Files
pcas/src/libCom/misc/ipAddrToAsciiAsynchronous.h
2002-07-12 21:35:43 +00:00

101 lines
3.4 KiB
C++

/*************************************************************************\
* Copyright (c) 2002 The University of Chicago, as Operator of Argonne
* National Laboratory.
* Copyright (c) 2002 The Regents of the University of California, as
* Operator of Los Alamos National Laboratory.
* EPICS BASE Versions 3.13.7
* and higher are distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
/*
* $Id$
*
*
* L O S A L A M O S
* Los Alamos National Laboratory
* Los Alamos, New Mexico 87545
*
* Copyright, 1986, The Regents of the University of California.
*
*
* Author Jeffrey O. Hill
* johill@lanl.gov
*/
#ifndef ipAddrToAsciiAsynchronous_h
#define ipAddrToAsciiAsynchronous_h
#include "epicsThread.h"
#include "epicsMutex.h"
#include "epicsEvent.h"
#include "tsDLList.h"
#include "osiSock.h"
#include "shareLib.h"
class ipAddrToAsciiAsynchronous;
// - this class executes the synchronous DNS query
// - it creates one thread
class ipAddrToAsciiEngine : public epicsThreadRunable {
public:
epicsShareFunc ipAddrToAsciiEngine ( const char * pName );
virtual epicsShareFunc ~ipAddrToAsciiEngine ();
virtual void run ();
epicsShareFunc void show ( unsigned level ) const;
private:
epicsThread & thread;
tsDLList < ipAddrToAsciiAsynchronous > labor;
epicsEvent laborEvent;
epicsEvent destructorBlockEvent;
epicsEvent threadExit;
epicsEvent cancelPendCompleted;
ipAddrToAsciiAsynchronous * pCurrent;
char nameTmp [1024];
bool exitFlag;
bool cancelPending;
bool callbackInProgress;
bool waitingForCancelPendCompletion;
static epicsMutex mutex;
ipAddrToAsciiEngine ( const ipAddrToAsciiEngine & );
ipAddrToAsciiEngine & operator = ( const ipAddrToAsciiEngine & );
friend class ipAddrToAsciiAsynchronous;
};
// - this class implements the asynchronous DNS query
// - it completes early with the host name in dotted IP address form
// if the ipAddrToAsciiEngine is destroyed before IO completion
// or if there are too many items already in the engine's queue.
//
class ipAddrToAsciiAsynchronous :
public tsDLNode < ipAddrToAsciiAsynchronous > {
public:
epicsShareFunc ipAddrToAsciiAsynchronous ( const osiSockAddr & addr );
epicsShareFunc virtual ~ipAddrToAsciiAsynchronous ();
epicsShareFunc void ioInitiate ( ipAddrToAsciiEngine & engine );
epicsShareFunc bool identicalAddress ( const osiSockAddr & addr ) const;
epicsShareFunc osiSockAddr address () const;
epicsShareFunc void show ( unsigned level ) const;
virtual void ioCompletionNotify ( const char * pHostName ) = 0;
private:
osiSockAddr addr;
ipAddrToAsciiEngine * pEngine;
friend class ipAddrToAsciiEngine;
};
inline osiSockAddr ipAddrToAsciiAsynchronous::address () const
{
return this->addr;
}
inline bool ipAddrToAsciiAsynchronous::identicalAddress ( const osiSockAddr &addrIn ) const
{
if ( this->addr.sa.sa_family == AF_INET && addrIn.sa.sa_family == AF_INET ) {
return this->addr.ia.sin_addr.s_addr == addrIn.ia.sin_addr.s_addr &&
this->addr.ia.sin_port == addrIn.ia.sin_port;
}
return false;
}
#endif // ifdef ipAddrToAsciiAsynchronous_h