219 lines
6.3 KiB
Plaintext
219 lines
6.3 KiB
Plaintext
# CONFIG.Host.Borland
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#
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# This file is maintained by the EPICS community.
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# Sites may override these definitions in CONFIG_SITE.Borland
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# Use std path variables from ms
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HOME = $(HOMEDRIVE)$(HOMEPATH)
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#
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#
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ANSI = ACC
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CPLUSPLUS = CCC
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#
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#
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WINLINK = ilink32
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RCCMD = brcc32 -i . -i .. -i $(INSTALL_INCLUDE) -i $(EPICS_BASE_INCLUDE) -fo $@ $<
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ARCMD = tlib $@
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#
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# Configure OS vendor C compiler
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CCLINKOPT = -WM -D_WIN32
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ACC = bcc32 $(CCLINKOPT)
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#
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# __STDC__=0 is a real great idea of Jeff that gives us both:
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# 1) define STDC for EPICS code (pretend ANSI conformance)
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# 2) set it to 0 to use MS C "extensions" (open for _open etc.)
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# because MS uses: if __STDC__ ... disable many nice things
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#
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ACC_ANSI = $(ACC) -D__STDC__=0
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ACC_STRICT = $(ACC) -D__STDC__=0
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ACC_TRAD = $(ACC) /nologo
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#
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ACC_WARN_YES = -w -g0
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ACC_WARN_NO = -w-
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#
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# -O1 optimization for size
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# -k- turn off standard stack frame
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# -H- Turn off precompiled headers
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# -R- Don't include browser info in .obj files
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ACC_OPT_YES = -k- -H- -R- -O1
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#
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ACC_OPT_NO =
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#
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# no special libs for static link
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#
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ACC_SLIBS_YES=
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ACC_SLIBS_NO=
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# Configure OS vendor C++ compiler
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#
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# __STDC__=0 is a real great idea of Jeff that gives us both:
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# 1) define STDC for EPICS code (pretend ANSI conformance)
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# 2) set it to 0 to use MS C "extensions" (open for _open etc.)
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# because MS uses: if __STDC__ ... disable many nice things
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#
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CCC = bcc32 $(CCLINKOPT)
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CCC_NORMAL = $(CCC) -D__STDC__=0
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CCC_STRICT = $(CCC) -D__STDC__=0
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CCC_TEMPL_INST_FLAG =
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#
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CCC_WARN_YES = -w -g0
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CCC_WARN_NO = -w-
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#
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# -O1 optimization for size
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# -k- turn off standard stack frame
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# -H- Turn off precompiled headers
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# -R- Don't include browser info in .obj files
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CCC_OPT_YES = -k- -H- -R- -O1
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#
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CCC_OPT_NO =
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#
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# no special libs for static link
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#
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CCC_SLIBS_YES=
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CCC_SLIBS_NO=
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PROD_VERSION=3.13
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# -w display warnings on
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# -C clear state before linking
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# -Gn no state files
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# -x no map
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# -Gi generate import library
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# -Tpd this flag specifies the output file type
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# -aa this flag specifies the application type
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# -c case sensitive linking
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LINK_OPT_FLAGS_YES = -w -C -Gn -x -Gi -Tpd -aa -c
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LINK_OPT_FLAGS_NO = -w- -C -Gn -x -Gi -Tpd -aa -c
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WIN32_DLLFLAGS = $(LINK_OPT_FLAGS_$(HOST_OPT))
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OPT_LDFLAGS =
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ARCH_DEP_CFLAGS=
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# to identify the general architecture class:
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# should be BSD, SYSV, WIN32, ...
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# is: WIN32, sun4, hpux, linux, ...
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#
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ARCH_CLASS=WIN32
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# ifdef WIN32 looks better that ifeq ($(ARCH_CLASS),WIN32) ??
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WIN32=1
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EXE=.exe
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OBJ=.obj
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RES=.res
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# Problem: BorlandC does not recognize *.cc as C++ source,
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# we have to compile xx.cc using the flag -P xx.cc,
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SOURCE_CXXFLAG = -P
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# Operating system flags
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OP_SYS_CFLAGS =
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#
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# Borland specific include files
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#
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OP_SYS_INCLUDES = -I$(INCLUDE)
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#
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OP_SYS_LDLIBS =
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#
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# specify dll .def file only if it exists
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#
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DLL_DEF_FLAG = $(subst /,\\,$(wildcard ../$(LIBRARY).def))
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# HOST_OPT_FLAGS is part of CFLAGS/CXXFLAGS,
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# which in turn are used in COMPILE.c[c]
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#
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# If we compile a .c, .cc into an $(OBJ),
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# we test if this object is part of the
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# library objects LIBOBJS.
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# If so, we define _WINDLL so that
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# e.g. include/shareLib.h works correctly.
