/*************************************************************************\ * Copyright (c) 2002 The University of Chicago, as Operator of Argonne * National Laboratory. * Copyright (c) 2002 The Regents of the University of California, as * Operator of Los Alamos National Laboratory. * EPICS BASE Versions 3.13.7 * and higher are distributed subject to a Software License Agreement found * in file LICENSE that is included with this distribution. \*************************************************************************/ // // $Id$ // // Author: Jeff Hill // #include #include #include #define epicsExportSharedSymbols #include "epicsThread.h" #include "epicsAssert.h" epicsThreadRunable::~epicsThreadRunable () {} void epicsThreadRunable::stop() {}; void epicsThreadRunable::show(unsigned int) const {}; void epicsThreadCallEntryPoint ( void * pPvt ) { bool waitRelease = false; epicsThread * pThread = static_cast ( pPvt ); pThread->pWaitReleaseFlag = & waitRelease; try { pThread->beginEvent.wait (); if ( ! pThread->cancel ) { pThread->runable.run (); } if ( ! waitRelease ) { pThread->exitWaitRelease (); } return; } catch ( const epicsThread::exitException & ) { if ( ! waitRelease ) { pThread->exitWaitRelease (); } return; } catch ( ... ) { throw; } } void epicsThread::exit () { throw exitException (); } void epicsThread::exitWait () { assert ( this->exitWait ( DBL_MAX ) ); } bool epicsThread::exitWait ( double delay ) { if ( ! this->terminated ) { this->exitEvent.wait ( delay ); } return this->terminated; } void epicsThread::exitWaitRelease () { if ( this->isCurrentThread() ) { this->id = 0; this->terminated = true; *this->pWaitReleaseFlag = true; this->exitEvent.signal (); } } epicsThread::epicsThread ( epicsThreadRunable &r, const char *name, unsigned stackSize, unsigned priority ) : runable(r), pWaitReleaseFlag ( 0 ), cancel (false), terminated ( false ) { this->id = epicsThreadCreate ( name, priority, stackSize, epicsThreadCallEntryPoint, static_cast (this) ); } epicsThread::~epicsThread () { if ( this->id ) { this->cancel = true; this->beginEvent.signal (); while ( ! this->exitWait ( 10.0 ) ) { char nameBuf [256]; this->getName ( nameBuf, sizeof ( nameBuf ) ); fprintf ( stderr, "epicsThread::~epicsThread(): " "blocking for thread \"%s\" to exit\n", nameBuf ); fprintf ( stderr, "was epicsThread object destroyed before thread exit ?\n"); } } } void epicsThread::start () { this->beginEvent.signal (); } bool epicsThread::isCurrentThread () const { return ( epicsThreadGetIdSelf () == this->id ); } void epicsThread::resume () { epicsThreadResume (this->id); } void epicsThread::getName (char *name, size_t size) const { epicsThreadGetName (this->id, name, size); } epicsThreadId epicsThread::getId () const { return this->id; } unsigned int epicsThread::getPriority () const { return epicsThreadGetPriority (this->id); } void epicsThread::setPriority (unsigned int priority) { epicsThreadSetPriority (this->id, priority); } bool epicsThread::priorityIsEqual (const epicsThread &otherThread) const { if ( epicsThreadIsEqual (this->id, otherThread.id) ) { return true; } return false; } bool epicsThread::isSuspended () const { if ( epicsThreadIsSuspended (this->id) ) { return true; } return false; } bool epicsThread::operator == (const epicsThread &rhs) const { return (this->id == rhs.id); } void epicsThread::suspendSelf () { epicsThreadSuspendSelf (); } void epicsThread::sleep (double seconds) { epicsThreadSleep (seconds); } //epicsThread & epicsThread::getSelf () //{ // return * static_cast ( epicsThreadGetIdSelf () ); //} const char *epicsThread::getNameSelf () { return epicsThreadGetNameSelf (); }