epicsAssertAuthor "Jeff Hill johill@lanl.gov"
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#define epicsExportSharedSymbols
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#include "iocinf.h"
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#include "oldAccess.h"
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#include "cac.h"
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extern "C" void cacNoopAccesRightsHandler ( struct access_rights_handler_args )
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{
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}
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oldChannelNotify::oldChannelNotify ( ca_client_context & cacIn, const char *pName,
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caCh * pConnCallBackIn, void * pPrivateIn, capri priority ) :
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cacCtx ( cacIn ),
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io ( cacIn.createChannel ( pName, *this, priority ) ),
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pConnCallBack ( pConnCallBackIn ),
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pPrivate ( pPrivateIn ), pAccessRightsFunc ( cacNoopAccesRightsHandler ),
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ioSeqNo ( cacIn.sequenceNumberOfOutstandingIO () ),
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currentlyConnected ( false ), prevConnected ( false )
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{
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// no need to worry about a connect preempting here because
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// the connect sequence will not start untill initiateConnect()
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// is called
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if ( pConnCallBackIn == 0 ) {
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this->cacCtx.incrementOutstandingIO ( cacIn.sequenceNumberOfOutstandingIO () );
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}
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}
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oldChannelNotify::~oldChannelNotify ()
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{
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this->io.destroy ();
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// no need to worry about a connect preempting here because
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// the io (the nciu) has been destroyed above
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if ( this->pConnCallBack == 0 && ! this->currentlyConnected ) {
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this->cacCtx.decrementOutstandingIO ( this->ioSeqNo );
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}
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}
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void oldChannelNotify::setPrivatePointer ( void *pPrivateIn )
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{
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this->pPrivate = pPrivateIn;
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}
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void * oldChannelNotify::privatePointer () const
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{
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return this->pPrivate;
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}
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int oldChannelNotify::replaceAccessRightsEvent ( caArh *pfunc )
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{
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// The order of the following is significant to guarantee that the
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// access rights handler is always gets called even if the channel connects
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// while this is running. There is some very small chance that the
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// handler could be called twice here with the same access rights state, but
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// that will not upset the application.
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this->pAccessRightsFunc = pfunc ? pfunc : cacNoopAccesRightsHandler;
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if ( this->currentlyConnected ) {
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struct access_rights_handler_args args;
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args.chid = this;
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caAccessRights tmp = this->io.accessRights ();
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args.ar.read_access = tmp.readPermit ();
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args.ar.write_access = tmp.writePermit ();
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( *pfunc ) ( args );
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}
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return ECA_NORMAL;
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}
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int oldChannelNotify::changeConnCallBack ( caCh * pfunc )
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{
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epicsGuard < callbackMutex > callbackGuard =
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this->cacCtx.callbackGuardFactory ();
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if ( ! this->currentlyConnected ) {
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if ( pfunc ) {
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if ( ! this->pConnCallBack ) {
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this->cacCtx.decrementOutstandingIO ( this->ioSeqNo );
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}
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}
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else {
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if ( this->pConnCallBack ) {
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this->cacCtx.incrementOutstandingIO ( this->ioSeqNo );
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}
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}
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}
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this->pConnCallBack = pfunc;
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return ECA_NORMAL;
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}
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void oldChannelNotify::connectNotify ()
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{
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this->currentlyConnected = true;
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this->prevConnected = true;
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if ( this->pConnCallBack ) {
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struct connection_handler_args args;
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args.chid = this;
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args.op = CA_OP_CONN_UP;
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( *this->pConnCallBack ) ( args );
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}
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else {
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this->cacCtx.decrementOutstandingIO ( this->ioSeqNo );
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}
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}
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void oldChannelNotify::disconnectNotify ()
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{
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this->currentlyConnected = false;
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if ( this->pConnCallBack ) {
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struct connection_handler_args args;
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args.chid = this;
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args.op = CA_OP_CONN_DOWN;
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( *this->pConnCallBack ) ( args );
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}
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else {
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this->cacCtx.incrementOutstandingIO ( this->ioSeqNo );
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}
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}
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void oldChannelNotify::serviceShutdownNotify ()
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{
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this->cacCtx.destroyChannel ( *this );
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}
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void oldChannelNotify::accessRightsNotify ( const caAccessRights &ar )
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{
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struct access_rights_handler_args args;
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args.chid = this;
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args.ar.read_access = ar.readPermit();
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args.ar.write_access = ar.writePermit();
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( *this->pAccessRightsFunc ) ( args );
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}
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void oldChannelNotify::exception ( int status, const char *pContext )
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{
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this->cacCtx.exception ( status, pContext, __FILE__, __LINE__ );
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}
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void oldChannelNotify::readException ( int status, const char *pContext,
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unsigned type, arrayElementCount count, void * /* pValue */ )
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{
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this->cacCtx.exception ( status, pContext,
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__FILE__, __LINE__, *this, type, count, CA_OP_GET );
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}
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void oldChannelNotify::writeException ( int status, const char *pContext,
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unsigned type, arrayElementCount count )
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{
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this->cacCtx.exception ( status, pContext,
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__FILE__, __LINE__, *this, type, count, CA_OP_PUT );
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}
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void oldChannelNotify::operator delete ( void * )
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{
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// Visual C++ .net appears to require operator delete if
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// placement operator delete is defined? I smell a ms rat
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// because if I declare placement new and delete, but
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// comment out the placement delete definition there are
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// no undefined symbols.
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errlogPrintf ( "%s:%d this compiler is confused about placement delete - memory was probably leaked",
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__FILE__, __LINE__ );
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}
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