Files
pcas/src/libCom/osi/epicsThread.cpp
2003-05-23 00:11:59 +00:00

244 lines
6.0 KiB
C++

/*************************************************************************\
* Copyright (c) 2002 The University of Chicago, as Operator of Argonne
* National Laboratory.
* Copyright (c) 2002 The Regents of the University of California, as
* Operator of Los Alamos National Laboratory.
* EPICS BASE Versions 3.13.7
* and higher are distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
//
// $Id$
//
// Author: Jeff Hill
//
#include <stdexcept>
#include <typeinfo>
#include <stdio.h>
#include <stddef.h>
#include <float.h>
#define epicsExportSharedSymbols
#include "epicsTime.h"
#include "epicsThread.h"
#include "epicsAssert.h"
#include "epicsGuard.h"
epicsThreadRunable::~epicsThreadRunable () {}
void epicsThreadRunable::stop () {};
void epicsThreadRunable::show ( unsigned int ) const {};
extern "C" void epicsThreadCallEntryPoint ( void * pPvt )
{
epicsThread * pThread =
static_cast <epicsThread *> ( pPvt );
bool waitRelease = false;
try {
pThread->pWaitReleaseFlag = & waitRelease;
pThread->beginWait ();
if ( ! pThread->cancel ) {
pThread->runable.run ();
}
}
catch ( const epicsThread::exitException & ) {
}
catch ( std::exception & except ) {
if ( ! waitRelease ) {
char name [128];
epicsThreadGetName ( pThread->id, name, sizeof ( name ) );
errlogPrintf (
"epicsThread: Unexpected C++ exception \"%s\" with type \"%s\" - terminating thread \"%s\"",
except.what (), typeid ( except ).name (), name );
}
}
catch ( ... ) {
if ( ! waitRelease ) {
char name [128];
epicsThreadGetName ( pThread->id, name, sizeof ( name ) );
errlogPrintf (
"epicsThread: Unknown C++ exception - terminating thread \"%s\"", name );
}
}
if ( ! waitRelease ) {
pThread->exitWaitRelease ();
}
return;
}
void epicsThread::beginWait ()
{
{
epicsGuard < epicsMutex > guard ( this->mutex );
while ( ! this->begin ) {
epicsGuardRelease < epicsMutex > unguard ( guard );
this->event.wait ();
}
// the event mechanism is used for other purposes
}
this->event.signal ();
}
void epicsThread::exit ()
{
throw exitException ();
}
void epicsThread::exitWait ()
{
assert ( this->exitWait ( DBL_MAX ) );
}
bool epicsThread::exitWait ( double delay )
{
{
epicsTime begin = epicsTime::getCurrent ();
epicsGuard < epicsMutex > guard ( this->mutex );
double elapsed = 0.0;
while ( ! this->terminated ) {
epicsGuardRelease < epicsMutex > unguard ( guard );
this->event.wait ( delay - elapsed );
epicsTime current = epicsTime::getCurrent ();
double elapsed = current - begin;
if ( elapsed >= delay ) {
break;
}
}
}
// the event mechanism is used for other purposes
this->event.signal ();
return this->terminated;
}
void epicsThread::exitWaitRelease ()
{
if ( this->isCurrentThread() ) {
if ( this->pWaitReleaseFlag ) {
*this->pWaitReleaseFlag = true;
}
{
// once the terminated flag is set and we release the lock
// then the "this" pointer must not be touched again
epicsGuard < epicsMutex > guard ( this->mutex );
this->terminated = true;
this->event.signal ();
}
}
}
epicsThread::epicsThread ( epicsThreadRunable &r, const char *name,
unsigned stackSize, unsigned priority ) :
runable(r), pWaitReleaseFlag ( 0 ),
begin ( false ), cancel (false), terminated ( false )
{
this->id = epicsThreadCreate ( name, priority, stackSize,
epicsThreadCallEntryPoint, static_cast <void *> (this) );
}
epicsThread::~epicsThread ()
{
{
epicsGuard < epicsMutex > guard ( this->mutex );
if ( this->terminated ) {
return;
}
this->cancel = true;
}
this->event.signal ();
while ( ! this->exitWait ( 10.0 ) ) {
char nameBuf [256];
this->getName ( nameBuf, sizeof ( nameBuf ) );
fprintf ( stderr,
"epicsThread::~epicsThread(): "
"blocking for thread \"%s\" to exit\n",
nameBuf );
fprintf ( stderr,
"was epicsThread object destroyed before thread exit ?\n");
}
}
void epicsThread::start ()
{
{
epicsGuard < epicsMutex > guard ( this->mutex );
this->begin = true;
}
this->event.signal ();
}
bool epicsThread::isCurrentThread () const
{
return ( epicsThreadGetIdSelf () == this->id );
}
void epicsThread::resume ()
{
epicsThreadResume (this->id);
}
void epicsThread::getName (char *name, size_t size) const
{
epicsThreadGetName (this->id, name, size);
}
epicsThreadId epicsThread::getId () const
{
return this->id;
}
unsigned int epicsThread::getPriority () const
{
return epicsThreadGetPriority (this->id);
}
void epicsThread::setPriority (unsigned int priority)
{
epicsThreadSetPriority (this->id, priority);
}
bool epicsThread::priorityIsEqual (const epicsThread &otherThread) const
{
if ( epicsThreadIsEqual (this->id, otherThread.id) ) {
return true;
}
return false;
}
bool epicsThread::isSuspended () const
{
if ( epicsThreadIsSuspended (this->id) ) {
return true;
}
return false;
}
bool epicsThread::operator == (const epicsThread &rhs) const
{
return (this->id == rhs.id);
}
void epicsThread::suspendSelf ()
{
epicsThreadSuspendSelf ();
}
void epicsThread::sleep (double seconds)
{
epicsThreadSleep (seconds);
}
//epicsThread & epicsThread::getSelf ()
//{
// return * static_cast<epicsThread *> ( epicsThreadGetIdSelf () );
//}
const char *epicsThread::getNameSelf ()
{
return epicsThreadGetNameSelf ();
}