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#
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HOST_OPT_FLAGS += $(subst $@, /_WINDLL, $(findstring $@,$(LIBOBJS)))
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#
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# A WIN32 dll has three parts:
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# x.dll: the real dll (SHRLIBNAME)
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# x.lib: what you link to progs that use the dll (LIBNAME)
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# x.exp: what you need to build the dll (in no variable)
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#
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LINK.shrlib = $(WINLINK) $(WIN32_DLLFLAGS) -L$(LIB) -L$(LIB)\\Psdk c0d32.obj
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# adjust names of libraries to build
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#
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# But: if there are no objects LIBOBJS to include
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# in this library (may be for e.g. base/src/libCompat
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# on some archs), don't define (and build) any library!
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SHRLIBNAME = $(LIBRARY).dll
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#
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# Under WIN32 we have the unique situation where the DLL link creates the
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# DLL link library xxx.lib and we need to be very careful to avoid replacing
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# the xxx.lib created by the dll link with an xxx.lib created by $(AR).
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# Therefore, the object library is named xxxObj.lib
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#
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# SHARED_LIBRARIES is YES if we are building a DLL and NO if we aren't
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#
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DLL_LINK_LIBNAME_YES = $(LIBRARY).lib
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DLL_LINK_LIBNAME = $(DLL_LINK_LIBNAME_$(SHARED_LIBRARIES))
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LIBNAME = $(LIBRARY)Obj.lib
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# dll install location
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INSTALL_SHRLIB = $(INSTALL_BIN)
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#--------------------------------------------------
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# Dependancy definitions
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OBJECT_LIB_EXT_YES = Obj.lib # object library extension for static build
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OBJECT_LIB_EXT_NO = .lib # object library extension for dynamic build
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OBJECT_LIB_EXT = $(OBJECT_LIB_EXT_$(STATIC_BUILD))
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COND_PROD_DEPLIBS = $(foreach prod,$(PROD), $(foreach lib, $($(basename $(prod))_LIBS),\
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$(firstword $($(lib)_DIR) $(EPICS_BASE_LIB))/$(lib)$(OBJECT_LIB_EXT)))
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PRODNAME_DEPLIBS = $(foreach lib,$(PRODNAME_LIBS),$(firstword $(wildcard $($(lib)_DIR)/$(lib).lib $($(lib)_DIR)/$(lib)Obj.lib $(EPICS_BASE_LIB)/$(lib).lib $(EPICS_BASE_LIB)/$(lib)Obj.lib ) $(filter $(LIBRARY)$(OBJECT_LIB_EXT), $(lib)$(OBJECT_LIB_EXT)) ))
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PROD_DEPLIBS = $(foreach lib,$(PROD_LIBS),$(firstword $(wildcard $($(lib)_DIR)/$(lib).lib $($(lib)_DIR)/$(lib)Obj.lib $(EPICS_BASE_LIB)/$(lib).lib $(EPICS_BASE_LIB)/$(lib)Obj.lib ) $(filter $(LIBRARY)$(OBJECT_LIB_EXT), $(lib)$(OBJECT_LIB_EXT)) ))
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USR_DEPLIBS = $(foreach lib,$(USR_LIBS),$(firstword $(wildcard $($(lib)_DIR)/$(lib).lib $($(lib)_DIR)/$(lib)Obj.lib $(EPICS_BASE_LIB)/$(lib).lib $(EPICS_BASE_LIB)/$(lib)Obj.lib ) $(filter $(LIBRARY)$(OBJECT_LIB_EXT), $(lib)$(OBJECT_LIB_EXT)) ))
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# by default the libraries used when linking the DLL are just
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# PROD_LIBS ans SYS_PROD_LIBS minus the DLL name
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DLL_LIBS = $(subst $(LIBRARY),, $(PROD_LIBS))
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#
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# EPICS libs that we need to link the DLL with
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# (it isnt necessary to rebuild the dll if these change)
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DLL_DEPLIBS = $(foreach lib,$(DLL_LIBS),$(firstword $(wildcard $($(lib)_DIR)/$(lib).lib $($(lib)_DIR)/$(lib)Obj.lib $(EPICS_BASE_LIB)/$(lib).lib $(EPICS_BASE_LIB)/$(lib)Obj.lib) $(filter $(LIBRARY)$(OBJECT_LIB_EXT), $(lib)$(OBJECT_LIB_EXT)) ))
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USR_LDLIBS = $(PRODNAME_DEPLIBS) $(PROD_DEPLIBS) $(USR_DEPLIBS) $(SYS_PROD_LIBS:%=%.lib)
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DLL_LDLIBS = $(DLL_DEPLIBS) $(SYS_PROD_LIBS:%=%.lib) $(OP_SYS_LDLIBS)
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#multithreaded
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LIBSUF=mt
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# -w display warnings on
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# -C clear state before linking
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# -Gn no state files
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# -x no map
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# -c case sensitive linking
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LDFLAGS += -w -C -Gn -x -c -L$(LIB) -L$(LIB)\\Psdk
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LINKSTARTUP = c0x32.obj
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LINKLIBS=import32.lib cw32$(LIBSUF).lib
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LINK.c = $(WINLINK) $(LDFLAGS) $(LINKSTARTUP)
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LINK.cc = $(WINLINK) $(LDFLAGS) $(LINKSTARTUP)
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